Chapter 1331 The game can be stored in the development of the world tea industry
This is somewhat contrary to the original intention of Jingtian’s planning!
Jingtian didn't want to see the dungeons become a battlefield for playing game coins.
"Hehe, my husband is really smart, but it is not used in battle, but before the war. Some potions will produce special effects in the dungeon, especially in restraining the boss. Do you think this is interesting?"
"Don't you think this is causing trouble to the league players?"
"Hehe, how could it be a mess? It clearly reduces the difficulty of the dungeon and provides convenience to the alliance players? Besides, if the demons enter in the dungeon and have the special bonus effect of the potion, the survival rate will not be higher?"
"Haha, the last sentence is the key point, right? Pharmaceuticals are just to improve the survival rate of alliance players. I am afraid that the probability of demons entering dungeons will increase significantly in the future. It will be difficult for alliance players to brush dungeons with peace of mind. Why isn't it a big problem for everyone?"
It's a bit funny to think that league players will have to prepare some potions in the future. This undoubtedly increases the cost of copying, spending money to buy the level of the level and spending money to save their lives. How can it not make people feel depressed?
"Hehe, don't worry, the probability of the demons invading the dungeon is still relatively low. However, the demons are very accustomed to the fact that the alliance players exposed equipment drawings from the dungeon, and the difficulty of the dungeon is indeed a bit beyond expectations. It is indeed necessary to release potions to maintain the balance of the camp. We can't always let demon players have trivial matters such as the Hedong Lion Roar every day."
"Uh... it's not just to maintain the balance of the camp, it's clearly to maintain the psychological balance of the demon players. If they feel that the camp is unbalanced, they can transfer to the alliance! The alliance upgrade is not just to kill people, and it's natural to obtain some equipment. If you don't talk about this, why are you going around with me and unwilling to talk about the issue of making tea?"
"Hehe, because there is nothing to say, pharmaceuticals restore blood energy, making tea and drinking tea will naturally restore magic value. The other is exactly the same. Players can combine tea and flowers they grow into tea. The tea in the system itself will also correspond to some effects, and reflect its use value in the corresponding tasks according to the effects. If players are interested, they can directly purchase the corresponding tea through the game."
I see!
Games can be saved into the development of the world's tea industry!
Jing Tian sighed in his heart, it turns out that making tea is such a simple existence!
Indeed, China not only has traditional Chinese medicine, but also has multifunctional tea!
It is very simple. Dandelions can be used as medicine or as tea. Traditional Chinese medicine is relatively complicated and requires different weights of medicinal materials to be used to make medicine.
However, tea is relatively simple. If you brew dandelion and add rock sugar, it is easier to popularize, and even in terms of health care, it is easier to popularize.
Kicking the sky and going to the well is indeed a skillful thing. Even though traditional Chinese medicine may not be popularized in some countries due to legal issues, tea can break through the shackles and can be quickly popularized. In this way, this setting will not lead to miscarriage due to the laws of some countries.
It's really comprehensive!
Originally, Jingtian was still thinking about whether tea would be used to increase physical strength and whether the system would create a physical strength system...
It seems that I am bound by traditional online games. When I think of potion, I think of red medicine and blue medicine, but I didn’t expect that kicking Tiannongjing would be so easy to jump out of the reins of traditional thinking, so that the potion corresponds to qi and blood, and tea corresponds to magic.
But when I think about it so simply, I really ignored our China treasure: tea.
Tea itself is somewhat similar to traditional Chinese medicine. When I planned it myself, I ignored this...
Jing Tian inexplicably admired the arrival of the sky when he was watching the sky. He always felt that this person, based on his own game planning, allowed the sky dungeon to influence the world step by step, and the scope of the influence became larger and larger.
"I have almost understood the pharmaceutical and tea making, so what is the effect of raising pets?"
There are not no pets in the game. Empty pets are almost a must-have for veteran players. I believe that keeping pets will not replace them.
"Hehe, there are certainly many functions of raising pets. For example, increasing the character's personal charm and increasing the character's luck value, or in other words, summoning it can help players pick up items, but there is no dialogue and interaction function for empty pets."
No dialogue and interaction function for Air Pet?
This is to stabilize the role and status of the empty pet in the game.
Besides, as a pet that reflects reality, it must be very strange if he speaks out loud, right?
The key is to increase the character's personality charm, which is definitely a good thing to increase the NPC's favorability for himself!
In fact, this is a principle. Some NPCs have the attributes of liking pets. As long as you take your pet to pick up girls, it will increase the favorability of both parties faster. However, some NPCs do not like pets, then taking pets with them may cause NPCs to hate players.
Don’t think that Kitten Nongjing is so kind-hearted, he will definitely dig a hole for the players!
More importantly, if you increase the character's lucky value, isn't this a terrifying existence?
Lucky value is too confusing, and it has extremely volatility. Everything that can steadily increase the lucky value is what everyone desires!
You know, the lucky value not only increases the chance of losing treasure, but it will affect the critical hit rate!
"Uh... this is not related to the raising of cloud pets, right?"
"Hehe, my husband is so terrible. There is indeed a relationship between this. The prerequisite for the summoning and companionship of pets is to keep corresponding pets in the sky garden and the cloud pet base. Of course, it is also possible to share pets, but the number of people sharing a pet is limited."
Isn't this a robbery?
Isn’t this violent promotion of cloud pets?
Do you want to be so naughty?
Will players be forced to buy cosmetics in the future?
But thinking about it, it seems that increasing the character's charm value and luck value are actually very low-key settings. What is increased is only the player's soft power, not hard power. Even if you don't keep pets, the player's character's strength will not be reduced.
Even if the lucky value is increased, the increase in the lucky value is not enough to shake the lucky value system. If you encounter a bad day and can use a pet to follow the trouble, the lucky system can be considered to be aborted.
So, if you are not unintentional or unintentional, it mainly depends on the player himself. Where is he cheating, whether he is jumping or not depends entirely on his mood...
Chapter completed!