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Chapter 380 Magic Battleship

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"The propulsion force is generated by these rings. ○" Woma explained: "In addition to being a defensive field, these high-speed rotating rings are also energy conversion and absorbers. They will inhale the elemental energy from the front end and then discharge it from the rear by the wind element jet, which means that a backward air flow will drive the spacecraft forward. This is completely different from the theory in reality, and it is a thorough magic theory."

Hongyue looked at the six spacecraft and asked, "Then the rune decorations on the surface of the spacecraft should also be the product of magic theory?"

"Not exactly." Woma said: "Our theory is to apply magic theories in the game, not to exclude those theories in reality, so we use both. The runes you mentioned are indeed magical structures, but not magical theories."

"Then what are these things for?"

"The magic patterns you see are actually a composite magic array, and in addition to the side you see, there are also magic arrays behind those runes. The golden rune boards you see are actually all with scale-like structures, and these things can be removed separately.

Each rune array plate is a shield, and the magic array on the opposite side is a space-stable magic array with a space anchor. It has two effects: one is to allow these scale-shaped shields to absorb most of the kinetic energy when they are impacted, so that the spacecraft itself will inevitably be directly impacted. The second is to allow these scale-shaped armor plates to leave the hull to actively defend against enemy attacks."

"You mean those things can fly?"

"Well, it can not only fly, but it can also be controlled at will. What you see now is actually the appearance of external armor. There is actually a layer of armor inside this layer. The armor outside is usually absorbed on the surface of the hull. Once a battle breaks out, these armor plates can fly up and then automatically spliced ​​into protective shields around the spacecraft to block the attack. If the enemy's attack is too strong, these shields can also form multiple layers of protection through segmented arrangements. In this way, no matter how strong the enemy's attack is, as long as our inlaid armor is, it will definitely be blocked. Of course, the premise is that we must know how strong the enemy's attack is and can set multiple layers of interception in advance."

"You just said that the back of those armor plates are space anchors and space-stable magic arrays, so what is the front?"

"The magic array on the front is a composite magic array, and it uses the three-dimensional magic array structure we have recently mastered. This magic array includes many structures, including three main functions, namely: exile, atomic shock and cyclone technique."

"Why add this magic?"

"Because these three magics are very useful magic. You all know that cyclone magic is very low-level spells, but as long as it is used well, this magic actually has a great effect. cyclone magic can form a rotating airflow outside our armor plate. The biggest advantage of this small vortex is that it can form a layer of air flowing around our spacecraft and flow to different airflows. This chaotic airflow can reduce the friction between the spacecraft and the air, thereby reducing wind resistance and increasing speed. In addition, the second advantage of turbulence is that it can deflect when the flying weapon approaches our hull, so that the enemy's shells or other projection weapons are more likely to jump when hitting us, thereby improving defense. Of course, cyclone magic has some small benefits, such as more convenient for our carrier-based aircraft to take off and land."

"What about atomic oscillation and exile?"

"Atomic oscillation is a resistance spell against energy weapons. It can effectively reduce the power of energy weapons such as high-energy rays and reduce the damage value by about 30%. As for the exile, it is a special application of special magic. Do you know this spell?"

"It's the kind of spell that can turn the enemy into a state of nothingness. It can be seen, but it is impossible to attack or attack others for a period of time, right?" Hongyue asked.

Woma nodded and said, "It's that spell. Exile is such a spell. Its usual function is to make an object empty. Before the spell fails, the object cannot cause damage to the surrounding objects, and of course it will not be damaged by the surrounding objects. This is a very practical technique. In combat, the player team can often use this technique to exile the flesh shield type characters in the enemy first. Then concentrate on attacking the crispy mage behind. When the opponent breaks out of the exile process, the mage and the archer may have been hacked to death."

"But how do you use a constant exile spell on the shield?"

"The triggering effect of this exile spell is contact, that is, when an unauthorized object touches the plug-in shield, the exile magic will be activated. Of course, we all know that the exile magic has a short time. And the larger the size of the exiled target, the shorter the exile time, so the way we choose is not to exile the warship itself, because it consumes a lot of energy and will affect the output of the warship. The method we take is to exile items that touch the hull, such as shells fired by the enemy. When the physical shell hits the shield, it will be exiled, and then it becomes a state of nothingness. At the speed of the shell, it is enough to pass through the hull for at most a few seconds. After that, even if the shell recovers from the exile state, it doesn't matter, because it has passed through the middle of the hull and will not hit us again."

"Hey, this is a good method. Unfortunately, it can only be effective against entity attacks."

"In fact, it is not completely effective." Woma himself said: "Because of some problems with exile magic itself, we cannot make this magic circle really exile all objects close to it. We can only set it to determine whether to exile targets with speed and cutting angle. For example, if you throw a stone into the hull armor at a close range, the stone will not be exiled, because the flying pair of stones is too slow and does not meet the exile standards. Also, the function of exile spells, the face Rider is fan-shaped upward, so if the flying weapon does not enter the community vertically, but has a certain angle with the armor plate, then if this angle is lower than twenty degrees, it cannot be exiled. Because it cannot be completely enclosed by the magic circle."

After listening to it, I said, "It should be no big deal, right? A slow object has a small kinetic energy and is easy to intercept. Therefore, unless the enemy launches magnetic thunder with variable orbits, it is impossible to have such a slow approach and produce lethality. However, according to the rules in the game, I don't think it is possible that such things are almost equivalent to smart missiles. After all, missiles that can do this are rare in reality. As for the issue of incident angle, it is even more not a problem. If the incident inclination angle is less than twenty degrees, ninety percent will jump, right?"

