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Chapter 525 Invasion(1/2)

"Okay, okay, don't behave like a good person. Go down and occupy the ruins quickly. Take out everything inside and tell the military god."

"Understand." The captains agreed and began to execute the order. However, not all warships participated in the mission, but only about one-fifth of the warships remained.

In fact, this is not a main fleet. Although there are nearly a thousand ships, more than 600 of them are armed transport ships. The combat effectiveness can only be said to be a little better than sail warships, which is incomparable to the mainstream warships of our large guilds. As for the remaining 300 warships, only a few are large warships, and the others are small and medium-sized high-speed escort ships.

This kind of transport fleet is dedicated to transporting some cheap items such as ores, so no one will rob them, so this escort formation has naturally become a little more streamlined. Besides, the current situation of our guild is indeed not suitable to send large warships to perform tasks. After all, the guild fleet is changing, and many formations are disrupted during the alternation of new and old warships. Even more than half of the fleets on combat readiness are dissatisfied. In this case, our escort fleet will naturally be reduced again and again, and finally reduced to what it is today.

After receiving my mission, a large warship and dozens of small warships in the fleet stayed to carry out the mission, and the remaining warships continued to go on the road. After all, the transportation mission cannot be delayed.

They started to carry out the mission, and I was using my communicator to contact the commanders on the other two submarines.

"President, what's the matter with letting us stay?" asked the commander on one of the submarines.

"You two submarines follow my ship first. There may be something wrong with you, maybe you need your help."

"Please, President, you drive such a large warship. How can a small submarine like us help?"

"It's not a matter of size. I just picked up this one, it's just a good thing. It looks very big and majestic. It's less than 10% of all the weapon systems can be used. What do you think I want you to do?"

"Not only 10% of the weapon system can be used? Isn't that basically a navigable empty shell?"

"It's almost the same. But the control system of this thing is quite awesome."

"Control system?" The commanders on both submarines were stunned for a moment, and then suddenly reacted and exclaimed: "Your ship is not an automatic warship, right?"

"Huh? How do you know?" I was quite surprised to be guessed at this time.

One of the captains replied: "Boss, you said that it was a warship you just picked up. Then you definitely couldn't take a large group of naval officers and soldiers with you when you go out, right? Although you have many summoned creatures, you haven't heard that they can drive warships. Besides, such a large warship normally requires at least one thousand people to play. So, based on this inference, you can't have so many people to operate the warship, but this warship is actually able to sail, that is, this warship doesn't actually require so many people to drive. Boss, although there are not a large number of naval officers and soldiers around you, you should still be able to get seven or eight people to drive the ship. As long as that warship can be fully automated within the ship, as long as a few people control the bridge, you can basically sail. So the only reasonable explanation I can think of is that this ship is a fully automatic warship, and it can drive away with just a few people."

"You guessed it more than half of it. But it's not completely right. This warship is fully automatic, but it doesn't require seven or eight people. In fact, it's enough to have one person. And it's okay if there's no one in an emergency."

"It's okay if there's no one?" The two captains suddenly reacted after smirking. "What? It's okay if there's no one? Is it a smart warship?"

"Since there are mobile angels in our guild, it shouldn't be surprising if there are mobile warships?"

After saying this, both of them were stunned for a moment, and then nodded in agreement with my statement. To put it bluntly, the mobile angel is just a bunch of machinery. Since we can use artificial souls to control this human-shaped machinery to fight like humans, it is not surprising that others can use artificial souls to control a warship. Moreover, in my opinion, it is actually easier to build a warship than a mobile angel.

Although in terms of body, the warship is indeed much more complex and expensive than the body of a mobile angel, the automation design of the two is just reversed.

