Chapter 40 The most annoying player
This post caused a thousand sensations.
Amidst the praise, such a post made many people feel unbearable
Although they did not unconditionally like the game "The Sims", such a conspiracy-themed post really touched a part of their heartstrings.
Another small number of people followed the post owner's ideas and finally got sweaty.
The positive and negative sides began to confront each other, and with this post and the discussion began to begin with "The Sims".
"John! John! "The Sims" became popular! "The Sims" became popular!" Richie, who was in front of the computer, accidentally entered a forum and saw the posts on the home page, which were almost all related to "The Sims", and he jumped up from the chair excitedly.
"But... why don't I see that there are not many people who bought "The Sims"?" Ritchie, who fell from the sky, began to wonder again.
You should know that as one of the birthplaces of electronic technology, the students here have much higher acceptance of new things than other schools and people of other age levels.
What puzzled him was why the game "The Sims" was discussed so fiercely online, but the county and city mayors were calm, and no one said that this game was the same.
Of course he didn't know the gap between the Internet and reality, and of course he didn't know that the physical game of "The Sims" has been sold out and cannot be bought even if he wanted to.
Of course he didn't know that the Sims' game is much more popular among girls than among boys.
For girls, the game "The Sims" can be said to be an advanced technology version of house play.
I don’t know how many boys were forced to play house when they were young by girls.
In the game "The Sims", you don't have to sleep and force yourself to play with you, and the whole world plays house with you. This feeling is really great.
Because of interpersonal circles and other reasons, Ritchie didn't hear many people discussing the game "The Sims" in reality.
Seeing that Takahashi ignored him and was already used to it, Ricci continued to sit down and continue browsing the forum.
About six minutes later, he shouted angrily.
"John! Someone here says "The Sims" will ruin the entire electronic game industry! Look at what he said! Nonsense! He doesn't understand video games at all! He doesn't understand either! He doesn't understand "The Sims" at all! He doesn't understand at all!"
Takahashi raised his head this time, "The Sims ruined the electronic gaming industry? This statement is interesting."
"let me see."
Takahashi walked to the computer and said, "He wanted to see what this person said, and he would come up with such an interesting statement."
Of course, he didn't think that this person posted a post, just thinking about what was wrong with the game "The Sims" and what problems were encountered.
On the contrary, praise and criticism are the buyers.
He felt that if he said something about it, he would have studied the game "The Sims".
Ricci made the seat open, Takahashi did it.
It took him a few minutes to read the post written by this person.
This post is targeted and meaningful in Takahashi's opinion, and even in his opinion it is an accurate prophecy.
The future development of electronic games is largely true as this person said.
even……
European and American game manufacturers have proposed the so-called 3A standard in order to allow themselves to eat more of the electronic game market.
There are many statements about 3A standards, which can be said to be the top scale, the most advanced cost, the most advanced picture, etc.
If you want to play 3A games, there is a prerequisite for being rich.
At that time, the Asian game manufacturers in South Korea, Taiwan, and even Japan were short of money.
Japan is not bad because it was the boss before, and although it was indeed a small amount of money, it was squeezed out a lot of market share.
However, they survived.
However, the original game works from South Korea and Taiwan seem to be in ruins in front of 3A games.
A cute new player, before playing a game, said that the first thing he saw was the picture of a game, just like meeting someone, the first thing he saw was the appearance of the person.
European and American game manufacturers can spend huge amounts of money to make the game look amazing.
Even if the player buys it back and finds that this is just a big and brainless game, and a game with no meaning, what can it do?
If you release another new game, it is not good-looking and good-looking, you will buy it.
In comparison, due to economic problems, Japan's game production costs have shrunk sharply, and it is really not as good as European and American games in the picture.
In this way, even if Japanese games are fun, without a good face, new players will not buy these Japanese games that look cheap.
If this continues, the game effects that can be achieved at a limited cost are limited.
Even those in Japan who care particularly about gameplay will face a choice.
Should we give up on the investment in connotation and put all the money on the improvement screen, or continue to stick to the original path until the company can't stick to it?
Most Japanese game manufacturers have chosen to take the path ahead.
Although these manufacturers who lost their souls survived, they did not live well.
Players who are new to the game begin to think that the video game is just a bit better. In fact, they all look the same when they play, and they are quite boring.
When the number of players like this begins to increase, people gradually come into contact with the fun games they used to be.
The existing game market order began to collapse, and the entire industry entered a new cycle.
"Is he wrong? How could The Sims ruin the video game! John! Do you think so?" Ritchie asked Takahashi nervously.
Takahashi felt a little funny when he saw Ricci's appearance. He smiled and said, "I actually agree with most of what he said.
However, it cannot be said that The Sims ruined the video game.
Instead, the electronic games themselves will develop in this way, and the so-called trend will not change because of one or two games.
It’s not that the game market would not change without The Sims.
Ricky, players like you should be considered veteran players.
Do you know what kind of players do you hate most about the manufacturers and publishers of electronic games?
It’s you group of veteran players.”
Very irritable!
Chapter completed!