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Chapter 57 Friends Forever?

Is it meaningful to trace the roots?

Of course there is.

Complete innovation is unreliable and the success rate is too low. Micro-innovation on existing types of success will have a higher success rate, and even if it is not very successful, there will be a guarantee.

This is also the reason why follow-up games, follow-up movies, and follow-up exist.

After "The Story of the Sky" became popular, the work of "After the Wind" that followed the trend and broke off the engagement is a good example.

Because when you see a favorite work, you will crazily look for similar works. In this way, the following works meet the needs and get a guarantee. If there are some good innovations, you may even be able to succeed.

Another example of the Internet is "Annoying Legend of Immortal Cultivation" and "Immortality".

"How are these three games sold in the United States?" asked Genyo Takeda, who pays more attention to sales data. Although he is best at hardware, it does not mean that he does not understand software. Today's electronic games are just beginning to develop, and the differences between different types of jobs have not reached the level of birth (harmonious) isolation. At least, it can be like horses and donkeys can give birth to mules, and lions and tigers can give birth to lions and tigers.

"There is no specific sales data, but it should be good." The investigator replied immediately. The sales data are confidential. Of course, he could not get specific sales data in such a short time, but judging from the feedback from the informant there, sales can be said to be very good.

"Well... can you get these games?" asked Miyamoto Shigeru.

"It's already done. I'm expected to arrive in Kyoto tomorrow morning for the plane tonight."

"But... how did Takahashi come into contact with this game type?" someone asked in confusion.

Those who have known Takahashi's career directly answered, "Takahashi once went to the United States with Hudson's president Yuji Kudo and talked about the agency rights of "The Gold Digger".

"Oh! I remembered it! In other words, was he accused of such role-playing games at that time?" the man asked again.

"It's very likely. This is Takahashi's career, let's take a look." Yokoi Kohei distributed the printed Takahashi's career experience.

"A year ago, he was discovered by Hudson from the arcade competition downstairs. At first, he planned to train him to become a game star. Everyone saw that this was a success. Then, after he intervened in the Gold Digger incident, which was perfectly solved the problem, he made "Bomb Man" with Shinka Nakamoto. Now Takahashi's easter eggs are also available in "Bomb Man".

Later, he took the lead in hosting a national caravan competition. Finally, he and the Maori credibility he discovered were recorded as a TV program. They were broadcast on the TV station to achieve great success. It is worth noting that the sponsor of the caravan tour was Toyota Motor.

Not long after that, he left Hudson and founded Wanhu.

The first product of Wanhu is not an arcade game, but a magazine called "Player Heart". In just two months, this magazine has entered the regular magazine system from a miscellaneous magazine sold on the street. It also proves that Takahashi himself has good writing skills. By the way, I would like to add that when Takahashi was in Hudson before, he was also responsible for the columns that the Primary School Pavilion cooperated with Hudson.

The first physical product launched by Wanhu is the claw machine. I think everyone has seen it. I think I have a say in this area. The claw machine has no technical content, but this creativity is very good."

As a man who made a "super weird hand", he was able to sell two million sets on Christmas and made "game watches" and sold 20 million sets in the entire series. This is very convincing. What he is good at is to think new from "withering technology". He is to use creative packaging of old-fashioned technology.

He can agree with Takahashi's claw machine, and in fact, claw machine is really very popular in reality, so naturally no one will have any objections.

"After that, it will be Wanhu's first arcade game, "Magic Tower"..." Yokoi Junhei said here, Miyamoto Shigeru, who was next to him, interrupted him, "I'll get a mouth here. I initially thought that the game "Endless Fantasy" was an extension of "Magic Tower". The prototype of "Magic Tower" I think comes from chess."

"Then there are casual games like "Bubble Dragon" and "If you are the brave, you will be the next hundred levels". In the future, it will be the topic we are discussing now, "Endless Fantasy".

We can find that the games produced by Takahashi follow a process from niche to popular.

Just as Miyamoto said just now, "The Tower of Magic" has this strong style of chess and card games, so the audience is not big.

However, the cute casual game of "Bubble Dragon" is very popular among girls. Everyone knows how much money can be spent in Japanese girls nowadays. When they go shopping, they sometimes spend money on the cute "Bubble Dragon" at one time.

Therefore, the game "Bubble Dragon" is often placed at the door of the arcade hall.

I think Takahashi is developing the game "The Braves Are Next to the One Hundred Floors" with couples as the target audience. This casual game that can be confronted within collaboration is also a large number and is also the gatekeeper of the arcade hall now.

As for "The Endless Sea", you can find that this game is very different from the games on the arcade.

Because of the characteristics of arcades, arcade games must emphasize the payment rate per unit time. Therefore, the pace is very fast and the difficulty is difficult. The same is true for the three arcade games Takahashi himself.

However, the Red and White Machine is different. It is a home game console, and you can play it as long as you want. There is no pressure to charge based on time. Therefore, the games on the Red and White Machine should be different from those on the arcade.

However, everyone has noticed that the games on red and white machines are now limited in the differences between games on arcades. We have been studying them for so long, but we have not developed a game type that is more suitable for red and white machines. Unexpectedly, Takahashi found them.

I think we should focus on Takahashi, including his ten thousand households.

From his experience, I can see that he is prepared for every step. After thinking about it for so long, we never thought of a game type suitable for home gaming consoles.

I said that Takahashi only started to think about playing games on the Red and White Machine after paying the premium. Do you believe it?"

The meeting room was in silence.

When Junpei Yokoi said this, everyone couldn't help but feel a little cold sweat in their hearts.

The letter means that Takahashi has an extraordinary intuition about games.

If you don’t believe it, it means that Takahashi is thinking step by step and has been thinking for a long time.

No matter which one, Takahashi is a terrible person.

Fortunately, he is a friendly army... A hint of gratitude flashed through everyone's hearts.

But, do this world really have eternal friends?
Chapter completed!
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