Mobile angels are human-shaped weapons, so the speed of capturing action variables such as balance must be fast and accurate. However, conversely, warships are floating on the sea. In most cases, the control system basically does not need to consider maintaining balance. Even if it is necessary, it is necessary to pay attention to when encountering a super storm or a sharp turn. This can be proved in reality. For example, remote-controlled ships are obviously simpler than remote-controlled robots. After all, ships generally do not overturn themselves, so there is no need to deliberately consider the balance issue. As long as the robot has a bipedal structure, it is mostly not too stable. It requires a very complex control system for balance control, or simply concentrate the robot's counterweight on its feet to make it look like a tumbler.

However, mobile angels are a human-shaped weapon that needs to fight, so it cannot rely on counterweights to solve the stability problem like children's toys. This requires its automation core to be able to handle the body's own inertia and gravity variables at any time, and finally determine what actions to use to ensure the body's balance.

With just this balance and stability system alone, the control core of the warship is much less troublesome than the control core of the mobile angel. Although the warship itself is equipped with a balance system, the amount of data calculation is much less than that of the humanoid body.

In addition to the balance issue, there is another difficulty for mobile angels compared to building warships, which is their reaction speed.

The battle between warships is actually a very time-consuming thing. If the combat power of the two warships is not very different, then when the two warships encounter each other, the entire process may last between ten minutes and dozens of hours. This is normal. However, if two people meet, the battle usually does not exceed one hour and can be divided into victory or defeat, because the fighting rhythm between personnel is very fast, while the fighting rhythm between warships is very slow. A person stands there and turns around for at most one second, and a warship takes at least ten seconds. This is still a small ship. Large warships can't turn around for more than twenty or thirty seconds. It is very common for two players to pass three or five moves within one second.

Moreover, when two warships meet, at most one or two volleys will be launched within a minute. The frequency and rhythm are not of the same level as the same level. It can be seen that for the control core of the warship, although there are many things to manage, the speed requirements are not very high. When the mobile angel finds that the other party makes movements and decides how to deal with them, the interval between the mobile angel must be controlled within 0:1 second, otherwise with the body's response time, the mobile angel's movement will become super slow. But the warship doesn't have to worry about this. Even if the other party fires a cannon and dodges, the shells will have to fly for at least several seconds in the distance of the naval battle. Therefore, the reaction time in the middle is definitely much more abundant than that of the mobile angel.

In fact, the control core of the mobile angel faces more than these two problems. Volume and energy consumption are also important issues.

How big is a warship? Even if you free up one or two rooms of hundreds of square meters to specifically accommodate the control core, there is no pressure at all. However, how large is the size of a mobile angel? Apart from the power system, weapon system and external armor, the space that can be used to install the core is absolutely no more than the size of a human head. From this we can see that there is no need to worry about the size of the control core on the warship. As long as your core is not built like a building, it can definitely be stuffed in. However, the core of a mobile angel can only reach the size of a human head at most, otherwise it will be placed in.

The same is true for power. Even if the expensive colorful magic crystal is used as energy, the energy supply of the mobile angels is absolutely impossible to be comparable to the power system on the warship. Even if our guild uses mobile angels to the gods, its full load output power is only more than 20,000 horsepower, but few of the power systems of the warships are hundreds of thousands of horsepower. The gap between the two is too big.

Because of these reasons, the design difficulty of mobile angels is actually far higher than that of built-in warships. However, we have never built built-in warships before, but we have created something like mobile angels. I think the main reason is due to the fixed mindset rather than technical limitations.

The game background of "Zero" borrows from various myths and legends from all over the world, and the idea of ​​constructing creatures is a stereotyped existence in the Western fantasy world. The main feature of this stereotyped existence is that it has a non-life body like a robot, and also has independent thinking ability that is equivalent to or close to the human level. In Western fantasy, these creatures are usually created by certain races that are good at creating, such as goblins and dwarves, but this tool later possesses the same thinking ability as humans and has a soul. This is constructing creatures.

However, it is precisely because the definition of the existence of constructed creatures in Western fantasy culture is so complete that we are all limited to this framework and completely forget the control core of constructed creatures, that is, the artificial soul, which is actually equivalent to artificial intelligence.

