Chapter 920 This game is not difficult
"Half an hour?!"
"Shopkeeper, are you kidding?"
"There will be half an hour to fight the soul-type battle? I'm afraid it's not that the player will be neurasthenia!"
"If I were this human, I would feel like a joke... Let me hunt something like this? Damn..."
Everyone was shocked, what about the trouble?
Everyone knows the difficulty of "Dark Souls". The whole boss battle is very nervous. If you are not careful, you will be shot as a scumbag by the boss. As a result, I will tell me that this difficult battle will last thirty minutes?!
Will people live?
If it is a general Western fantasy game, if you hunt a flying dragon of this size, you have to have a group of forty people, right? Or a group of twenty-five people, you can't lose any more.
Look at this armor, look at the claws, look at this horn... Normal humans are basically the same size as their claws. It takes half an hour to practice this pedicure? It feels like hitting a stone with an egg...
Qian Kun scratched his head: "Shopkeeper, this game...will become "Pedestal Hunter"?"
Chen Mo smiled: "It doesn't exist. "Monster Hunter" will not determine the life of monsters according to the blood bars, and there will be a more complex algorithm. In short, the entire hunting process will be infinitely close to the real hunting battle."
"In other words, it is impossible to defeat the ancient dragon by pedicure alone. Pedicure will only make the dragon numb and affect its attacking movements. However, if you want to kill it, you must destroy its armor and cause excessive blood loss, or simply cause fatal damage to the head and important organs."
Everyone: "..."
This is so harder!
Everyone knows that if this is the case, the difficulty of the game will be a fancy increase.
Because the dragon's normal posture is to hit the ground with four claws, it is too dangerous for players to drill under the dragon's belly to attack its abdomen, let alone the head, it cannot be touched at all. Therefore, most players should only have to pedicures because they can only hit the feet...
If there are long-range weapons, it is a different matter. But if long-range weapons are easy to fight, then there will be an unbalance between the weapons and there will definitely be problems.
If you can't practice the dead dragon with pedicure, it can be considered bad news for many players who play melee weapons...
It’s impossible to cut off all four legs of the dragon and cut them into adult sticks. Oh no, dragon sticks, right?
It is seriously suspected that before cutting Jackie Chan's stick, players had been photographed to death 10,000 times...
Starting from "Dark Souls", players have long since been no longer afraid to suspect Chen Mo's design in the game difficulty with the worst malice, but this time the game seems to have surpassed the worst malice...
Everyone present couldn't help but feel a little worried about the players.
Chen Mo saw everyone's nervousness and smiled: "Don't be too scared, it's not that difficult. In terms of difficulty, "Monster Hunter" will be lower than "Dark Souls". Well... I can't say that, they each have their own difficulties, but "Monster Hunter" may be easier for players to stick to."
Everyone looks like they don’t believe it. With your crazy difficulty, players are still prone to perseverance??
The implicit meaning of everyone's expressions is, yes, yes, what you said is right. Anyway, the masochists in "Dark Souls" will definitely like to play after they are made, so you can continue to do it...
Chen Mo continued: "Monster Hunter will use the most advanced artificial intelligence system, which means that all animals will have an autonomous consciousness. In other words, the core of this game lies in the battle between players and monsters."
"Players need to go deep into the jungle with complex situations and track various large monsters living in the jungle. Monsters will run away after being damaged, and will burst out with powerful potential when fighting the beasts, so the entire hunting process will be long and painful. But after defeating the monsters, players can collect various materials from them and create more powerful weapons for themselves."
"So, the biggest difference between this game and "Dark Souls" is that its main highlight is that the process of "hunting" itself, players can take very free actions. In other words, there are very few 'malice' in this game and there are almost no traps, which mainly tests the players' wisdom and operations."
Everyone suddenly realized that it was like that, and they were waiting here!
All the monsters here use artificial intelligence systems?
That feels exciting enough!
If this artificial intelligence system is used on dogs, it is actually a bit of a waste of time.
Because virtual pets have a cooperative relationship with players and are in a peaceful coexistence, it is relatively difficult to show the awesomeness of this artificial intelligence.
But what if artificial intelligence is put on such awesome dragons?
This dragon has the power to crush humans and has relatively high wisdom?
It feels interesting all of a sudden!
But this difficulty...is probably going to rise sharply...
Chen Mo continued: "Next, let's briefly introduce the entire environmental ecology of Monster Hunter, and the goals of players to hunt. In short, this time we will build a complete ecosystem, and this ecosystem is completely fictional and has nothing to do with the jungle and wild animals in reality."
"The current map is one of the seamless maps in the game, called the ancient tree forest. This monster is called the Great Evil Jackal Dragon, and its characteristic is that it likes to swallow prey..."
Chen Mo introduced the various monsters in the game one by one, and players also understood roughly why Chen Mo said that this game is easier to get started than "Dark Souls".
What is the difficulty of "Dark Souls"? It made players hard to get anal Guda as soon as they started, and most of the players were covered in bags by Teacher Guda.
However, the first thing that "Monster Hunter" hunts is small monsters or herbivorous dragons. Even monsters like the big evil jackal dragon can actually be killed with a very simple way. Not to mention that it has the foundation of "Dark Souls", even ordinary players, it is normal to successfully hunt hard.
However, looking back, I became more and more crazy...
Ceramic dragon, female fire dragon, male fire dragon, cherry fire dragon, barbarian claw dragon, extermination dragon...
Anyone who beats this will be abused!
Just looking at Chen Mo's concept draft, I haven't seen the specific values yet. Many of the people here just look like "disturbing".
Take the ceratops as an example. Its head, chest, and wings are weaknesses, and the damage will be higher when hit, but... who dares to rush to the front and knock its head and chest? As for the wings, it is so high that it can't be touched at all!
At most, you will hit the legs and tail, but there will be no damage bonus when the legs and tail are hit, and it will be until the year of the monkey and horse month...
The more Chen Mo fooled the game, the more everyone looked disbelief.
Chapter completed!