Chapter 158 Quasi-bug skills
"How can I know if I don't try it?" As I said, I put my hand on the hilt of the Light God Sword, then frowned, and increased my strength with a sharp sound of the Light God Sword. With a loud bang, I pulled it out with a large ball of blood.
With the pulling out of the Light God Sword, all Chinese players frowned. They were feeling pain for me, while the *** players were quite excited. After all, there were not many opportunities to see me being so miserable.
Because I suddenly pulled out the weapon inserted into my body, a lot of blood loss and neurological disorders caused by pain, I only felt that the picture in front of me was getting darker and darker, and my legs were unconsciously losing control and felt like I wanted to sit down. However, just as my knees were bent slightly and about to fall forward, the rose suddenly fell from behind me and hugged me into my arms. At the same time, her huge white wings also covered her from behind, directly surrounding me and her under the pair of huge wings.
The players who watched the battle scene were all nervous when they saw this situation, because although they didn't know what Rose was going to do, most of them knew that Rose's profession was the Resurrection Mage. As a system default score was much higher than that of ordinary players, but in fact there was no combat power. The healing ability of the Resurrection Mage is the best among all nurse professions. If it weren't for the terrifying leveling difficulty of the Resurrection Mage, the nurses all over the world would have changed their jobs to be the Resurrection Mage.
Now the players watching the game understand that Rose must use some kind of spell to heal me like this. I just said that I will no longer care about face and use helpers to siege Matsumoto Masaki. Although the players all know that Masaki Masaki has inherited the attribute values of twenty-one people, and they have just seen Masaki Masaki severely hit me in just a few moves, they still have no confidence in Masaki Masaki. No matter what, I am the first in the world's combat power list. With gold coins and Chris Dena and others, even Masaki Masaki, who inherited the attributes of twenty-one people, is definitely not so safe.
"Idiot, stop Zi Ri from healing!" Seeing that Masahiro Matsumoto was standing still, some anxious players wanted to rush up to help themselves.
For those excited people, there are naturally calm people who say that they can help Matsumoto Masato rehabilitate. "Don't interrupt if you don't know. Don't you know who the group standing beside Zi Ri? Now let Matsumoto start rashly, can you rely on it? If you can rely on it, it will be a big deal if you take the opportunity to fight back by Kris Dena and the others. That would be a big deal. Masato Masato is also a master in China, and he doesn't have much experience in combat than you?"
The rebuttal of the sensible people immediately suppressed the excited people. However, just after they calmed down, these people's mood immediately became nervous again, because the huge white wings wrapped around me and the rose suddenly lit up. Countless dazzling colorful lights shone out from the gaps of the feathers, turning the feathered dome like a huge projection lamp.
"Damn it's a time and space graft!" While seeing the light shining, a shout suddenly broke out among the crowd of *** players.
Originally, most people didn't realize what kind of skill this was, but as soon as this person called it, everyone immediately reacted and showed a shocked expression. Although these people had basically never seen this skill, just like not seeing an atomic bomb explosion did not affect everyone's fear of the power of the atomic bomb. Although there were very few people who had seen this time and space grafting spell, people who knew it were everywhere. Because... this is a quasi-bug skill.
The abbreviation of bug originally refers to things like errors, vulnerabilities, or negligence in the system, and quasi-bug is naturally a level lower than bugs, which is the kind of thing you can say that it is an omission or it is not. As for this quasi-bug skill, this is actually not a system classification, but a type of super skills selected by some players who like to do research in the forum that have the power or effect of system bugs.
All quasi-bug skills, whether they are direct attacks, auxiliary reinforcement or healing, all have one thing in common, that is, the effect is super strong and has reached a point that is almost destroying the balance of the system.
At present, the quasi-bug skills summarized in various forums are not completely unified. Some forums have a wider scope, while others are more rigorous. However, even in the broadest quasi-bug skills list, there are no more than fifty skills that can be listed. As for the most rigorous quasi-bug skills list, only eighteen skills are on the list. What is very noteworthy is that in this most rigorous list, the time and space grafting skills happen to be on the list, and their ranking is as high as the 14th skill.
Because of this quasi-bug skill list, almost all players who like to visit the forum have heard of the name of the time and space grafting skill. Although they have almost never seen this skill, they know the general effect.