Although it is different from those computer-based artificial intelligence in reality, if you think about it carefully, you will find that the artificial souls that construct living things are actually artificial intelligence?

Since artificial souls are artificial intelligence, then our scope of use has completely fallen into a misunderstanding. Before, because we have always regarded artificial souls as normal human souls, we directly created a body similar to humans in the subconscious. Although we later derived many models, it is true that mobile angels are all humanoid machines in the final analysis. So, if we think about it in reverse, since artificial souls are artificial intelligence, then who stipulates that artificial intelligence can only be used to build robots?

There is no need to say much about the wide range of artificial intelligence applications in real society. From housekeeping management to automated electrical appliances, from autonomous driving systems to intelligent safety management, these are actually artificial intelligence at work. Back to the game, since our artificial souls can even control things as complex as mobile angels, why can't they be used to control warships?

Since the artificial souls of our guild can even be used as mobile angels, which have extremely high requirements for data processing speed, it is definitely more than enough for warships that are half a beat slower. Of course, the warships are in size, and there must be more things to control than those on mobile angels. Therefore, an artificial soul may not be too busy to be busy, and it will eventually become slower. However, who stipulates that a ship can only install one artificial soul?

We can completely configure multiple artificial souls like configuring crew members for warships. Each artificial soul is only responsible for the workload of one or two people. For example, one of the artificial souls is responsible for communication management, the other is responsible for reconnaissance, and the other is responsible for navigation control. These things can be completed by division of labor by artificial souls. Moreover, each artificial soul used by mobile angels is only slightly larger than the fist of an adult, and a person's space is enough to stuff more than a dozen such artificial souls. In this way, if no personnel are placed on the warship, a lot of space and buoyancy can be saved. Regardless of whether these space and buoyancy are used to increase the amount of weapon configuration or the thickness of external armor, it is a non-consistency to improve the overall performance of the warship.

It is a good choice. Moreover, the biggest advantage of artificial souls is that they are not afraid of hardship or fatigue, and they don’t know what boredom is. They won’t feel bored. If they let players or NPC observe the picture, a lookout hand will usually become unconsciously slack after more than ten minutes of continuous observation, and most people will become lazy after half an hour. As for three or five hours, those who can basically continue to stick to their position are people with high sense of responsibility. There is no problem with artificial souls. Because their personality is not very complete, they don’t know what boredom is. Their serious attitude towards work is very extreme. If you don’t cancel the task, as long as it will not endanger its own safety, the artificial soul will usually carry the task to the end.

After thinking through this, I began to consider whether to let the guild get a large number of artificial souls for all warships in the guild. Of course, because there are already many warships in our guild that have just been replaced, it is a bit inappropriate to go back and completely transform them immediately. So I think the most appropriate method is to make small-scale modifications to all the already built warships and increase the automatic control system for artificial souls. But don't cancel the manual operation. This can reduce the number of personnel on the warships by half, except for the core departments and losses.

In addition to people operating the tubes, such as the artillery control in the turret, can be completely thrown to the artificial soul to complete. Anyway, the artillery used by our warships all have automatic loading machines, and the shells in the ammunition compartment are transmitted with special ammunition senders. Then there is an automatic ammunition loading machine to load the shells, and then the artificial soul connects the direction controller and the elevation controller to connect the cannon collection data line, which can basically transform the current warship turret into an unmanned turret. In this way, a ship can reduce at least dozens of positions.

After thinking about this, I contacted the War God directly. On the one hand, I explained the problems of the ruins here, and on the other hand, I asked him to quickly notify all the warships under construction in Gangcheng to stop working, and immediately asked the designers to consider equipping the new warships with artificial souls. This design is not difficult anyway, and it is estimated that the result will be achieved in a few hours. It is no big deal to stop first in Gangcheng.

"Is there any such method of using it?" The God of Military Affairs was also very surprised when he heard this idea. He is a tactical management computer and has made little achievements in creative thinking. However, as long as you can think of it, he can quickly help you verify whether this method is feasible. After hearing about equiping the warship with artificial souls, the God of Military Affairs immediately understood that this was a good method, but unfortunately no one had thought of it before.

