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Chapter 1145 The future within reach

There is also the True God of War experience based on "God of War 4". You can possess your son and experience how perverted the Bloodless Bar mode is.

Of course, what players talk about the most is the "assassin's Creed" "Absynchronous mode".

According to the setting of "Assassin's Creed", when the synchronization rate between the protagonist and his ancestors is insufficient in reality, a series of strange phenomena will occur, such as going up to the sky, entering the ground, ascension, ghost animals, sliding, falling on the ground, crocodile walking upright, swimming in the air, flying spirals, etc.

When players experience the asynchronous mode of Assassin's Creed, no one knows what will happen in this weird world...

Some players were confused, isn’t this just a game bug?

But soon a enthusiastic player explained: "No, of course this is not a bug! This is a game mode deliberately created by Serent, and it has corresponding settings in the plot! It can be seen that these bugs are deliberately created, which shows Serent's wild imagination!"

After experiencing the "Craves Going to the Sky and Earth", many players said, "When will you release a fun naval battle game in Serent? It's best if the ship can go to the sky!"

Let's learn about the flying Dutchman?

Chen Mo said happily: "It's easy to say, "Pirates of the Caribbean" has been added to the R&D plan..."

...

Players quickly became immersed in the new oasis world and praised these brain-wrenching game modes.

In fact, the updated version of Oasis 1.0 is not only an integration of these super IPs in the past, but also an exploration of the diverse game world.

For players, they have never had this kind of gaming experience, so they all feel very novel.

These big IPs can be said to be each of them in a huge world with extremely high completion. It is a waste to just use them to show a story.

The classic characters and classic settings in it can actually be interpreted and interpreted repeatedly. When the classic IP and brand new gameplay collided together, brilliant sparks often emerged.

Integrate countless huge game worlds together, allowing players to play adventurers traveling through time and space, turning the earth's world into the main universe, and other game worlds into parallel universes surrounding the earth, so that the real world and the game world can be highly integrated.

One day, it can even make all players forget that those are games, make them think that they are real things, and make the boundaries between the real world and the game world constantly blur...

At that time, the game has reached its peak, and that is what Chen Mo has been pursuing for the future development direction of the game.

From the current perspective, "Oasis 1.0" is only a platform that integrates various games, but in the near future, it will become a highly unified game world.

Players can travel through small worlds through oasis, gain special abilities in these small worlds, and build themselves into a unique character with unique combat abilities.

Different players can cooperate with each other to complete scripts through the matching system, and even hold ring matches to determine the strongest players and reach the peak of the entire game world.

For Chen Mo, these are not empty fantasies, but a future within reach.
Chapter completed!
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