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Chapter 447 Become S-rank!

The next day, the experience store.

Chen Mo opened the Fantasy World Game Editor in his studio to view his designer information.

For others, you have to be happy for at least one week to win the award. After all, this is the game of the year selected by the Tourism Committee, which is equivalent to winning the awards that only defeated all designers across the country. It is not only for Chen Mo, but also for the entire team, it is a phased victory.

When Chen Mo said he would spend three months to make an annual game, many people couldn't believe it at all, thinking that Chen Mo's idea was a bit too optimistic.

But after "Overwatch" successfully won the award, everyone finally became convinced. Chen Mo was really not bragging, saying that if you want the game of the year, just take the game of the year!

Today's experience store is completely full, especially in the VR experience area, there are long queues.

After "Overwatch" won the most important domestic award in the game of the year, it has become famous in the entire game circle. Many people who have heard of "Overwatch" before but have not played it have downloaded and tried it, or came to the experience store to try it out.

After all, the honor of "Game of the Year" is really a high honor for a game, and the fame of "Overwatch" instantly soared.

However, for Chen Mo, if he wins the award, he can turn the story.

Although Overwatch is very new to players in this world, Chen Mo himself knows that he still has a long way to go.

In the Fantasy World Editor, Chen Mo's information has become an S-level designer.

[Chen Mo: Game Designer (S-level)]

【Creative: 92 points】

【System: 90 points】

【Level: 91 points】

【Plot: 92 points】

[Original Painting Art: 93 points]

【3d art: 93 points】

【Available resource quota this month: Unlimited】

【You can experience any game on the market at will】

[You can enter the national database to view any information]

【Acquiring independent areas for displaying personal works in the official application market】

After "Overwatch" was released, Chen Mo's scores were all increased to more than 90 points, especially in original art and 3D art, which even scored 93 points.

Because the artistic level of each character in "Overwatch" is very high, especially modeling and action, which are basically first-class. This is also the first real VR premium game produced by Chen Mo, and it is expected to get such a high score.

However, these ratings are all false and they all look good. What really makes Chen Mo care about is the privileges of S-level designers.

The reason why Chen Mo was so anxious to launch "Overwatch" and won the game of the year and became an S-level designer was mainly to get these privileges a year earlier.

Regarding the privileges of S-level designers, Chen Mo had also inquired about them from various channels before, but they were not particularly specific. Now that he has become an S-level designer himself, Chen Mo can finally check the detailed explanation in the Fantasy World Editor.

First of all, the resource limit is unlimited, and you can use various art resources in the Fantasy World Editor at will.

Secondly, you can experience any game on the market, including domestic and foreign games, without spending a penny on your own.

Moreover, S-level designers will obtain independent areas in the official application market to display various works of designers. This independent area exists permanently, that is, once they become S-level designers, they can obtain a permanent recommended position in the official application market.

For other designers, any of these three privileges are dreamt of.

With no limit on resources, you can try it more at will, and you don’t have to try so hard to screen alternative resources, and you don’t need to consider capacity when making games.

You can experience any game on the market at will, saving a lot of money. For example, some popular games cost a threshold of one or two thousand yuan. If you want to experience it in depth, you may have to spend more money. If you experience three or four games a month, you may be able to spend less than 10,000 yuan. Most designers are still not as rich as this level.

As for the independent area on the official application market, it is equivalent to the best recommendation position, and the recommendation effect is absolutely outstanding.

Of course, for Chen Mo, these three privileges are not important, but seem a bit useless.

Unlimited resources? Chen Mo's resources have basically not been used up because he has never had any trial and error costs, and now he has made all the art resources himself.

Experience the game casually? Chen Mo doesn’t care about spending 10,000 or 20,000 yuan every month, and it’s nothing to buy even if it’s open.

The recommended position in the application market is even more useless. Chen Mo’s own Thunder Game Platform is already one of the most influential gaming channels in China. Every new game of Chen Mo is attracting much attention. Why do you need to promote it for him by the official application market?

What Chen Mo values ​​most is this privilege: you can access the national database to check any information.

The so-called national database is a very large data network, with very complex data and it can be said that it is all-encompassing.

Whether it is science and technology, literature and art, cutting-edge knowledge of various disciplines, historical documents, etc., they are all available.

In a parallel world, almost all the knowledge in China can be found in this database. If necessary, some professionals in the industry can be found through this channel to answer some questions personally.

Why does Chen Mo value this database so much? Because Chen Mo is very clear that he will definitely use it in the future.

If Chen Mo wanted to make a game with an ancient background and was very realistic, he would definitely have to carefully examine it in many aspects, such as what was the architectural style of that era? What was people's clothing? What was their behavior? What was the social atmosphere?

All aspects need to be considered.

Although Chen Mo has many game ideas to use, he does not have this knowledge. After obtaining the privilege of entering the national database to access any information, some professional problems will be solved.

...

In addition to these stated privileges, S-level designers have many other conveniences.

Although S-level designers and A-level designers sound similar, they are actually far behind. Level designers can be said to have a certain industry status and can speak in the travel committee. This convenience is multifaceted.

For example, you can call more resources to design games.

For example, it will be more relaxed during game review.

It will also be more respected, like some S-level designers, even experts, scholars and famous directors, are regarded as outstanding representatives in the field of culture.
Chapter completed!
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