This kind of thing was quickly arranged, but I can't take care of it for the time being because I still have to focus on the Russians who were transferred first.

At this time, the submarine that Yamamoto Iso-gu was on was docked in a cave in the nearby waters, which was obviously another ruin. In order not to be tracked by us, the other party deliberately took many detours along the way, and specially selected some very dangerous places to deliberately drill from inside, with the purpose of getting rid of possible pursuers. We used the sharing ability on the construction warship to directly see the scene taken by the surveillance crystal on the other party's submarine. During this period, I also saw the submarines running to a place that looked like a stone forest under the sea.

Then, several extremely ferocious monster fish suddenly emerged from the big hole under the seabed in that place. The attack power of these creatures that look a bit like hairtail was very exaggerated. During the attack of a submarine, they accidentally bit a rock on the seabed. As a result, the rock turned into stone powder instantly. However, the other party's submarine was obviously active here often and was very familiar with the attack methods of this kind of fish. Every time, they could almost wipe the other party's mouth and run away. As a result, the strange fish were chased far away and failed to touch any submarine.

The other party's method is very vicious. Assuming that we have been using any hidden method to follow the other party, then when we arrive at this place, we will inevitably be attacked by these strange fish. If we don't understand the attack methods of these fish, we will naturally be miserable. However, if we beat them to death, we would not have followed them at all, but sailed on the sea. Anyway, there is a communication link between the constructed warship and the opponent's submarine, so we just need to keep not running out of the signal range. There is no need to post it.

After the construction warship told us that the other party had entered the port, we immediately started to speed up and chased after. We were slowly wandering behind because we didn't want to alarm the enemy. Now that the other party has already arrived, we don't have to be polite.

The two submarines that were constructing the warship and our guild slowly drove to the top of the other party's location and began to dive slowly. In order to prevent me, I secretly contacted Yamamoto Izuo. I learned from Yamamoto Izuo that this base was the other party's backup base. They were all closed before and no one was stationed here. In other words, there were only those people who came down from the submarine here.

This kind of news made us very happy. As soon as the other party arrived, they would definitely not have time to pay attention to the situation outside. Moreover, the lack of permanent staff means there is a lack of investigation methods outside, so we can catch up with them with a swagger.

The construction warship and two submarines quickly rushed to the port where the other party entered at the highest speed. Speaking of which, the structure of this place is really complicated. The entrance is located in a small trench. Although the trench is very narrow, it is also compared to other seas. In fact, the width of this trench is at least three or four thousand meters.

After diving less than a hundred meters from this trench, you can find a row of large cracks on the cliff on the left. Although these cracks look very natural, according to the pictures we saw when the submarines entered before, these cracks are actually the entrance.

The construction warship was not arranged by us to enter the crack in the end, because the main reason was that the channel in the crack was too narrow. Obviously, this base was not prepared for such large warships. Therefore, the entrance was very narrow, and only conventional ships could enter and exit.

Christina and I had to run out of the construction warship. Then we snatched the two submarines that followed us into the passage. Thanks to the adjustment of the impact of water pressure in the game, our flesh and blood would probably have become meat pie at this depth. However, because the hatch door of the construction warship was broken, we were actually under the pressure of the sea water before we came out.

The two submarines we seconded from the fleet this time are attack submarines, and they are medium-sized submarines, and are not very large in size. Although the entrance is a little narrower, it is quite spacious for these two submarines.

Our submarine quickly passed through a curved passage like a human intestine, and then entered a huge open water area. From here, you can see the light in the base. It is obvious that this place is the inner harbor of another base, but we did not let the submarine float up immediately.

Our goal is to the other party’s scientific research NPCs, and those Russians obviously know the importance of scientific research NPCs. Therefore, I need to make sure that the other party and scientific research NPCs are not together before they can start to attack. Otherwise, once we rush out like this, the other party realizes that the scientific research NPCs cannot be saved, it will definitely be to directly kill all scientific research NPCs.

