Chapter 34 The Martyrs
The market needs to be cultivated, and it is impossible to expect to promote conditioners among monks, but the conditioner can be packaged into breast hair care solution and sold.
Japan's electronic game market is the second largest game market in the world, but the game media is the most ranked in the world.
The largest companies are Wanhu's "Heart of Players" and Nintendo's "Power Power", and there are more game magazines in more subdivided fields, and there are many more variety.
When players can’t play games, it’s very enjoyable to buy a magazine to read.
Some players even find that they sometimes don’t enjoy reading magazines when playing games themselves.
To some extent, making the game look fun has become something that the editors and writers of those magazines are pursuing.
After all, only if the description is good and the description is good can the financial owner be willing to recharge and readers are willing to read it.
If the water is warm and devoured, it is like boiled water to describe a game, then what is the need for game magazines to exist?
As "Shenmu" is about to be released, various game magazines have also received recharge funds from investors, so the game depicting "Shenmu" appears from various aspects.
"The game "Shenmu" is the most commendable game in the past decade.
Why is this game worthy of praise?
Is it because the gameplay is very interesting?
No!
It's because it's real!
Although our electronic games have entered the era of three-dimensionalization, those manufacturers that have gradually declined have been eliminated.
But those companies that started making three-dimensional games never thought about the reality!
In a scene, it seems that there is always only day and night, and those computer characters seem to exist in the meaning of serving the players, not like a real person who has no life of their own.
But, Shenmue did it!
"Shenmu" has the most realistic day and night systems and weather systems ever.
Every thirty minutes, you will experience a day and every thirty minutes, you will experience a night.
Between day and night, there will be sunny, cloudy, rainy days, and even extreme weather.
People living on this continent will live different lives as the weather changes day and night.
Even if you go to a place after a while, you will find that the original villagers and villagers will have a baby and become a family of three.
"Shenmu" is so real!"
"I am very fortunate to be invited to Sega's headquarters this weekend and met Mr. Yu Suzuki at Sega's headquarters.
Mr. Yu Suzuki personally introduced the game "Shenmu" to the editor.
Everyone is also curious about what the game "Shenmu" looks like?
Don’t worry, let’s follow the editor to see what “Shenmu” looks like!
…”
The publicity of "Shenmu" is very rare.
How many see you?
Its development cost reached tens of millions of dollars, and its publicity budget would not be lower than this number.
Of course, no matter how much printing paper media recharges, it won’t take so much budget.
Sega spent so much money, so they naturally had to spend it on the blade. They found Wanhu and asked Wanhu to help them make several special effects short films.
If you have money to make money, you will naturally not refuse.
In addition, Sega is far less harsh than Nintendo's attitude towards third parties. Whether it is the relationship between Manhu and Sega, or the relationship between Takahashi and Sega, they are all pretty good.
Therefore, Takahashi personally learned what kind of game "Shenmu" is, and participated in the production of the special effects short film "Shenmu".
Although Yu Suzuki doesn't like Takahashi very much, he doesn't like having Takahashi as an opponent, not like having Takahashi as an assistant.
Two opponents who have fought in the music game field shook hands and made peace on Shenmue.
Yu Suzuki introduced his game design concept to Takahashi and his pursuit of making "Shenmu".
Takahashi suggested not only to shoot special effects short films for "Shenmu", but also to shoot a documentary for the game "Shenmu".
Yu Suzuki was so grateful for Takahashi's thoughtful behavior.
You know, it is no longer a challenge for them to make a game producer of Suzuki Yuki and then make a big-name game.
After entering the peak of their careers, or even gaining dominance in a certain sub-field, they often think about breaking through themselves, allowing others to understand themselves and accept their own ideas.
This is why so many filmmakers originally acted in comedy movies, but after their peak, they began to make art films.
They don't want to be a comedian for the rest of their lives. They want to prove to more people that I am not only a comedian, but an artist.
And Suzuki also wants to prove to the world that electronic games are not just games, but art!
The method he proved was to create a game like "Shenmu", which is unprecedented in investment and promotion.
Yu Suzuki himself also felt that he would leave a page of great success in the development history of electronic games because of this game.
In fact, the electronic game industry is now like the film industry, starting to achieve lifelong achievements, lifelong honors and other awards.
As the country with the world's number one game output and second largest market, Japan has a lot of say in electronic games.
Even if something is done by Japanese gamers in small circles, it is very likely that it will become an international standard.
You know, this is a rare thing for Japan itself. Even the United States cannot be arranged according to their ideas.
Takahashi naturally respects Yu Suzuki, but his respect for Yu Suzuki is not the kind of respect for excellent game makers, but the respect for martyrs.
The reason why Yu Suzuki was able to gain the trust of Sega's senior executives and convinced them to invest so much money in the project "Shenmu" was because the senior executives trusted him and he had prestige.
Why do the senior management trust him? Where does his prestige come from?
Trust and prestige come from his successes and victory after victory.
This is why he was so anxious when he was fighting Takahashi in music games at that time.
He doesn't care whether the music game is successful or not, what he cares about is the halo on him.
Without the halo, he would not be able to make Shenmu at all.
And now, his ultimate dream has been achieved.
Although this game has not been released yet, Takahashi is very sure that this game will fail.
Therefore, he wanted to use the camera to record the idea of the martyr's sacrifice for him.
For the sake of dreams, there will always be someone who sacrifices, no matter who it is, isn’t it?
Chapter completed!