Font
Large
Medium
Small
Night
Prev Index    Favorite Next

Chapter 637 Imperial Dynasty FPS Conference

As for the current situation of fps games...

Domestic FPS games are still worse than those in foreign countries.

And similar to previous lives, domestic FPS games are basically online games, while a large part of foreign FPS games are stand-alone games.

It is still difficult to make a super-large FPS game well. It is not only professional knowledge of various guns, but also requires grand modern battlefield architecture, professional military knowledge, historical knowledge, and advanced knowledge of various modern weapons.

If possible, Chen Mo hopes to be a super-large modern battlefield like cod and bf, but the difficulty is too high...

It would be easy to say if you just do the most basic FPS, it's nothing more than just a few maps and some guns, plus some character actions. But the problem is that players who are tired of playing the FPS game have long been tired of playing. "Wolf Soul" and "Fire Assault" and several foreign FPS games have long since left this stage.

Although as an S-level designer, Chen Mo can check various databases and learn some confidential military knowledge through the relationship between the Travel Commission, the time has not yet come.

What's more, Chen Mo's personality never likes to force himself to make fields that he is not good at or games that he is not prepared for.

He did draw modern weapon skills books before, but those are all early-stage and relatively simple. It is okay to do aircraft and tanks of the "Authority of the Sorrow" level, but it is nothing more than just making an empty frame. If you do it more complicatedly, you will be a little overwhelmed.

For Chen Mo now, it is more appropriate to choose a game with relatively small capacity, simple production and widely popular among players.

...

On the seventh day of the lunar month, the first day of formal work.

For Chen Mo, the Spring Festival is similar every year, and it is meaningless.

This may be the case for most modern young people. The New Year is not like a kind of joyful festival, but more like a ceremony and makes people feel uncomfortable.

The New Year is something that cannot be avoided. If you really don’t go home, you will definitely be very lonely. But when you go home, you will always have to face some things you don’t like.

It's quite a dilemma, and for some young people, they even hope that the Spring Festival will not be better.

Chen Mo was not in the mood to live with his parents. After all, when playing games, he was the time to show off his skills and was also the happiest time.

And now time is free. If you just want to go home to see your parents, you can go back at any time and may not necessarily have to be the Spring Festival.

Most of the employees in the experience store have arrived, and only a few employees who are far away have asked for leave in advance and have not come back yet.

There are not many players who experience the store. After all, on the first day of work, there are not many idle people who have nothing to do to experience the store and play games.

However, today there were three familiar faces, Jia Peng, Wen Lingwei and Chang Xiuya.

Su Jinyu and Qian Kun have already arranged it. It has been a long time since we met, and everyone is very happy. To celebrate, Chen Mo specially invited everyone to have a meal at noon, which is to welcome these three people back.

On the first day of the New Year, it is obvious that most people have not yet adjusted their status during the Spring Festival, and Chen Mo has not arranged any special work, but just asked everyone to deal with all the remaining work at hand and adjust their status as soon as possible.

Just so happens, Chen Mo also wants to take advantage of this time to write down the design concept draft of the new game.

...

Dichao Interactive Entertainment Headquarters, Conference Room.

Lin Zhaoxu sat in the center of the seat, looking at the conference materials in front of him without saying a word, listening to the discussions of other designers.

There are not many designers present, but they are all more important characters in Dichao Interactive Entertainment, and basically all have experience in designing FPS games.

Qin Xiao, the designer of "Wolf Soul", one of the three major domestic FPS games.

Jin Jieguang, the head of the operation of "Gun Fire Chronicle".

Sun Bing, the main designer of "The Chronicle of Gun Fire".

In addition, there are the operation director of "Wolf Soul", core functional designers, professional knowledge consultants, and the core creators of "Gun Fire War Chronicle", etc.

Although the domestic FPS game background is not as good as that of European and American manufacturers, Dichao Interactive Entertainment has basically concentrated most of the domestic FPS game talents.

According to the domestic market, fps games are also considered to be a powerful game type of Dichao Interactive Entertainment.

At least for the moment, the FPS game field is still a situation where the three major players of Dichao Interactive Entertainment, Zen Interactive Entertainment and Thunder Interactive Entertainment are in harmony.

As for the theme of this conference of Dichao Interactive Entertainment, it is discussing the new FPS game project.

Obviously, Dichao Interactive Entertainment also received a notice from the Tourism Committee, considering the development of a new FPS game.

But Lin Zhaoxu was still unsure of whether to do it or not and how to do it, so this meeting was held to convene a relatively senior FPS game designer within the Imperial Dynasty to discuss it together.

Jin Jieguang cleared his throat and said, "So let me briefly talk about the focus of the next discussion. The meaning of this tour committee is quite clear. In fact, I still hope that we will use the latest Pangu engine to make a FPS game. One reason is for the troops to train in VR. Today, the focus of our discussion is whether it can be done, and if so, which direction should we do it."

Lin Zhaoxu looked at Sun Bing: "You talk about it first."

Sun Bing nodded, sorted out the information in front of him, and said: "As for this issue, with Mr. Lin and Mr. Qin, my opinion can only be regarded as a way to attract attention. I cannot assert that I should do it or not, just talk about my views on the current situation of domestic FPS games."

Sun Bing is the main designer of "The Chronicle of Gun Fire". Although "The Chronicle of Gun Fire" is a basically disappointing project, it is still slightly better than "The Chronicle of Gun Fire" and can still maintain operation at present.

Strictly speaking, "The Legend of Gunfire" died in the ranking competition. In terms of game quality alone, it is at the upstream level in China. As the main designer of "The Legend of Gunfire", Sun Bing also had rich experience in making FPS games before, so his opinions are still relatively important to Lin Zhaoxu.

Before Sun Bing came, he obviously did his homework, spoke clearly and had a strict logic.

"Currently, the domestic fps game is the situation where the three top three of "Wolf Soul", "Fire Assault" and "Overwatch" are a little more traditional, while "Overwatch" is relatively innovative fps gameplay."

"Before, everyone thought that Overwatch would represent the development direction of the FPS game, because this game was really popular and won the game of the year. However, judging from the situation later, Overwatch's current development has stabilized and there may be no room for further improvement."
Chapter completed!
Prev Index    Favorite Next