You should know that scientific research NPCs are non-combat personnel, and their health and defense are almost single-digit. For us players, these scientific research NPCs are fragile like paper. One or two can be killed by accident, let alone deliberately killing? With their vitality, even if we go out to protect the other party, even if the other party really wants to kill, it will be done by throwing a shock bomb directly. Although it is impossible to hit directly, the shock wave generated by the shock bomb is enough to cause fatal damage to these scientific research NPCs.

Faced with fragile scientific research NPCs, we have to be careful. Although these are all enemies, it is ours to snatch them, so now I have begun to consider them as our own people.

Along the way, because the other party was crowded in a narrow submarine, Yamamoto Izuo could not find an independent private space to communicate with us, but it was different after arriving here. The base was so large and it was always unused. The other party would definitely send people to start some lighting equipment separately, and then they might also need to set up a sentry or something. Because they ran very hasty at the time, most of the other party's personnel were actually not taken away. Except for the most important scientific research NPCs, they were stuffed into the submarine.

Most players did not board these submarines, so most of the bases here are scientific research NPCs, and the rest are particularly advanced combat NPCs. Some are important NPCs responsible for other tasks. There are only a few dozen players who can fight, less than a hundred people. In addition to the combat NPCs brought over, the scale of less than 200 people would be less than 200 people. It can be said that if it weren't for the concerns about those scientific research NPCs, a few of us could kill all of these people in a minute.

Of course, the other party is still ignorant of our actions, so after they get ashore, it seems that they have just entered a resort villa that has not been used for a long time. The first thing is to put the things on and start cleaning and sorting. Of course, there is no need to clean the game. However, necessary preparations are still needed. There are few people and the base is large, and as soon as these people are dispersed, they become sparse and almost no one can be seen.

Taking advantage of this opportunity, Yamamoto Izumoto finally found the opportunity to contact us.

"Boss, where are you?" Yamamoto Izuo asked in a low voice.

“It’s inside the port.”

"Port? You think of the port I am now?" At first, Yamamoto Izuo didn't expect that we would arrive so soon, so he thought we were still far away outside, but he didn't expect that they had just arrived ashore and we had already come in.

"Damn, how did you come in?"

"There is no gate here. We just come in just when we want to come in? But we haven't gotten ashore yet. We are afraid of being alerted. Where are you now? Can you help us see where we can get ashore at this port?"

After hearing this, Yamamoto Izuru immediately said, "Wait, don't hang up quickly."

"I know."

As soon as I finished speaking, I heard someone ask him on Yamamoto Isoto: "Why are you running back?"

Yamamoto Izuo replied very quickly: "There is nothing to do in this place, so I go and see those submarines. I usually like to study these things."

The person who asked Yamamoto Izuru obviously knew that Yamamoto Izuru had certain technical skills, so this reason was indeed reasonable. The man briefly said that he should not move the switches randomly, and then he ignored it. Yamamoto Izuru returned to the submarine smoothly. Then he drilled down and said, "I am inside the submarine, and I deliberately made some noise. Can you hear it?"

"Of course. You're on top of my head!"

"Ah? That's right. Use this submarine as the coordinate to go to the right. My ship is not counted. The guards from behind the third ship just can't see it from that place."

"Understand." After I finished speaking, I swam directly over there. Christina and Jin Coins were behind me, and they all heard the communication just now, and followed me without saying anything.

Of course, I was the first to come out of water after we arrived at that position. I looked up carefully and it was indeed a very good location. On the left side of this place was a super large submarine blocking the guards' view. The guards on the other side didn't know what they were doing, and they squatted in front of a switch panel and had no intention of turning back at all.

Taking advantage of the person's back to this side, I quickly climbed up the shore, then quickly used magic to dry the water on my body, and then entered invisible mode.

