Chapter 225 Controversy over the concept draft
In the studio, everyone is looking forward to Chen Mo's new game concept draft.
Although the building blocks before were quite enjoyable, most people still don’t understand why Chen Mo asked them to play LEGGO building blocks, and they don’t know what the building blocks have to do with the new game.
What's more, Chen Mo has revealed a little bit before that what he wants to do this time is a VR game. Many people think that Chen Mo will use Azeroth's worldview or "Dark" worldview to make a VR platform RPG game, but after playing the building blocks, they are all confused again.
How do you connect building blocks and new games?
On the projector screen, the document title: "Minecraft" design concept draft appeared.
This time the content is simpler than Diablo, and it will be finished in ten minutes.
There are actually three key points: one is the internal rules of the game, the second is the external packaging, and the third is the derivative gameplay.
The internal rules include the generation rules of the entire world, the collection and construction rules of the player, day and night cycle, survival mode monster swiping, production props rules, etc.
External packaging mainly involves how to package each square to look better so that players can connect with things in reality.
The derivative gameplay is some special gameplay in the later stage of the game, such as survival mode, construction mode, multiplayer online, etc.
"It's probably these things. Do you have any questions?" Chen Mo looked at everyone's reaction.
Everyone looked at each other with the same expression on their faces: "That's it? Are you afraid you're not teasing me?"
Zhou Hanyu coughed twice and said, "Well, I think there is nothing wrong with this concept draft, it's very clear. The main reason is that "Minecraft" is a bit...too simple as a VR game?"
Zheng Hongxi nodded: "I also think that this game has no plot at all, and the numerical settings are extremely simple. Its complexity is much worse than "Dark" than "Warcraft".
Zhou Hanyu added: "Yes, and the requirements for art are too low? Today's VR games are trying to recreate the reality, and they wish they could even make hair. According to the current settings, it is probably a bit difficult for us to even show five fingers."
Qian Kun said: "I think it's up to you whether the core fun of this game can support its sales. Playing with building blocks is indeed fun, but first of all, there must be drawings. If it's a lot of parts for us to work on, how many people can do it to the level of a store manager? At most, they'll make a bunch of hot monsters."
Su Jinyu also said: "Yes, I also think. The main thing is that players who like to exert their creativity and study freely in a completely unlimited world can account for how many players can they play? Moreover, the VR game group is relatively small."
It is very rare that almost all the main creators have raised some questions about this concept draft.
Although Su Jinyu and Zheng Hongxi already trust Chen Mo very much, it was based on the premise that Chen Mo's design concept does not deviate from their common sense.
Obviously, the design concept draft of "Minecraft" is far from their minds "Thunder Interactive Entertainment's first VR game".
Chen Mo smiled. He didn't care about everyone's doubts about this design plan.
After all, Chen Mo spent so much effort to cultivate these three assistants to think independently, so that they can think independently, have their own opinions on the game, and do not become brainless executors.
Today these people raised questions, indicating that they all have their own thoughts, which is a good phenomenon.
Chen Mo thought for a while and asked, "How do you think of "Famine"?"
Everyone was stunned for a moment, and Su Jinyu replied: "Well... the gameplay is great, the sales are also good, and they are both well-known and popular."
Chen Mo nodded and continued to ask: "What is the secret to success of famine?"
Su Jinyu thought for a moment: "Well... it simulates the players' needs for survival, with rich gameplay, and sandbox games allow players to explore and create freely."
Chen Mo nodded: "Yes, in the final analysis, the secret to the success of "Famine" is that it is a sandbox game, and it highlights the concept of "survival". Is its artistic quality very high?"
Su Jinyu: "...not high."
Chen Mo asked again: "So, does "Famine" have a plot? Is there a numerical depth? Is the guidance of a beginner perfect? Can you guess its sales before it goes online?"
Everyone looked at each other.
Chen Mo continued: "It has no plot, no numerical depth, and almost no newbie guidance. Before it was launched, everyone thought it was a niche game, and no one could guess that it could get more than four million sales. What does this mean?"
"This shows that sandbox games do not require plot, numerical depth, and too much guidance from beginners. Sandbox games require degrees of freedom, and everything can be sacrificed for the sake of degrees of freedom."
"Pixel wind is sacrificing everything for freedom."
Chen Mo paused for a moment and looked at everyone's reactions.
Everyone was thinking about the meaning of Chen Mo's words.
Chen Mo continued: "What is the minimum particle size of the LEGGO building block? The side length is 7.8 mm, the height is 9.6 mm, and the volume is controlled within 1 cubic centimeter."
"Why is this size? Because if it is smaller, it is difficult to splice, and if it is larger, it cannot show enough details. Therefore, the size of LEGGO building blocks takes into account both operability and expressiveness, and is the optimal solution calculated by the designers."
"Same, if we want to allow players to create freely in the game "Minecraft", we also need to take into account both operability and expressiveness."
"And this will lead to an inevitable result, that is pixel wind. Do you remember the dog I built with Lego bricks? It is a pixel wind product, so we can only do this in our game."
Speaking of this, most people already understand what Chen Mo means.
Chen Mo's design idea is like this. First of all, this is a sandbox game similar to building blocks, so it can only be pixel style. Chen Mo believes that as long as creative gameplay is guaranteed, it is enough. Others such as art, numbers, plots, and gameplay are not important.
This design concept draft was guided by this design idea.
The conference room was quiet for a while, and everyone was thinking about what Chen Mo said just now.
Su Jinyu nodded: "Well, I understand, store manager. Since you have figured it out, I support this plan."
Qian Kun also said: "OK, then let's try it! I think it's still fun to make blocks as long as you can have the fun! "
Zhou Hanyu said: "Although I'm still a little worried, I will carefully consider how to show the pixel style art style. Even if this game is pixel style, it will definitely be the best pixel style in the world."
Chapter completed!