Font
Large
Medium
Small
Night
Prev Index    Favorite Next

Chapter 54 54. It's up to you!

Chapter 54 54. It’s decided that it’s you!

Author: Pure Mi Wan

Chapter 54 54. It’s decided that it’s you!

December 26, 1990.

Tokyo.

pokeni

The end of the year is approaching.

Everyone was unwilling to work and chatted at the work station.

Apart from mentality, there is really nothing wrong with it now.

The main reason is that the company's future direction has not been determined yet, and no one knows what President Qing plans to make the next game.

"Na, what did the president think? The Onmyoji series has such a good result, won't you stop doing it again, right?"

"Who knows? You guys don't know the president. He is going to go ashore with all his heart."

"It's not that easy to get ashore. If you don't make money, you always want to go to other categories. I think the president sometimes really can't figure it out."

"But it's not necessarily true. Didn't Onmyoji 2 change from the original orthodox RPG to galgame?"

"I hope I won't repeat the same mistakes, but don't wait until the project is about to be developed before making changes. That's really unbearable."

"It's redundant to worry about these things now. The Chinese New Year is about to be celebrated. It's better to think about what to do during the Chinese New Year."

"Haha, right? The future of the company is left to the president to decide. All we can do is to do is to do our best in the direction he decides, that's all."

"That's right."

"By the way, should I go to the Fox Shrine to worship during the New Year?"

"I'm going to go, the fox parade is so fun."

"Where are you grabbing the lucky bag?"

"I want to go! I hope I can grab a big lucky bag this year!"

"Ah~ I've already been looking forward to it."

...

At the same time, in the president's office, Qing Zhiyuan is also worried about the new game.

The "Onmyoji" series has achieved very good results now and has also brought considerable revenue to the company.

According to financial statistics, the available funds on the company's books are now about 300 million yuan.

Pokeni can make so much, which also means that DUNs and sellers, as investors, are also making a lot of money.

300 million yuan is enough to develop a game masterpiece with one's own taste.

Qing Zhiyuan made a plagiarism on the computer, ah, ah, production list.

Due to the current hardware level, there are not many options available.

Home computers are not fully popular yet, mainly because the price of PCs has not dropped.

In 1990, a 486-level computer sold for nearly 700,000 yen.

It is also a terrible luxury item worth nearly 30,000 yuan in mainland China.

Those who can afford computers are rich people.

If the computer market is not mature enough, some game types can be directly passed.

For example, the shooting type.

Don't be too painful to play shooting games with your controller.

The mouse and keyboard experience will be much better.

This game is obviously more suitable for development on the computer, and Qing Zhiyuan will not touch it at present.

Otherwise, the company has just joined a platinum-level producer like Shinji Mikami, and developing "Resident Evil" on PC can better reflect his talent.

...

After removing the computer, there are only a few platform options left:

The first is to continue to develop on FC.

After all, FC and nes are still the largest home appliances with user scale worldwide.

In addition, you can choose Sega's MD and Nintendo's SFC.

The most advanced home gaming console now is undoubtedly the SFC developed by Nintendo. If FC is a carriage, SFC is equivalent to a supercar.

Since SFC was released late, SFC has better image expression than other 16-bit consoles, Sega MD.

Most of the special effects and sound effects such as Mode 7, mosaics, HDMA, and the overall performance surpassed any 486-level PC at that time, and was on par with the Pentium-level (586) PC.

Interestingly, the SFC main CPU 65c816 has an analog mode, which can perfectly simulate the 6502 chip.

It is obvious that Nintendo once had plans to make SFC compatible software, but it gave up because of cost issues.

But even such a game console is difficult to support action game masterpieces like Sekiro, or the popular open world games in the future...

According to Qing Zhiyuan's own estimate, if they make good use of Qianchuan Hiroichi's hardware design capabilities, they may be able to achieve a game effect that is about 5 years ahead of the current SFC.

The main reason here is the game performance. If the image support is supported, since SFC can exceed 586, which is the most advanced computer level at the moment, there is no problem to support the "Fate" level.

...

If you have enough confidence, you can develop it on MD to snipe Nintendo.

Help Sega establish the hegemony of the game console.

These two companies are currently in full swing.

To be precise, it is now a three-legged situation where Nintendo, Sega and PCE are in a three-legged state.

Players have different evaluations of the three game providers, and it can be seen that the optimistic attitude at this time is Sega's MD and NEC's PCE.

When Qing Zhiyuan learned about these actual situations, he was also secretly surprised-

When did MD and PCE crush Nintendo?

That's actually it.

Sega MD and PCE were released in 1988 and 1987 respectively. During this period, 16-bit home machines could really beat 8-bit machines.

Nintendo later reversed the passive situation after launching SFC.

Taking into account his own interests, Qing Zhiyuan finally decided to put the new work into SFC to develop.

After all, Nintendo is at its peak. Even without pokeni, I feel that they will establish the hegemony of gaming consoles in the future. The battle between MD and SFC is only a temporary moment, and there will be a dispute between PS and SS in the future.

Take one step at a time, and the wisest choice is to take the biggest boat at this time.

...

The Sfc image quality can fully present the exquisite and attractive pictures.

With Qing Zhiyuan's own painting ability, the games developed can definitely crush all the products of the same era in terms of picture quality.

In order to get rid of the influence of the previous Onmyoji, Qing Zhiyuan decided to set up a new subsidiary after the New Year, specifically used to develop the landing game.

People can't fall twice in the same pit!

...

The rest is to choose the game carefully.

After thinking for a long time, Qing Zhiyuan still typed it on the screen—

[Diablo] a few words.

...

There are many milestone masterpieces in the history of game development.

Diablo is undoubtedly one of them.

Especially Diablo 2, its game mode, rich combat system and good numerical system are regarded as a classic by many game planners.

It is one of the compulsory courses that game planning, especially numerical and combat planning, must study and learn in their lives.

Although [Diablo] was originally made on PC, now considering that it is developed on the SFC platform and uses controller operations, as long as it is designed well, it will not affect the players' gaming experience at all.

Um!

It's decided that it's you!
Chapter completed!
Prev Index    Favorite Next