In fact, the function of this time and space grafting skill is not unique, but the effect is a bit exaggerated. Its function is to instantly restore the actor to the full body state at the moment of the skill being used, that is, all values such as life and magic are fully filled. Of course, if there is only such a little ability, it is at most a super healing technique, and it must have nothing to do with quasi-bug skills. In fact, instantaneous recovery of various attributes is only its first effect. After the skill takes effect, it will continue to act on the skill target and continue to maintain it.
There are only three methods to end the effect of the time-space grafting skill. First, the skill caster actively cancels it; second, the subject dies or refuses the spell to take effect; third, the skill caster dies or health, and the magic value is insufficient to maintain the skill. One thing to note is that this time-space grafting cannot be dispelled or forced to terminate by any magic-forbidden spell, which means it is basically impossible to be interrupted. Of course, it does not mean that this skill can continue, because there is still a third reason for termination to be used.
Although a person who has been used to graft the space-time graft will immediately recover fully, he may still be injured later. However, as long as the effect of grafting the space-time grafting skill does not disappear, the person will gain infinite recovery ability. As long as you cannot kill it in an instant, he can immediately recover to a completely lossless state at the next moment. Of course, this kind of recovery is not without cost.
To put it bluntly, time and space grafting means lending to your future self and borrowing your health and magic points first. When the skill is cancelled after the battle, the subject will remain in a state where all the attributes are only half of the normal value. No matter if you take medicine, the value will not increase. It will not be increased until the value recovered through various efforts will offset all the borrowed values in the previous battle. However, generally everyone is willing to repay this kind of repayment, because when you don’t fight, even if the attributes such as life and magic are only half of the normal value, it actually has no effect on the game itself. Anyway, these things will basically not work except when fighting. Just be careful not to get involved in the battle again before the value is restored.
In addition, in addition to those who have been used to perform time and space grafting skills, they need to borrow consumable attributes such as life and magic from their future self, this borrowing process also needs a price. The price is the life and magic value of the mage who used time and space grafting, which is the third skill ending method mentioned earlier.
When a player releases this skill in space-time grafting, he first needs to consume a certain amount of magic value to start the skill. However, compared with recovery spells, this value is actually not too much, and it can even be said to be very small. When the skill is activated, the mage who releases the space-time grafting does not need to maintain this skill, which means that the space-time grafting skill does not consume anything in a static state. However, once a player who has been casted the space-time grafting is injured or uses the spell, the space-time grafting skill will begin to take effect. When the victim loses his health due to injury, the space-time grafting will borrow health values from him in the future to supplement the player's health and ensure that he is guaranteed.
The health value is always full, but in this process, every time the time and space grafting restores a health value equivalent to 1% of the player's total health value, this skill will extract a certain amount of life and magic value from the player who releases the space grafting as the interest on the loan. However, in addition to the loan ratio, this withdrawal amount also depends on the skill level of the player who releases the space grafting. Generally speaking, the higher the level of the space grafting skill, the lower the interest required. That is to say, as the level of the space grafting skill increases, the players who use this skill can use it more and more unscrupulously, because the consumption required to release it is less and less.
In addition to the characteristics of the skill itself, there is another reason why space-time grafting is classified into the category of quasi-bug skills, that is, its heterogeneity. The so-called heterogeneity means that different users and different recipients will directly affect the effect of space-time grafting. First, space-time grafting consumes the life and magic of the caster, so whether the health and magic value of the person casting space-time grafting becomes a key indicator of the effect of this skill. After all, enough of these two values means more recovery ratios, which is equivalent to increasing the life and magic value of the recipient in disguise. Second, the user's skill level also determines the effect of this skill. Although the first-level space-time
Grafting and space-time grafting at level 20 are exactly the same in recovery speed, but after all, space-time grafting at level 20 has a smaller burden on the caster, which in disguise increases the duration of the spell. Third, because the proportional recovery method used when grafting the recipient's magic and health points is restored, the higher the magic and health points of the recipient's own magic and health points, the better the effect of space-time grafting will be. After all, the cost of recovering 1% of the health points of 10,000 and people with a health value of 1,000 are exactly the same, but the absolute value of the recovery of the two is ten times different. Therefore, this kind of recovery will be more powerful to those with more life and magic points.
