Chapter 103 Alsace's Line Art
The planning of the troops and buildings was very fast, and with the help of memory replay potion, it was completed in two days. Of course, what Chen Mo has brought out is a pure form, without any pictures.
In the "Azeroth Universe", Chen Mo also put out some concept pictures, including line drawings of griffins, horned eagles, etc. However, the original paintings of most soldiers still need to be completed.
Chen Mo has too much work to do now and is too busy with this for the time being, so he will send Qian Kun the planning of the troops and construction first.
Qian Kun needs to roughly build a numerical system based on the attack type/armor type and restraint relationship of each type of troops and buildings, so that various races and types of troops can achieve a dynamic balance.
Su Jinyu wanted to make the original paintings of some troops based on some existing concept drafts, and then hand them over to the art outsourcing company for unified production.
As for the plot, Chen Mo just handed over the story summary related to "The Frozen Throne" to Zheng Hongxi, asking him to publish a first draft of the plot (including the plot battle plan) and slowly modify it later.
After arranging these tasks, Chen Mo began to do the most critical basic rules of the map.
The map editor of "World Warcraft" (WE for short) has extremely powerful functions. Later, all the RPG mini games that bloomed all came from this editor.
Moreover, classic game types such as Chenghai 3C, Zhen San and even DOTA are also nurtured here, which have opened up a long era of MOBA domination for the gaming circle.
Blizzard didn't know the terrible energy of this editor at the beginning, but Chen Mo knew it. It is precisely because this map editor has too powerful functions that Chen Mo has to do it more seriously, and even better than in his previous life.
For this map editor, it is not enough to build a large frame. The subsequent hero mechanisms (resurrection, rebirth, invincibility, etc.) must be continuously added to become part of the editor's content.
In addition, the map elements of "Warcraft" are also rich.
The settings of the map include map size, terrain, surface material, water and land division, etc.
Moreover, the basic settings also include time (day and night). Time will affect the visual range of wild monsters, whether they sleep, etc., and even affect the combat strategies of different races.
Like the night elves, some heroes and troops can stand still and invisible at night, speed up their recovery, and upgrade their vision at night, which has become part of the setting.
Due to the engine limitations, the previous life's "Warcraft" is not as smooth as the later "Starcraft 2" and MOBA games. For Chen Mo, this is also a point that can be improved.
...
After that, we entered the process of steady research and development.
Chen Mo basically spends most of his time working as a world editor every day, and half of his time publishes concept line drafts of various types of troops, buildings, and scenes, and gives Su Jinyu a complete color.
This kind of line draft does not need to be as detailed as the original card drawings, because players see models in the game and cannot see these pictures.
After all, if you have a concept map, you have to make a model. If you make a model, you have to adjust the action and the collision volume. There is still a lot of workload in the future, so Chen Mo's concept draft must be released first, otherwise these tasks will be stuck.
Experience store first floor.
"Goldfish, please reveal the type of the new game to me? Is it an RPG?" Wen Lingwei said.
Su Jinyu said, "Oh, don't worry, you'll know when it's done."
Wen Lingwei said: "The main reason is that these concept pictures are really good. I can't help but want to color you."
Jia Peng also said: "It seems to be related to Azeroth, but this time it is not the Q version. Could it be the realistic version of "My Name is MT"?"
Su Jinyu was speechless: "You look down on the store manager too much. Are the store managers the kind of person who is not honest? Then change the art materials and then go to cheat money?"
Wen Lingwei held her forehead: "What do you think?"
Zheng Hongxi said: "You're too worried about this. The new game basically has nothing to do with "My Name is MT", it's entirely from the plot of the Azeroth universe."
Jia Peng asked in confusion: "Isn't the Azeroth Universe the same thing as "My Name is MT"?"
Zheng Hongxi shook her head: "Of course it's not the same thing. Haven't you noticed that the content of the Azeroth universe updated by the store manager is the background of "My Name is MT". But the characters in "My Name is MT" have never appeared in the Azeroth universe."
Jia Peng thought for a moment: "Uh, it seems...this is the case."
Wen Lingwei also wondered: "Why?"
Zheng Hongxi explained: "You don't understand yet? Like Daizhe and Musi, it is obviously not a normal Western fantasy name. It is just a homonym of the thief and the priest. I guess the store manager is worried that everyone will not accept the Western fantasy theme, so he made such a Q-version and down-to-earth animation and mobile game for promotion."
"In other words, "My Name is MT" is equivalent to the extra chapter and has nothing to do with Azeroth's main plot."
Everyone suddenly realized: "So that's it! The store manager is indeed far-sighted."
Wen Lingwei frowned and said, "So, the store manager feels that the time is ripe, so he plans to throw out the contents of the real Azeroth universe?"
Zheng Hongxi nodded: "Yes. I can't reveal too much about the specifics. I can only tell you that the plot is really amazing. Yes, it's this word, amazing."
Everyone: "...Is there anyone who brags so awesome?"
...
Everyone was talking, and Chen Mo went downstairs.
"A new batch of line drafts have been passed to you, goldfish." Chen Mo said.
Su Jinyu received the packaged line draft, and everyone came to watch.
This is a young man wearing dark armor, with white hair and a look of evil in his eyes.
In other parts of the picture, there are other lines, a skeleton horse with four hooves rushing with magic flames, and a two-handed sword engraved with magic inscriptions.
The line-brush reads the character's name: Arthas Minaihill, and his mount invincible, the Weapon Frost Sorrow.
Su Jinyu: "The new hero of the undead clan? So handsome!"
Wen Lingwei: "So handsome! Is this the protagonist?"
Jia Peng: "Well... it seems to be a villain. This smile makes my back chill."
Zheng Hongxi: "Has Alsace's line draft finally come out? Show it to me! Awesome! This feels so awesome!"
Everyone praised this line draft.
Chen Mo's line-up outlines the characteristics of Arthas that are both good and evil, especially with Invincible and Frost Sorrow, everyone can almost imagine Arthas' heroic posture of commanding the Scourge to sweep Azeroth.
Just such an original painting is enough to make everyone excited!
Everyone read these line drafts one by one, but they were still a little unsatisfied.
Although the completion of these line drafts is not high, the typical characteristics of the character are outlined in just a few strokes. In terms of setting, this level is already at the top level, and it can basically be compared with "The Supreme Divine Ring"!
Chapter completed!