Chapter 2888 : Can't stop the progress of the city
Although Ding Lei said that he got along quite happily with Jiang Xiaobai since they met, after all, they had only met each other a few times, and there were some things he wanted to say but would not speak directly.
After three rounds of wine and five dishes, Ding Lei slowly started talking about business.
"Director Jiang, when you were at the Internet Summit, you said that if you want to survive the Internet winter, you mainly need to find a profitable direction for the company."
"Yes, the direction of profitability can be said to be related to the life and death of the company. In the past, we were blindly pursuing the company's user growth, number of installed machines, page views, active people, etc. As long as these data are enough, there will be capital willing to invest.
But things are different now. In this cold winter, capital will no longer provide funds easily, and the stock price has fallen to the bottom.
For all Internet companies now, the most important thing is to find a profitable direction, and this is a matter of life and death."
Jiang Xiaobai's words were very serious and serious. This is also the most urgent thing for all Internet industries at present, which requires a change from the original style.
Ding Lei nodded. In fact, most people on the Internet agree on this.
"Director Jiang has great insights. After I came back, I have considered it a lot. I have also held several discussions to study the profit direction of Net One. Now there are several directions. Let me talk about it. Director Jiang will see if it is feasible. If it is feasible, then we will
NetOne will soon be preparing to launch these projects.
Don’t want to waste a moment…”
Jiang Xiaobai put down his chopsticks and looked like he was listening carefully. Everyone else at the dinner table also pricked up their ears.
For Wangyi, this is a matter of life and death. There are certainly opportunities for trial and error, but they are definitely not many because the stock price has fallen to a certain extent.
If it is still unable to make a profit, and it takes a year and a half, there will be no Internet One company.
For Zhang Jun, this is a layout of Huaqing Holding Group in the Internet industry, and the scale of investment is not large according to the size of Huaqing Holding Group.
But it’s not too small. If the investment fails, it will not only be a blow to the layout of Huaqing Holding Group, but it will even cast a shadow on Jiang Xiaobai’s own investment vision.
Even more broadly, it will have an impact on the confidence of the domestic Internet industry. After all, Jiang Xiaobai has always been famous for his outstanding investment vision. Even several Internet companies that Jiang Xiaobai personally invested in have failed.
Who in the country still has the confidence to invest in the Internet industry?
"It's not true knowledge, it's just an opinion." Jiang Xiaobai said.
Ding Lei nodded, and then said: "I am going to invest in a few games. This online game is profitable at this time. Speaking of which, I got this inspiration from Director Jiang."
After finishing the first sentence, there was nothing surprising for Jiang Xiaobai. In his previous life, Wangyi transformed into investing in online games, and then began to turn losses into profits.
Even when Ding Lei said the words "online game", the words "Westward Journey" popped into Jiang Xiaobai's mind.
If we say that the first year of the domestic Internet industry was 1994, the country was officially connected to the Internet on April 20, 1994 - using a 64k international dedicated line. By 1995, a huge one was erected in the south of Beijing.
Sign: "How far to the information highway - 1500 meters north"
Then came the rise of portal websites such as Sohu, Wangyi, Xinlang, etc.
So 2001 is the first year of domestic online games.
The millennium has given us too many surprises, good and bad.
Its arrival has changed the direction of many things, and has also allowed many players to move from smoky arcade game halls into a broader world - Internet cafes.
The domestic online game industry also developed rapidly during this period, and many popular classics emerged during this period.
For example, the online game "Stone Age" developed by jss company;
For example, the large-scale Q-version 2D role-playing online game "Magic Baby" developed by Duowan Company and produced by Square Enix;
And the first domestically independently developed 3D online game "King of Kings".
This is a turbulent era, also known as the "first year of domestic online games".
The domestic online game industry is booming. Turn-based MMO games rely on simple and easy-to-understand gameplay, excellent social systems, and the fun brought by combat, development, interaction and other gameplay methods to capture the favor of a large number of players.
Foreign online games, led by "Stone Age" and "Magic Baby", have risen rapidly and are gaining momentum.
It was at this time that a turn-based MMO client game independently developed in China stood out from the adversity surrounded by powerful enemies. Relying on its "national style" as its unique selling point, it successfully occupied the top domestic online game market and became one of its leading online games.
It’s the “new favorite” among gamers.
It is also called "Westward Journey" on Net One. But to be more precise, it should be called "Westward Journey 2".
There may be some early netizens who have not played "Westward Journey", but there are probably not many who have not heard of "Westward Journey".
This is the trajectory of historical development, so Jiang Xiaobai is not surprised.
What surprised Jiang Xiaobai was that this Ding type said it was because he was inspired?
Seeing Jiang Xiaobai's confusion, Ding Lei explained with a smile: "Didn't you talk to Mr. Chen at the Internet Summit before?
Everyone is paying attention to him, and I also learned about it and found that this online game is still very promising."
Ding Lei said, and Jiang Xiaobai smiled bitterly. Online games do have a future. Although some people regard them as poisonous, there are really many people who started out in online games.
Not to mention that NetOne has survived by relying on "Westward Journey", but it is undeniable that "Westward Journey" gave NetOne time to transform and also allowed NetOne to see the possibility of profitability.
Needless to say, Shanda started directly with one game, "Legend".
If "Westward Journey" is relatively popular, people who get up early to play it in Internet cafes have never played it or have heard of it, then "Legend" is just for those Internet users who get up early to play it in Internet cafes, and every one of them has played it.
The game that was purchased for 300,000 US dollars only took less than half a year to completely wipe out the CS and Dark games in the Internet cafe.
In Internet cafes at that time, it is no exaggeration to say that 90% of the players played Legend. Legend suddenly attracted most players with its simple operation, intense PK and almost perfect values.
Chapter completed!