"Of course there is no problem with the first few times. But if you are frequently rubbed by shells, it will have an impact on the armor plate. If you rub too much, it will destroy the magic array structure outside, so this is still a weakness, but the impact is not very big."

Hongyue nodded and asked, "The defense of this thing sounds good, but what about attack weapons?"

"For this attack weapon, we designed a variety of attacks, so that we can form a multi-layer firepower network in the far, middle and near. There are mainly two types of long-range firepower, one is a carrier-based aircraft, and the other is a mobile angel, both of which can be released for combat. The combat radius is at least 500 to 1,000 kilometers. You also know that the flight units in the game have a very long time to stagnate, so the strike range is super large.

At medium and long distances, we have a ray weapon and a composite cannon of magic and chemical energy. The ray weapon has a high accuracy. When it is in good condition, the range can reach more than 500 kilometers, but the power will drop rapidly as the distance increases. The real lethal distance is within 300 kilometers. You also know that ray weapons are such as fog, rain and terrain restrictions all have serious effects on the performance of their effectiveness. The composite cannon is relatively much better. The running tube of this cannon is directly inscribed with a special boosting magic array. When the shell passes through the ring belt composed of these magic arrays, it will obtain a very large acceleration, and the magic array will help the shell start spinning. The advantage of this is that the barrel does not require rifle, just use a smoothbore cannon."

"Smoothbore gun?"

"Well. In reality, the popular rifled guns are because smoothbore guns can only fire stable tail type ammunition. Otherwise, shells that do not rotate will not be stable at all, and the accuracy will be very problematic. However, our magic array can help the shells spin, so we can also rifle without rifling. And because the smoothbore guns are small in friction, the initial velocity of the shells can be very high, so the range of the projectiles is very high. Our cannon can use special directional self-guided shells to reach six to seven hundred kilometers, and the accuracy is very high. Because the shells are self-guided, the cannon only needs to aim at the rough direction and fire. After the shells approach the target, the shells will provide directional guidance by the magic array engraved on the warhead, so this thing is basically the same as gun-fired missiles, except without the final acceleration."

"Can all shells hit so far?" Hongyue asked.

"No, six hundred kilometers is the ultimate range. When the shell is fired, gunpowder is required as the basic power. The magic array is responsible for providing additional propulsion to generate a higher initial velocity. In addition, the shell will be accompanied by light aura and wind-shock technique when leaving the muzzle, so that the resistance and gravity interference of the shell will be much smaller. The ballistics of this shell are not as curved as traditional artillery, but are relatively straight. Although it is still arc-shaped ballistics, it looks almost straight if the distance is not far enough. If we need to attack the target of six hundred kilometers, we will turn on all the magic array output, and the amount of gunpowder will also be added to the limit. However, this range is almost impossible to have any accuracy except for the shell with a seeker. Therefore, in fact, the range of most shells is within 300 kilometers. Our shells have very high accuracy in this range. Basically, as long as the target is discovered, we can guarantee at least 80% of the hit rate."

"That is, the accuracy that limits the range, right?"

"It's almost the same."

"The precise strike distance of more than 300 kilometers is already good." I asked, "What should I do if the range is closer?"

"If you get closer, you will have more attack methods. At this distance of more than 100 kilometers to 400 kilometers, there are a variety of attack weapons on the aviation warships that can be defended, some of which are energy weapons, and some are live-fire weapons. If the distance is further closer and within 100 kilometers, you can start using magic weapons to attack. These six ships have dedicated magic weapons, which can directly use magic to attack like mages, and are fully automatic, controlled by a controller improved by an artificial soul device. The attack accuracy and reaction speed are very fast, and can basically achieve the same effect as the near defense system in reality."

"It sounds good. I hope this thing can temporarily withstand the battleships of the Rainbow Alliance!"

When Woma said this, she suddenly became a little depressed. "Yes! I hope they can block the flying battleships of the Rainbow Alliance!"

When Hongyue heard that Woma didn't seem to be confident, she became anxious. "Didn't you say that these aviation warships are very powerful? Why do you seem to have no confidence when you speak?"

Woma retorted angrily: "Of course our aviation warships are very powerful, but we only have six ships! How many enemies are there? There are more than three hundred people who have been discovered, okay? One to fifty, what kind of arrogance does this require to have confidence?"

The White Red Moon was snatched by Woma, after all, what Woma said was very reasonable. Our aviation warships are indeed good, but the number of 1 to 50 is too big. This number is already too large enough to overwhelm the quality advantage. Just like in modern warfare, if there is a quantity of 1 to 50, even low-level fighters in backward countries can still kill the new air-optimal fighters in developed countries, because even if the missiles on you are all

Every shot is hit. After you have exhausted the missiles, there will be a 1 to 30-30-yuan ratio. How do you fight? Play air combat with others with a machine cannon? Fighting one by thirty is a big deal? They can directly use a metal storm to scan you all the way forward, backward, left and right. No matter how good your performance is, it will be useless. Unless you can optically invisible and make people completely unable to see you, you might have a little trouble, otherwise it would be a matter of no chance of winning.

This is the problem our aviation warships are facing now. Although each of the six warships is super warships, more than 300 flying warships surged up to our warships, it would be useless.
Chapter completed!
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