Chapter 894 Unique experience for each player
The crazily snatched with Pro really made some players who want to play "The Legend of Zelda" very unhappy. After all, it was finally possible to play the VR effect without a game cabin. Even if it was nicknamed by many VR players as the "beggar among beggars" version of the VR effect, it would be more exciting than the effects of mobile phones and PCs!
I have to say that although the combination of Swith Pro + Ultimate Matrix Glasses + "The Legend of Zelda" is expensive and the price is over 15,000 yuan, it has to be said that it is indeed the best choice to experience cheap VR effects in addition to the VR game cabin.
Even if other manufacturers want to try to make similar devices, they have no market share of matrix glasses, and there is no sufficient game support, so they will definitely not be able to do it.
It can be said that the price of 15,000 is between a mid-equipped PC, a mobile phone and a low-equipped gaming cabin, and has become a cost-effective choice.
But... after analysis, there is no stock!
It’s so irritating that I can’t buy a pro.
In addition, many players have been playing The Legend of Zelda, which makes many players who cannot buy pro even more angry.
"I don't believe that "The Legend of Zelda" is so fun? Chen Mo, can you bully me before?"
Fortunately, Lehui is still working hard to start production. After many players finally bought Swith Pro and flagship matrix glasses at the original price two weeks later, they can only say:
"Okay, I've never played such a fun game..."
With a large number of strategies, video commentary, live broadcast and sharing videos that appear online, the most common sentence players ask is: "Can this game still be played like this?!"
As an open world game, "The Legend of Zelda" has many open world game characteristics that are well-known, but it redefines the concept of "open world" in many aspects, and is even called by many people: "teaching European and American giants to make open world games."
From the beginning of the game, after the novice plot in the initial platform, "The Legend of Zelda" directly handed over all its abilities and final tasks to the players. There is no need for the main task or the lengthy preparation. You can challenge the royal city without caring about anything.
Of course, the result is that the little monster guarding the door is abused to a dog every minute.
Because it deliberately blurs the main line, it gives players the feeling of "I can go anytime in the castle anyway", which solves the problem of misalignment of the sense of substitution that often occurs in the main and branch lines of the open world game.
Among many other open world games, there is a very urgent main plot, and there are also many casual side plots and gameplay games. These contents are mixed together, so this situation is easy to occur: npc tells you that his daughter was captured by a monster, and at this time you choose to play a card with him, so npc happily said, "Come on, I was the best player in the village when I was young"!
Although this approach is fine, it is somewhat out of the way for the plot.
In "The Legend of Zelda", the boss is always in the royal city, but the player cannot challenge it because of his weak strength. Therefore, all the branches and collecting elements are to enhance their strength and do not conflict with the requirements of the main line.
Exploring the temple is to obtain trial evidence, increase your health and physical strength limit.
Explore haha to expand the weapon grid.
Even if you are fishing, snatching bird eggs, and catching grasshoppers, it is to make various foods and potions with attributes, all to improve your strength.
All branches and collecting elements have an implicit goal to improve one's own strength and will not conflict with the main plot.
Moreover, the time setting further dilutes this sense of conflict.
For example, in some games, you receive a main task and the farmer's daughter is captured, and then you are addicted to fishing and hunting for three days. Only then will you remember to rescue the farmer's daughter.
emmm, maybe even the bones have been gnawed completely?
But in "The Legend of Zelda", the princess has been imprisoned for a hundred years, so it's not so few days, right?
Therefore, Link has plenty of time to fish, catch grasshoppers, and comfort himself. This is to improve his strength and he is not in a hurry to save the princess.
Players can collect a piece of magical outfit for the camp step by step before tyrannizing Canon, or they can wear garbage and rely on their own skills and strength to fight the Canon Speed Pass game. This is all the players' own choice.
What makes players talk about the most and praises is the puzzle gameplay of "The Legend of Zelda".
Many players even said that this is the hardest puzzle game I have ever played. I can’t play it without a strategy!
However, there are also many players who strongly do not recommend playing "The Legend of Zelda" to watch the strategy, because in "The Legend of Zelda", almost all puzzle elements have no unique solution. If you play according to the strategy, it will be equivalent to seriously weakening the fun of playing the game.
The game guidance is also done just right. It only allows players to find out the usage of various special abilities through ready-made puzzles, and there is no further explanation after that.
On the itinerary, players can choose to climb, glide, run, and ride horses.
When facing the enemy, you can clear the entire body, sneak or avoid it.
In terms of puzzle solving, as long as the final goal can be achieved, the game will not restrict players from using any means.
For example, some ground mechanisms need to be pressed with props. The general choice is to bring a wooden barrel over, but they can also use magnet power to suck a treasure chest, or even throw ten apples on the ground to press the mechanism.
In addition to various interesting gameplay in the battle, players also discovered the ultimate gameplay. Players can pick up the chicken and throw it into the monster pile. After the monsters attack the chicken for a certain number of attacks, they will trigger the "rooster's counterattack" effect and take advantage of the troubled waters.
In other words, without reading the guide, almost everyone gets a completely different experience when playing "The Legend of Zelda". When the player discovers a strange object... it is likely that a new hidden element has been discovered.
Therefore, after playing for a while, players will feel highly sensitive to the grass and wood in this game. Even if it is a pile of special-shaped stones on the cliff, players will immediately realize: "There must be something in this place haha!"
Some players even joke that "The Legend of Zelda" should not be called "open world", but "open air"! Because this open world is different from other open worlds, it is not only open on the ground, but even all the air is open!
Chapter completed!