58. An endless stream of new situations
In November, the development team of the Tank War finally eliminated the bug. Now the progress of developing a game can be made in about two or three months. As long as you are creative, any kind of game can be made.
Skirt-level games like Tank Wars were added to 50-in-1, 100-in-1 cassettes in later generations, which shows that such skit-level games actually do not have much technical content, and what they need is just creativity.
I have to go to Nintendo for another program. Now Su Budong feels that if he can spend his time in Japan developing games, there will probably be more fun games. It is true that he is just a kind of plagiarism and reference and imitation now, but his plagiarism and reference and imitation are all because of one thing: to take the copyright of a good game to China.
As long as he does this game mode, then others will learn from and imitate the creativity of Chinese people in the future. Others don’t know the difference, but Su Budong is very clear about it.
Although China is still a desert of games now, who would have thought that China's game industry will flourish to an amazing level in thirty years? Su Budong doesn't like those games that allow players to spend money on free money. It feels like this kind of game has lost its original meaning.
In Su Budong's view, the tips in action games, the deep world view that RPG games can convey to the players or the character character that they explore behind them, the changing tactics of war chess games, and the overall strategic view of RTS games. These are all considering different aspects of players. Those who play RPGs may not be able to play RTS, and those who play RTS may not be able to play action games at the highest difficulty. The game types that gradually subdivided in later generations can cover only the prototype of a capacity of hundreds of KB in the initial prosperity of this game.
Su Budong likes games and loves them deeply. People in their thirties in their previous life are still addicted to game strategies. In the eyes of normal people, he failed. However, Su Budong's generation of 1970s and 1980s remembers the initial happiness brought by Nintendo. The reason why he chose to make games is precisely because Su Budong feels that after playing games for so many years, he must revitalize domestic games.
In addition to the Three Swords (Xian Jian Xuanyuan Sword Ancient Sword), how many domestic games can be named by players around the world?
When game manufacturers tell players that they don’t pay for money to play you MB, Su Budong just wants to tell players that buying a game they love, and then players will have various questions while playing, and then researching and communicating. This is the essence of a good game.
Early in the morning, Zhang Yang set off with a copy of the game, but Su Budong always felt that something seemed to have been forgotten by him. So he brought the game magazine that he had just mailed from Japan today. When he looked through the color page, it was Namco's "Tank War" released!
Su Budong felt like he was killed by thunder, and shouted in disgrace: "Call Zhang Yang back!"
Someone heard his shout and immediately saw what was going on.
Su Budong pointed to the magazine, which was a journal in late September.
At that time, the client of Su Budong came back from mailing game magazines in Japan, but since it took one or two months to communicate between the two countries, the information that came to the Beijing city was often lagging behind for one or two months. Usually, this is nothing, but in this case, Namco Palace is in front of him, and Su Budong will easily be considered as a naked plagiarism when he goes to eat this game again.
But fortunately, it’s not that there is no chance of saving. Just change the tank battle before Zhang Yang goes to Kyoto.
Several backbones of the game development department were summoned to the conference room. Su Budong looked serious and said, "The responsibility for this matter is with me. I should have investigated clearly in advance what kind of games the companies are doing. But things have happened. What we have to do now is to minimize the impact of things."
Subudon pulled a whiteboard and wrote on it: "First, change the topic. It is obviously inappropriate to call the tank war, so it is changed to the tank war."
"Second, another mode is designed, and 1P and 2P can PK each other. The rough map is like this..." Su Budong drew a 45° oblique diamond map on the whiteboard, and then a line that looks like the Chuhe Hanjie appeared on the map.
"The size of this mode map cannot be changed. We fill the content of the map to become a battle map, but the steel plates, hidden objects, and bricks inside can be edited by the player twice."
"Tanks can only cross the river from three bridges, upper, middle and lower... Every 2 minutes, tank-enhanced props will appear randomly up and down the river..."
"Use AI to let the two tanks have more teammates, and the upper, middle and lower three groups will randomly send troops every 1 minute. Whether to attack or defend is determined by the player..."
"The eagle in the base camp has also been replaced by the two protagonists in Conra, and a story plot is added to the game to introduce why these two protagonists are protected. This is the easter egg prepared for Conra…"
Su Budong talked about the words for two hours, and basically his request was to remake a game. Not only did it increase the cost, but the progress of the subsequent games, especially Dragon Ball and Pokemon, were all completed before April 1986. Now, in this way, they have to move backwards as a whole.
"Special period, special treatment. This time it is my responsibility, and I will do it with you." Su Budong bowed deeply to the backbone in the audience. He knew it was not easy for these backbones to get up early, but now this incident has a direct relationship with him. Because he vaguely remembers that the tank war was released in 1985, but due to the butterfly effect, there has been no news of Namco's tank war. In this way, he could only change his course and change the tank war where the two originally cooperated with the battle mode.
With this change, the prototype of the MOBA game will come out, but time is tight. On the one hand, we have to find someone to tell Zhang Yang to come back. On the other hand, we have to do the game as soon as possible. But even if we start to change from now on, the modification time of one month will not be eliminated.
But the matter is due to humans. As long as the framework is set, Su Budong is confident that he can make a unique game.
Just as the backbone was arranging to implement the new plan, unsettling news came from Japan.
It was a cross-border phone call from Tezuka Takashi. "Su Jun, the game you made this time is really shocking. Has your creativity been exhausted to this point?"
Su Budong was stunned: "What?"
It turned out that as soon as Zhang Yang's plane landed in the morning, he bought a Shinkansen ticket from Tokyo to Kyoto. Before Nintendo got off work in the afternoon, Zhang Yang handed over this latest "game masterpiece" of Zhanlong to Nintendo.
Nintendo now attaches great importance to the games produced by Zhanlong Company. Let someone test the game immediately.
As a result, as soon as the familiar interface came out, everyone who tested it was stunned. Why is this picture so familiar with the game content? Isn’t this almost the same as the tank battle that Namco just released before?
The testers immediately reported this to Tezuka Shuoshi, and Tezuka Shuoshi was also amused and crying. Why did this war dragon develop a tank war? The Three Kingdoms and Glory were repeated before, but now the tank war is more serious than Namco. Is Su Budong staring at the Japanese game company or what?
Chapter completed!