In the game, the infiltration work is relatively simple. As long as it is not the kind of place where the guard is particularly strict and there are special people using reconnaissance skills for 24 hours, you can still get in with stealth in general. Of course, the invisibility technique in the game is actually relatively rare. Those who can get such skills or equipment are advanced players or very lucky players. Moreover, the various invisibility skills have various defects, so they are not as invincible as stealth.

Of course, this situation just now belongs to one of the limitations of invisibility techniques, which is the process of getting ashore from the water or getting a water from the shore. Because invisibility techniques cannot make the water around you disappear together. So if you hide from the water, others will see a large area of ​​water droplets floating in the air for no reason, forming a rough human outline. At this time, no matter how stupid the other party is, he knows that there is someone standing there, so invisibility techniques will not take effect for a while after coming out of the water. The same is true when you go into the water. If you suddenly go into the water, you will not be able to say the sound for now, the big hole you have laid in the water can expose your whereabouts. Although others can't see you, a big pit pops up in the water for no reason, and the water around you does not flow in. Is it clear that the person is invisible to hide there?

Things became much easier after I got ashore. Both guards were NPCs, so there was no problem of calling the police after death. I moved directly to the guard who was watching here and killed him. The body was thrown into the water. After Zhenhong and the others caught it, they tied up stones and sank to the bottom of the water. The remaining guards were busy on the control panel, without looking back from beginning to end. As a result, they soon followed the footsteps of his companions.

"It's done." I greeted Yamamoto Izumoto in the communicator.

Yamamoto Izuo quickly emerged from the hiding submarine, then jumped down and ran to the exit of the port, and did not meet with me. Now he has not fully contacted the other party's production technology of the profanity stone, so it is not suitable for exposing that he is a spy for the time being, so we cannot blatantly contact him. However, there are no other party's guards here, so we don't have to worry too much.

After the scientific research NPCs that came out went to the exit, they ran all the way to the base. His purpose was very simple, to explore the way forward, and we just need to kill all the way behind. Of course, all we can kill is those NPCs. For those players, we can do is to circumvent them. Of course, if it really doesn't work, we must use some means to control them. Killing is definitely not possible. Otherwise, the other party will use other methods to notify them after the opponent goes offline. It is better to control the other party. In this way, if some people are not decisive enough, they will think of using other methods to escape, and thus we will get precious time.

I was quite lucky. The road just left the port seemed to be guarded by NPCs. We killed more than a dozen guards in one go but were not discovered. Of course, the more important reason is that the base is too big.

Unlike the previous base, this base does not seem to be a port base. The previous base looked like a special port, and its main job was to provide maintenance, supply and other services for warships. The base here should have other uses. The port outside is just a place similar to a parking lot, which is convenient for people coming and going to park ships here. Therefore, the port of this base is very small, but the internal space is particularly large.

After we entered, we had Yamamoto Izuru's guidance route and the post, so we quickly reached the inside of the base. However, just as we killed three NPCs gathered together and were about to go inside, a stone next to us suddenly moved to the side and made a passage, and then we saw three people coming out of it.

The three people there came out and were obviously stunned when they saw us, and we were completely stunned. When Yamamoto Iroo came here, he told us that there were three guards here, so we were very clear about the situation here and didn't have much scruples. They killed three guards when they came up. However, the consequence of negligence was that we did not notice that the location of these three guards was very abnormal.

This place is in the middle of the passage, and there is no such thing as Zhou. The three of them gather here and they can neither get hidden effects nor help them defend, so it is obviously an abnormal behavior to arrange the guards here. However, now we can understand that these three guards are not staying here for no reason. Their task is obviously to protect the three people inside, and because they should be a control room such as some kind of logistics machinery, these three people enter the repair or start the machine, and the three guards outside are waiting at the door, which is no different from ordinary bodyguards. However, after we killed the guards, we didn't know that there was someone inside, so before we could hide the corpse, the door opened, so we just collided with the three people.
To be continued...
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