Chapter 1111 The History of the Quest Line and the Plaguelands
Zou Zhuo and others, who had fought for a long time, saluted Davi. Although they belonged to different camps, their yearning for beautiful things and their hatred for the Scourge were the same.
Zou Zhuo came to Pamela, and the little girl jumped happily: "The battle is over! I heard my father talking to me, and he scared away all the ghosts, and he also said that he was on the way home! I was so happy! So I made tea and hope you like to add a lot of sugar to the tea."
Pamela handed the tea with a lot of sugar to everyone.
Lin Xue looked at the teacup in her hand and felt the urge to cry.
Poor little girl, probably she thinks that tea with sugar is the best thing in the world?
No one drank it, but put the cup of tea in his magic bag and prepared to treasure it forever.
Pamela gave everyone another key, which could open the treasure chest at the back of the room.
Zou Zhuo opened it and looked: "My God, three blue pieces! A necklace, a ring, and a sub-purpose item! Oh, but unfortunately this ring is the only one suitable for me."
Lin Xue knocked Zou Zhuo's head in anger: "Little fat hit you, you are such an atmosphere destroyer! The little girl's soul is free, and she is still thinking about equipment, you slag!"
Lao P looked at the items in his hand: "It's really good, these pieces of equipment are of good quality, especially this necklace."
"Is that so? I'll take a look." Lin Xue happily put on the necklace and ring.
At this moment, a figure walked towards this side.
"Dad?" Pamela was stunned, and then rushed out happily.
Joseph Redpas: "Pamela? Dear, are you there?"
Pamela Redpas: "Dad! You're back!"
"Dad, let's go play! I'll tell you a story! No, we'll pick flowers and drink tea. I found my toy doll..."
"I miss you really...Dad..."
Joseph Redpass: "I miss you too, my dear, I finally go home..."
The father and daughter hugged each other tightly, and their souls gradually disappeared.
Lin Xue felt her nose was sour. If it weren't in the game world but in the real world, she might have cried a lot.
"So, the father no longer bears sins, and the daughter is no longer alone... It's great. I hope they can live happily in heaven..."
Lin Xue looked at his adventure manual: "So, let's go upgrade quickly! We have to go to Stantam to help Mr. Fording get the painting back!"
...
...
Many players’ first reaction to the East-West Plague Land is that they hate it.
Indeed, these two maps are indeed difficult to make players like. This place is even more annoying than the Tirisfalin land. It is full of scorched earth corroded by the natural disasters of the undead, broken towns, and undead creatures everywhere. There are plague cauldrons on the farms. In addition to the undead, there are hellhounds, bats and annoying maggots.
Moreover, monsters appear here in a crowd of people and have a strong desire to attack. Andorha, in the Western Plague Land, has many tasks, but this place is occupied by a lich called Alaki, and passers-by will also be attacked indiscriminately, and you will die here if you accidentally.
At the intersection of Kaolin Road in the Eastern Plagueland, many people were the only way to the Silver Dawn, but it was also full of all kinds of undead monsters. They were trembling when they were in the past. If they were accidentally knocked off the horse, they would run away from the body. It was also very painful to be resurrected among a group of monsters. It is common to drag the corpse and resurrect it.
It can be said that this picture of the Eastern Plague Land has brought unfriendliness to the extreme. In this picture, players have to face powerful natural disasters of the undead, endure discomfort to complete various tasks, and often encounter bad hostile camps with bad intentions, and the game experience is extremely poor.
However, this is just like a reminder to the player: you are already level 55, you are about to become an adult, you have to try to be strong.
This kind of "growth" is more of a mentality change, doing tasks and upgrading without any pressure. This experience is just childhood. When it comes to the Plague Land and Cilitus, players are truly growing up.
However, after in-depth experience, most players will still remember the missions of the Plagueland.
Because the plot of the Plague Land and the Kingdom of Lordaeron can be said to run through the story of the Lich King, this is not just a map that can be upgraded.
In the East-West Plague Land, players can see many elements related to the plot, and the entire place is closely related to the history of Azeroth.
To the south of the Western Plagueland, on the west side of Lake Dalonmil is the famous town of Andorhal. It is one of the earliest human settlements in the Kingdom of Lordaeron to infect the undead plague. It used to be a grain trading center, but now it has become a gathering place for the undead natural disasters.
In the Third War, Arthas fought desperately and saved the town from the threat of the undead, but later after Arthas became a death knight, he personally destroyed it. It was here that Uther The Envoy of Light was killed by Arthas, who took away King Terenas's urn and used it to resurrect the lich Kel Thujad.
Level 61 Elite Monster: Lich Alaki is entrenched in this town. Players will receive a task called "Ah, Andorha" and the mission target will defeat Alaki and seize his talisman box.
In the north of the Western Plagueland, the Valley of Fireplaces, now the military headquarters of the Western Blood Crusaders. They frantically attacked anyone believed to have the plague. Old Fordding's son Tyran Fordding nominally controlled the place, but Grand Prosecutor Ethan Rein is the actual controller of the Blood Crusaders.
In Keldaron, a resort where old Fordine often brings children to the resort, the Barov family signed a contract with Kel Thujad in order to protect their treasures, so their mansion became a psychic academy, with dirty monsters roaming in the manor, and the dark believers performed rituals day and night. The dark dean Gadin would ask his graduates to go to Stantholm to serve the deceased natural disaster.
In the south of the Ridge of Regret, there is a place blessed by the Holy Light, the Tomb of Uther, the First Paladin, the founder of the Knights of the Silver Hands, and a high-level priest, Sel Denis, guards him day and night. Once a tribe member approaches, he will attack desperately.
The location on the Eastern Plague Land is even more familiar. Here is the famous Stantholm, where Arthas raised his butcher knife to his people and decided to go to Northrend, and finally set foot on the road of no return step by step.
Around Stantholm, there are various psychic towers, and the trees here have been severely eroded, so they are called the Sick Wood Forest. Dalong County, the nameless tomb chamber, the mark of the Demon Blade, the intersection of the Korlin Road, the Hand of Tyr, the Holy Light Wish Chapel... Each place has a unique history, which can be traced back to the period when the undead natural disasters ravaged Lordaeron.
Set a small goal first, such as remember in 1 second: Mobile version reading website:
Chapter completed!