Rose's health is not much, which is her weakness, but her magic value is not low at all. After all, the resurrection mage is also a magic profession, and the magic value cannot be too low. As for the skill level... Rose's time and space grafting skills are currently at level 18. Although it is not a full level, it is not far from each other. Therefore, Rose's skills can definitely last for a long time in terms of the sustainability of time and space grafting. Finally, the third factor affecting the power of time and space grafting is my own life and magic value. Is my health and magic value low? Obviously not low, let alone I am at the moment
In the divine realm state, all the attributes of the magic pet have been superimposed on me. Although my body state cannot be 100% inherited like the attributes of Matsumoto Masaoka inherited Ghost Nobunaga and others, even if it is only half inherited, this value is definitely not low. Now Rose uses space-time grafting on me, which is equivalent to space-time grafting on my body state. In this state, my life and magic power are astronomical values. Otherwise, with the attack power inherited by Masaoka Masaoka, it would not have been able to kill me even if I stabbed me in a single pierced way?
As the players watching the game guessed the skills used by Rose, their hearts became more and more nervous. It may be a personality problem or a cultural problem. Anyway, the players have always had a relatively obvious characteristic - they like to be extreme. I said before in the lava channel that the team of the Sakura Group participating in the game is obviously different from us. Our team is a team with clear division of labor and obvious hierarchy. In our team, there are both agile assassins like Yingquan who are good at rapid assaults, and super strong attackers like Zhenhong who do not consider defense issues at all; there are comprehensive attackers like gold coins and magical attacks like magical attacks, and there are magical turrets like Kris Dena who are good at fire suppression. Of course, the most prominent thing here is that I can hardly find my weaknesses.
Comprehensive offensive combatants, as well as fully assisted logistics personnel like Rose who hardly participate in direct combat. It can be said that just a few of us have already taken over all professions except the archer series. And even if there is a lack of archer professions, we can make up for it with something else, so our profession composition is basically comprehensive. However, the huge difference between us is that the Sakura group, let alone the long attack and close defense, has almost no division of combat. The twenty-two people in the entire team, including Matsumoto Masaga, are all strong attackers. Even if there are a few ninjas who can find healing skills, they are all half-baked. At most, they can be considered battlefield rescuers. If you want to compare with professional nurses like Rose, which is comparable to a professional hospital, it is not worth mentioning at all.
Originally, this kind of profession composition cannot be said to be a disadvantage. After all, although this distribution reduces the overall strength of the team, the super attack power and the initial super high damage output can also be said to be an advantage. As for which specific one is better, there is actually no way to talk about it, because the battlefield situation always changes rapidly, the best one is suitable. No profession combination can be supported as the absolute best, and it can only be said which type of battle is suitable for which type of combat. However, the current situation is that Matsumoto Matsumoto has become a person, and he has almost no treatment or any auxiliary means except for taking medicine, but I have obtained the super assistance of Rose. In this case, Matsumoto Matsumoto suffers almost certain losses. After all, everyone can see that Matsumoto's damage output is not enough to kill me in seconds, and I am protected by time and space grafting as long as I am not instantly
It will definitely not die. Then there are only three situations to continue fighting in this situation. Either Matsumoto Matsumoto polish the life or magic value of rose first, so that my time and space grafting is invalid, or I will polish Matsumoto Matsumoto to death. As for the last one, this duel scene will first mutate and kill someone among us. Of course, in comparison, the possibility of the second and third types is relatively high. As for Matsumoto Matsumoto polish the life and magic power of rose... it is not that there is no, but it is very slim. If it is ordinary people, this possibility is still great, but Matsumoto Matsumoto is going to deal with me! Matsumoto Matsumoto was already excited and surprised by the fact that he wanted to repeatedly hurt me and consume Rose's magic power and health value. This is basically a fantasy.
Just when many players were so nervous, new changes were finally made on the battlefield. Matsumoto Masaga suddenly took action at a time that no one expected. The time he chose was not the time when I was wrapped in the huge wings, but the moment when the rose opened its wings and released me intact. Moreover, his attack target was not me at all, but the rose behind me.
