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Chapter 759 Special features of common themes

Amid the sad and sorrowful guitar sound, Zhao Lei's vision became dark, and the black and white ink style pictures unfolded in turn, introducing the game's R&D personnel list and cast and crew list.

The voice of news reports is also telling players what the world looks like after the outbreak of the epidemic.

The outbreak of the epidemic, thousands of corpses piled up on the streets, vaccination failed, the city was listed as a martial law area, residents riots, food distribution is insufficient, firefly organized a riot...

20 years later, summer.

Joel wakes up from a nightmare.

The story has just begun now.

Zhao Lei has not yet come back to his senses from the previous opening.

"What does it mean? Kill the game at the beginning? The good little girl died as soon as she came up??"

Zhao Lei originally thought that this little girl would be the key figure in the game and should be protecting her from escaping all the time. Why did the plot be cut off directly here?

When Joel hugged his daughter and cried bitterly, Zhao Lei really felt that his heart was being pulled hard. He would remember the watch the little girl gave her to her father before, as well as the birthday card. Such a cute little girl died at the gun of a soldier. It is conceivable how painful Joel should be.

How did he spend these 20 years?

Zhao Lei felt it was hard to imagine how Joel survived in the pain of losing his daughter, in the painful suffering of 20 years, and in such a terrifying end of the world?

After a serene moment, the game begins.

There was an American flag hanging upstairs, but it also seemed a little dilapidated. There were soldiers patrolling the roof, and garbage was piled up downstairs.

It can be seen that over the past twenty years, the development of civilization has completely stagnated and even seriously regressed. Next to the mountain of garbage, the two people are discussing the issue of "being selected to work".

When I came to the street, the radio reminded citizens to carry their latest ID cards with me.

The ration line has not been opened, and the food stock should not be too much. But there are still people queuing in front of the ration line, which may be because they are already hungry.

In the blockade line ahead, several refugees were kneeling on the ground, and soldiers were testing whether they were infected. The fourth refugee was detected to be infected and was directly injected and died. The fifth refugee wanted to run away, but was shot and killed.

Zhao Lei came up curiously, but was pushed away by the soldiers. He came up curiously again, but this time the soldiers pushed him directly to the ground and shot him in the head.

Zhao Lei: "...Is this game so real?"

...

...

Not only Zhao Lei, but in Chen Mo's experience store, there are a large number of players and anchors are playing "The Doomsday of the United States".

Professional game reviewers from well-known media at home and abroad are also experiencing "The Doomsday of the United States".

This opening surprised everyone. After seeing the words "20 years later", I was even more surprised.

Obviously, the main content of the story happened 20 years later. In the 20 years after the outbreak of the epidemic, the rules of the whole world have undergone earth-shaking changes. The zombie virus has not been controlled, but is still spreading. The big cities are highly martial law and people are living a life of smuggling. Joel has become a smuggler, traveling inside and outside the city, and relies on transactions in the gray area to earn hard currency "ration cards" in the apocalypse to survive.

Obviously, Chen Mo wanted to create a highly real world of the apocalypse, an era where civilization had collapsed, rather than a stage where the disease had just broken out and the transformation from a civilized society to an apocalypse.

This story background positioning is completely different from the general zombie theme.

Many people can imagine how chaotic everything will be when the zombie virus just broke out, but it is hard to imagine how the world will become 20 years after the outbreak of the epidemic. Obviously, Chen Mo wanted to create a completely different story background.

But back to the previous question, what does this opening mean?

It is not just a teaching link about movement and operation, nor is it just an introduction to the story background of the game. Obviously, Chen Mo spent a lot of money on Joel's daughter, including her interests, her gifts and birthday cards, her understanding, the deep feelings between Joel and her, and the death of the little girl.

Obviously, all of this has a deep meaning.

There was no exaggerated scene at the beginning, nor was there any thrillingness like a blockbuster, but it unexpectedly gave people a sense of reality. This sense of reality penetrated into every detail in the environment, penetrated into small objects, and character dialogues, allowing everyone to feel Chen Mo's sincerity when telling this story.

...

...

As the game continues to advance, Zhao Lei began to get in touch with more content of the game.

First of all, the game's material system.

The first impression is that this game is surprisingly stingy...

In the secret stronghold, Joel got his equipment, backpack, gas mask, and pistol. Moreover, the pistol had only four 9mm bullets.

Obviously, whether it is "PUBG" or "Unknown Seas", players have never encountered such a stingy game. In terms of the shooting skills of most people, what can four bullets do?

During the process of leaving the city, players began to get in touch with more ways to play in the game, such as finding a way out.

This is actually a puzzle. In a collapsed ruin, you may have to find a ladder or wooden board in the grass to continue moving forward. Joel is not Drake, he does not know how to climb walls, so many heights can only be passed by finding special props in the scene.

Of course, the role of the partner is reflected at this time. Joel can climb up high places with Taisil and go through some obstacles that a single person cannot pass through.

In the scene, players can also collect some supplies. This feeling is a bit like collecting batteries in "Escape", but the collected elements are richer. Some supplies can be made into medicine bags, bombs, etc., and the parts can be strengthened on the workbench.

In addition, as the game progresses gradually, many previously unclear content has been shown through some details.

For example, the zombie virus in "The Doomsday of America" ​​is actually a plant virus, a spore. This spore can be transmitted through the air, and the infected person will carry this spore.
Chapter completed!
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