010 Night Owl(2/2)
[You enter combat status, and based on your level, you get detailed information about the enemy!]
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Night Owl Agent:
Overall level:15
Occupation: [Agent] lv10, [Elite Agent] lv5
Attributes: Strength 18, Agility 15, Stamina 25, Intelligence 10, Mystery 3, Charm 8, Luck 1,
Strength: 0
Energy level: 40
HP:350
Specialties: Well-trained (increases basic health by 100 points), ignores pain (combat effectiveness is not reduced due to injury)
Skills: basic fighting level 4, basic shooting level 5, precision shooting level 2, sniping level 1 (captain configuration)
equipment:
[SWP sniper rifle (captain configuration): quality - gray, large-caliber sniper rifle, attack power 70~88, rate of fire 0.5 rounds/s, magazine capacity 5 rounds, output energy level 30, usage requirements - Master [Sniper] lv1
]
[Thermal Imaging Night Vision Goggles: Quality-Gray, Essential for Night Fighting]
[Type 73 Wasp Pistol: Quality - Gray, small-caliber portable firearm, attack power 28~35, rate of fire 1.1 rounds/s, magazine capacity 10 rounds, output energy level 13]
[G-type fragmentation grenade (x3): Causes 50~80 points of explosion damage in a 20-meter area, has a chance to cause multiple injuries, and the output energy level is 45]
[Jason submachine gun: quality - gray, attack power 36~42, single fire rate 1.5 rounds/s, continuous fire rate 4 rounds/s, theoretical maximum rate of fire 10 rounds/s (overheating in three seconds), magazine capacity 30 rounds
, output energy level 33]
[Keira light body armor: quality - gray, long-range defense 10~12, durability value 50]
[Alloy dagger: quality - gray, attack power 8~12, length 0.28 meters]
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These six Night Owl agents are elite enemies. Although their overall level is lower than him, they have second-level professions that specialize in combat, have high panel attributes, and are fully armed.
Chapter completed!