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Chapter 8 Is this the reason why you score points?

Lin Hai's speech was much more slippery, and it was obvious that he would not offend him at both ends. In fact, he did not have a particularly clear attitude.

The audience began to whisper.

Shi Huazhe's words still played a certain role. A designer senior opposed a work so clearly and made it reasonable and well-founded. Many viewers were also a little shaken and began to doubt whether such a game is really worth recommending?

Lin Hai's speech seemed fair, but in fact it was useless. The audience forgot what he said when he turned his head, but what Shi Huazhe said would always be remembered by the audience.

Chen Mo breathed a sigh of relief.

If Lin Hai jumped out to oppose "flappybird", then his situation would be very embarrassing. The attitudes of the two judges were enough to affect a large number of viewers. Lin Hai occupied a neutral position, which was neither good nor bad.

However, we still cannot take it lightly.

It was the youngest judge Qiu Hengyang's turn. One of the other two judges firmly opposed it and the other neutral. His attitude will determine the fate of the game to some extent.

Qiu Hengyang turned on the microphone, pondered for a moment before saying, "I have different opinions about this game than Teacher Shi Huazhe."

Chen Mo couldn't help but be stunned. Why, this guy wants to speak for me? Is his vision unique than those two, and can you tell the special features of this game?

Shi Huazhe also looked incredible and stared at Qiu Hengyang, wanting to see what he was going to say.

Qiu Hengyang said: "I wanted to give this game eight points before I learned the live data, but after I learned the live data, I thought I could give it nine points. Of course, this score is compared with other nineteen games."

"In other words, this number one is well deserved."

The audience was in an uproar!

What the hell, nine points? percent scale?

Judging from Qiu Hengyang's tone and expression, it is obviously a very standard nine-point score.

There are many people in the audience who love to play "flappybird", but they love to play, and they also know that this game is shoddy, so it would be great to score a seven-pointer, and it would be too exaggerated to score a nine-pointer?

Qiu Hengyang ignored the audience's surprise and continued: "Don't think it's strange, this is the difference between a professional game designer and an ordinary player's perspective."

"What you see is a small game with simple painting style and single gameplay, and what I see is a sincere work with exquisite design and advanced thinking!"

"Why do I say that? Please listen to my explanation."

The audience was attracted by Qiu Hengyang. Many viewers were very curious. Qiu Hengyang made this game so magical, how could he turn it back?

This competition will be broadcast live and videos. If Qiu Hengyang talks nonsense, he will be embarrassed in the gaming circle!

Qiu Hengyang said: "Next, I want to ask you a few questions. You don't need to answer them. Just think about it silently in your heart."

"The first question is, you all say that the style of the game is very simple. Then I ask you, do you think this little bird is really ugly? Or do you think this little bird is a bit stupid and cute, and it looks quite interesting when it flys and falls to death?"

"The second question, has anyone roughly calculated the speed of the bird's natural fall? What is the height of the bird's flying up after clicking his finger?"

"The third question is, why does the screen start immediately after gameover just click? Why does this very simple little game require rankings and networking functions?"

"The fourth question, have you noticed the advertising bar on the gameover screen?"

"Everyone think about these questions."

After Qiu Hengyang finished speaking, he deliberately turned off the microphone and gave the audience a few minutes of time to think.

The audience immediately started to discuss.

These people are game enthusiasts, and they are interested in some of the tricks of the game and love to study them. In addition, most of these audiences are addicted to "flappybird", so these questions from Qiu Hengyang made the audience think about it.

Chen Mo was a little surprised because these problems of Qiu Hengyang basically hit all the key points of this game, which was incredible to Chen Mo.

After all, the game design concept in this world is very backward and full of prejudice.

Obviously, Qiu Hengyang is not simple. He can put aside prejudice and carefully study the factors of the success of a game, rather than roughly attribute it to reasons such as "luck". In Chen Mo's opinion, this is the most critical quality of a game designer.

With this, Chen Mo had no doubt that if he threw Qiu Hengyang into his previous life, he would still be a very outstanding game designer.

Qiu Hengyang felt that the audience had almost thought about it and continued: "Everyone should have felt a little vague. So congratulations, you have taken the first step and welcome to the designer's thinking field."

"The first question is, is the style of this game really bad?"

"When you look at this bird, what is your first feeling? Stupid? Cute? Stupid? Stupid? Note that this is a pixel-style game. The lines and colors used by the entire bird are very simple, but the big eyes + sausage mouth + small wings directly outline the image of a stupid bird, which is not an easy thing."

"And, the image of this little bird is very consistent with the content of the game. The little bird's stupidity effectively dilutes the frustration of the game's failure, and even makes you feel that the bird is stupid rather than you are stupid, right?"

As soon as Qiu Hengyang finished speaking, a burst of laughter came from the venue.

Qiu Hengyang continued: "The second question is, why do I ask the bird's falling speed and the flying height after clicking? It's very simple. These are two key numerical elements, which are directly related to the difficulty of this game."

"If the falling speed is too fast and the rise is too high, then this game will be very difficult, and most people will not have more than double digits. Then, the frustration of this game is very strong, and most people will not play it for a long time."

"But what about the other way around? This game will become too simple. Most people can get through a few tens of times. Soon players will realize that this game is very boring and boring, and will give up quickly."

"So, in my opinion, the numerical design of this game is very clever. It grasps this balance point well, making the game very difficult and abused, making most people unable to get high scores, but it gives you a little hope, so that you can always have a lucky mentality to keep trying."

"The third question is that the designer deliberately designed the gameover image to be very simple. He will start over with a click. It is to reduce unnecessary steps and allow you to start the next game quickly. In the process of repeating it, you will become numb to the gameover thing, and even make you feel that time is gone."

"As for the networking and ranking functions, in my opinion, are the finishing touch of this game. Without the networking function, its data would be one-third of the current ones, or even less."

"Why? Because in this kind of game, only comparison can your grades make sense. Otherwise, even if you score 100 points or 1,000 points, what's the point of not being able to show off to others?"

"What I said about showing off is not to show others with your phone, but to show it to all players who have played this game directly through the rankings - look, how great I am! How many of you here have scored the same score as me?"

A large number of spectators raised their hands.

Qiu Hengyang nodded: "This is what I said. The networking and ranking functions are the finishing touches of this game!"

A front-row audience member shouted: "Teacher Qiu, is this the reason why you signed your own name after 39 points?"

There was a burst of laughter on the spot.
Chapter completed!
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