Chapter 60 Peripheral Road List
As mentioned before, each region has different national conditions and different player groups.
Therefore, Nintendo's games released in North America will change the covers. Some production companies' names will even change.
There is such a game god in Nintendo's Seattle warehouse. It is more accurate to say that he is a game expert. Basically, his own taste means that players in North America can play Nintendo games.
This game god man is a warehouse administrator. By chance, the head of Nintendo North America, learned about his talent in playing video games.
And because of his tricky taste, he can really grasp the preferences of Americans. Therefore, although he is nominally a warehouse administrator, he actually becomes a game reviewer similar to the Mario Club of Nintendo.
When Super Mario Bros. II was sent to him, he quickly fired the game from the list that can be transplanted to North America.
Because, he thought this game was too difficult.
The game "Super Mario Bros. 2" is based on "Super Mario Bros. 1", and has not changed much from the picture to the gameplay, and has added systems such as strong winds, rain and snow.
The strong wind blew "randomly". When the wind was going well, Mario could jump and fly far away, but when the wind was going well, Mario couldn't make a step forward.
Sometimes if the wind direction changes in the air, Mario's trajectory in the air will undergo obvious changes.
Sometimes, this feature is even necessary to pass the corresponding level.
I don’t know if it was deliberately trained by game manufacturers such as Nintendo, or if Japanese players are born with a “self-abuse” nature.
In this era, due to the capacity of game cassettes, most electronic games are difficult. Because only games are difficult, and constantly dying can increase the player's game time.
However, the manufacturer's thief's consideration finally made many Japanese players become a strange problem of being uncomfortable if they don't play difficult games.
Even the achievements made by games like "Cat Leo" that deliberately oppose players in the future have become very against the trend in the era when Japanese games have begun to decline.
Although to be precise, American players spend more time playing electronic games than Japanese players.
However, for their love for these difficult video games, they have not yet been abused from "Stockholm Syndrome". They feel that the kind of game that cannot be passed for dozens of hours is not a good game.
Therefore, the very difficult "Super Mario Bros. II" has been seriously different from the warehouse gods. He said that in North America, if Nintendo wants to release this game, it will ruin the Mario series.
After careful consideration, people from Nintendo also felt that a special version should be made for North America.
You should know that in the 1980s, Japan not only learned to say no, but also looked down on the "barbaric Americans" from the bottom of its heart.
They believe that the reason why Japan was able to develop so quickly after the war was that it had superiority in races.
Although they are extremely popular in China, Japanese girls are very easy to get started for many white men. However, on the other hand, Japanese people also despise the IQ of these white people who have dominated the development trend of the earth for hundreds of years.
It is not even an exaggeration to say that they are gorillas that can speak human language.
Since the gorilla said that he could not play a "high-end" game like "Super Mario Bros. II", let's make a special version.
However, if you plan a game from scratch, the cycle will be too long.
Therefore, Nintendo's headquarters dug out a game "Dreamworks" launched almost two years ago, and replaced the game with Uncle Mario who was red in clothes and blue in pants, the green and environmentally friendly and tall brother Luigi, and Princess Bichi, then handed the prototype of the game to the warehouse gods in North America for trial play.
The Warehouse God gave a relatively high evaluation of this game.
However, after knowing this reply, Nintendo headquarters in Kyoto, silently thought in his heart that the white-skinned monkey is indeed a white-skinned monkey.
You should know that the game "Dreamworks" is just a game that Nintendo cooperates with Tokyo TV to expand children to the brand.
In other words, the North American special edition of "Super Mario Bros. II" is just a toddler game.
Because of Nintendo's action and the opinions of the warehouse gods themselves, from here on, the history of the Mario series games accepted by North American players has been deviated from those of Japanese local players.
Japanese players gained a "Super Mario Bros. Plus Supreme Difficulty Enhanced Edition", while North American players gained a "Super Mario Bros. Skin-replacement and Childish Radish Picking Edition".
Compared with the difficulty of the former, the latter's "Super Mario Bros. II" is not very similar to a part of the "Super Mario Bros." from all angles.
Because, in the last game, Uncle Mario, an Italian-born, was also happy when he stepped on the mushroom man named "Chestnut Boy" who was actually a mushroom. But in the second game in the series, how did it turn into a carrot pull?
Of course, although the young North American players at that time had questions about this, they also helped Nintendo think of a more perfect reason.
Because it is the second game series, it must be about innovation and change.
Why is the first part of the series like? The second part of the game must look exactly the same.
However, since "Super Mario Bros. III" was officially launched in North America, those young players who made reasons for Nintendo have learned the pain in advance.
Because of the game "Super Mario Bros. III", a big-bellied uncle returns to the story of a crazy battle with the mushroom world.
Picking mushrooms and eating mushrooms, we returned to the familiar rhythm.
These little players really don’t know how to describe Nintendo.
However, whether it is "Super Mario Bros. One", the North American special edition of "Super Mario Bros. Two", or "Super Mario Bros. Three", which returns to the world.
With Nintendo's advertising investment at all costs, the Mario series has become a very well-known game series even in the United States on the other side of the ocean.
Chapter completed!