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Chapter 310 is a battle of wits and courage

"Someone asked me what double opening lenses are and what instant opening lenses are. In fact, it is not a particularly advanced technology, and it can be used by ordinary players." Sun Yaosheng said, and at the same time opened the game's settings panel. "Double opening lenses can be changed in the settings, that is, you can instantly cut the waist when you open the lens right click, which is used to shoot at the close range. When fighting at close range, opening lenses is not a good choice. The game will walk slowly when opening lenses in this game, so it will be easy to learn to suppress the enemy behind the cover. As for the other instant opening lenses, it is actually the instant opening lenses and the instant closing lenses, which is the basis for my instant sniping. The operation is also very simple, which is to continuously right-click right-click. As long as you have fast enough and seize the right time, it is not a problem."

"You usually know that I'm sniping. When I shoot one shot, I will directly retract back to the back of the cover, instead of continuing to observe. This is a very important point, and it is also because of this habit that saved my life many times. You must know that the technique of reducing the gun is actually very important and very practical. Reducing the gun is actually very simple, just protruding the gun and then immediately shrinking to the back of the cover, not giving the opponent a chance to do it in seconds. It's very simple, but it's not easy to operate at all. It requires quick reactions and cannot fight in love!"

"When you are fine, you can practice right-click. After you are in the cover, someone runs in your sight. If you protrude your head and shoot, he will immediately find you and want to hit you with a mirror. You can shrink. Of course, at the same time, others will definitely go to find a nearby cover in a place where they can be beaten, and then probe and shoot when they run. This is easy to win against the gun. Remember that when others are aiming at you, try not to probe as much as possible. Enemies without cover will die, and the same applies to other situations. For example, three

If four people come to suppress you, there is a bunker to use. As long as I encounter this situation, no matter who you are, even if you are a Dubu or a Dragon, if I have a bunker and they don’t have bunker, as long as I dare to come and suppress me, I will die. This is the difference between having bunker and not having bunker, which is very big. So always remember that don’t foolishly fight against others in every situation. You must know that the marksmanship of this game is not all. No matter how accurate your gun is, anyone who has no bunker will be a waste."

"In the case of someone, you can't find someone with a camera for too long. In the final circle, you must listen carefully to the location of each gunfire. You must remember the location of these gunfires, remember the sound of shooting in each place and the number of people who fired, and then look at the number of people in the upper right corner and the killing information yourself. In the end, it is a battle of wits and courage. Every detail is done well, and it is a step closer to you. For example, a strafing indicates that someone is close to the distance, and the sound of a sniper may be hitting a person in the distance. After the gun stops for a long time, it is roughly a step closer to you.

Lead a team of people to run away. If he wants to run away from the poison, he can imagine his route of running away. If the enemy is far away, he can throw smoke bombs. If he brings a smoke bomb, he will often have no harm. If you want to buy a closer enemy, don’t have to sell it. Anyway, if you meet an enemy who throws lightning or smoke, you usually choose to press it up immediately, or shoot him directly when he pulls out the thunder and throws it in seconds. It’s strange if you don’t die if you see someone pulling out a cover with others.”

"I didn't want to say the way of playing in the poison circle. After all, each team should have a commander, and each person's playing style is different. But if I suggest you, as long as it is not a high-end game, if the resources and transportation are good, you can directly choose the high point of the center, or choose a house area with a good vision in the center. On the contrary, if there is no resources or cars, you can touch the poison side to clear people. There may be more or fewer people in the poison side, and this depends on the situation at that time. Remember the desert map, don't run on the main road. If you are beaten, you will have no power to fight back."

"My remark does not mean that those players who like to be quick-shot, because the things I answered are mainly aimed at novice players. I have said the skills of old players before, but I have not recorded the broadcast, so there is no way." Sun Yaosheng saw someone saying these skills, and they all knew about them. I hope there are some high-end skills, but Sun Yaosheng has already said the skills of high-end ones before, and it would be a waste of time to say them again.

"For new players, it is best not to choose warehouses when they have other teams, such as: G Port, L Port, and R City. Because when other teams land with you, the warehouse is a resource point with a relatively high risk factor. If you don't have a gun, it may be cold. Generally, the warehouse is a large open space away from the next resource point, and the risk factor is too large. If you want to score points in a single row and your marksmanship is not so strong, then stay away from the route and find a car to a more powerful resource land. After the anti-virus search, you can go back to the level 1 poison with full energy, so don't worry. Then, based on the terrain of the safety area, decide whether to grab the circle or grab the center point. It is recommended that novices grab the center point house. Generally, there are more battles on the circle side, fewer bunkers, and the center point house has natural bunkers, with a high point and a good view, which is easy to shoot targets."

"No need to say, it is a new pistol I recommend. After all, accessories are better than m4. M4 without butts are actually very garbage. Scar-l shoots and shakes left and right, while triangles swing, so the triangle grip is more suitable for scar-l. Regarding breath holding, sniper rifle holds breath when aiming, especially 98k, m24. In most cases, the person you aim is moving, but many people keep holding breath, and then when others don't move, you have no oxygen and the tip of the gun starts to shake, which is a waste of breath holding time. When you turn on the fully automatic sweeping car, press and hold breath holding the breath and fire immediately, and then release the oxygen by about half, press the gun down. Then wait until the oxygen is full before continuing to hold breath. The advantage is that if the oxygen turns red, you keep resting slowly. Follow my method to hold breathing time than to keep breathing.

There are more pressing, and if others get off the car and want to hit it~ you can also be more accurate. When sniping, the 3rd level head of the team is given priority to the sniper, and some people say they should give it to the sniper... This is a matter of opinion. When both sides are level 3 heads, remember, never show your head and shoot it all the time below 81 blood. Maybe you didn't have a full-blooded 3 head and jumped over with a shot. Ning Wai said the difference between m24 and 98k

Don't be anywhere, the first is that the damage of m24 is higher than 98k, and it is a little higher in any place to hit. Is the M24 at level 3 95 or 91 blood? 98k only has 81 blood. Now m24 has been changed, but the damage is still higher than 98k. If m24 does not hit the limbs, 2 shots will die. 98k requires 3 shots and 4 shots. The rate of fire and opening the lens are slightly higher than 98k."

(End of this chapter)
Chapter completed!
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