Seeing the target pointed by the beam of Matsumoto Masaki, many players all applauded in unison. "It's Matsumoto Jun! He is really experienced." This is the voice of many players, because they think Matsumoto Masaki has found the key to the problem. Time and space grafting itself is a quasi-bug skill, and it seems almost impossible to solve it after being used on me. But no matter what, the basis of time and space grafting is not me, but releases the rose grafted by time and space grafting, so Matsumoto Masaki directly gave up attacking me and regarded the rose as the main target. This choice can be said to contain unparalleled combat intuition, but the result is not good.
Masaki Matsumoto was ours, so he greeted us before the attack. How could the attack effect be good?
Just as the beam of light emitted by Matsumoto Masaga came directly, I suddenly raised the eternal in my hand, and the beam directly hit Eternal in the eternal period and then bounced back. Masaga Masaga blocked the beam again with a swing, then jumped directly to me, and then slapped Rose with a palm. I reacted the moment Masaga Masaga came to me, stretched out his hand and pulled Rose and pulled her into her arms, and then threw her out with the help of the turning power. Of course, the direction I threw was not to throw it around, because the gold coins were in that direction.
When Matsumoto Masaga saw that Rose was sent out, he immediately punched me in the back of my head. I instantly turned around and raised my hand to block Masaga Masaga's fist, but Masaga Masaga took the opportunity to turn his fist into a grab, and held it in my hand. Then his hand was stroking down my hand, directly snatching the Light God Sword that I held in my hand.
Before, I kept grabbing the Sword of Light and not throwing it out. Although this advanced artifact cannot be changed by taking it into my hands, as long as I don’t let go, Matsumoto Matsumoto Matsumoto cannot be taken back. So I kept grabbing it and deliberately weakening Matsumoto Matsumoto Matsumoto’s combat effectiveness.
Matsumoto Masaga, who grabbed the sword, didn't bother me anymore. He raised his legs and kicked him in the stomach. I quickly raised my legs and kicked him. Then the two of them immediately flew backwards in both directions, and finally landed on a floating rock.
"I really didn't expect that your adaptability was so strong and you could adapt to the inherited attributes so quickly. It seems that you can't be more serious than that."
"Who can tell the big talk?" Masaga Matsumoto deliberately mocked.
"Then I will let you see what strength is." My figure disappeared from the rock that was standing just now as my last word landed. The next second I appeared next time at the speed of teleportation, and at the same time, the eternal sword in my hand slashed towards Matsumoto Matsumoto's neck.
Matsumoto Masaga immediately raised the sword of light to block it when he saw the Eternal Eternal Sword, but my body suddenly disappeared again before the two swords contacted. The next second Masaga Masaga suddenly felt a burning pain coming from behind. When he jumped out and landed on another stone, he turned around and found that there was a huge wound on his back. Although he knew what skills I was using, he still had to pretend that he didn't know and asked me: "Why did your speed suddenly become so fast?"
"You should know the answer yourself."
Of course, I said this not to let Matsumoto Masato guess the answer, because he knew that I wanted the *** players outside to guess. Sure enough, after I asked, those *** players also began to think about it. Although not everyone could think of the reason, there were so many *** players watching the game, and there were always a few who could think of the reason, and after they explained it, everyone else understood.
In fact, the origin of this attribute is indeed very simple, but many people are trapped by inertial thinking. My divine realm and body seem to have only superimposed part of the attributes of the magic pet on me, but in fact, in addition to their attributes, they also have their special abilities. To put it bluntly, I inherited the attributes while inheriting their special abilities. Before, I used the bird's jet *** device when the atmosphere collapsed, which shows that I can display the special abilities of the magic pet. So, based on this, it is not surprising that I can use the speed of light to move with the darts. Of course,
This so-called speed of light movement is not really a way to fight with the speed of light, but a point-to-point speed of light movement. After all, when the speed of light moves, my nerve reaction speed cannot keep up with the rhythm of the body. Apart from watching the target point I hope to reach before moving and then moving, I can't change my movement posture while moving, because the process is too fast and I don't have time to control it. Of course, although this is an incomplete speed of light movement, it is the speed of light after all. It can be said that compared to Kenjiro Kokiri's previous teleportation skills, my advantage of speed of light movement may be a little bigger.
After many players knew the answer, Matsumoto Masaga suddenly realized and shouted: "Can you use the light speed movement ability of your little magic pet?"
Chapter completed!