Chapter 195 Background Story (For the Leader's Memory Pile 5/5)
The first page of the design concept draft is a conceptual picture of a game.
Although there is no demo, there must be a concept map, because the concept map gives people the most intuitive feeling. Without a concept map, it is likely that it is a conversation between a chicken and a duck. After talking for a long time, the other party cannot understand what he is talking about.
"This is the game concept picture of "Ink and Wash Clouds". As you can see, this is a horizontal 2D game. The style of painting is the traditional Chinese ink and wash style. The gameplay is a small number of action elements + other interactions. As for the specific interaction methods, I will introduce it later."
The judges all looked at the concept picture carefully, with a look of surprise on their faces.
Beautiful! So beautiful!
There was Du Mingxian, a professor from the Department of Fine Arts, and a senior art director, who had very high attainments in art.
Moreover, others, like senior game producers, must have a rough judgment on art and cannot speak too many professional terms, but simple beauty and ugliness can still be distinguished from good or bad.
Even Jin Xi knows the style of ink and painting and landscape painting. After all, there is a saying that "there is no distinction between calligraphy and painting."
This concept picture is a traditional 2D layout, which is the feeling of a paper man. The painting style is the traditional Chinese ink style, but it is very fine. It is considered a compromise. While it looks ancient, it is also more suitable for the tastes of ordinary players and the current game standards.
The picture is bounded by the center and is clearly divided into two parts.
The left half of the concept picture is full of pines and cypresses, the water surface is rippling with blue waves, clouds and mist lingering among the mountains, as if it is like a fairyland.
Outside the bamboo forest, a young man with a scholar-like appearance was holding a scroll in his left hand and a brush in his right hand, looking into the distance.
The right half of the concept map is on the top of the mountain towering into the clouds, and it looks a bit like a dark cloud, but it is obviously not a dark cloud, because the black air is vaguely visible in shape, like the phantom of a huge ferocious beast.
Du Mingxian approached Jin Xi slightly and whispered: "Look, just this painting should mean that there is a very powerful art in their group!"
Jin Xi nodded: "You can ask later. If this art came, you can let him go on stage to talk."
Because Zhong Ming was responsible for explaining the concept draft, most of the judges subconsciously regarded him as a designer rather than as a master of art.
Zhong Ming continues to introduce the story background of this game.
"In ancient times, there was a kind of evil beast in China called Nightmare."
"The reason for the birth of the nightmare beast is unknown. There are rumors that the nightmare beast can weave dreams and feed on negative emotions such as human fear, hatred, despair, hatred, hatred, and hatred, and will grow stronger and stronger."
"The Nightmare Beast makes everyone in Yangmeng City dream, trapping them in their own dreams, and constantly breeding fear, hatred and despair, so as to feed themselves and grow stronger."
"Once the nightmare beast grows and grows, the entire Yangmeng City and even the entire human world will become the food for the nightmare beast!"
"Fortunately, a scholar realized that he was trapped in a dream, holding a scroll with his left hand and waving his pen ink with his right hand, trying to break the nightmare and defeat the nightmare beast."
"The nightmare beast is fierce and can continue to breed evil spirits in nightmare, stop the scholar's footsteps, and even try to get rid of it quickly!"
"Scholars use their brush and ink to fight against the enemy, and use the power of mountains and rivers in their paintings, and use poetry and calligraphy as their swords, which is invincible!"
Zhong Ming spoke on stage, and the judges below all listened carefully.
This worldview is very simple. From beginning to end, there are only two characters, one is the scholar played by the player, and the other is the final boss in the game, that is, the nightmare beast.
Of course, during the game, the nightmare beast will constantly send various evil demons to stop the scholars, and those evil demons are some monsters that block the way.
The senior producer Wu Zhicheng nodded in praise: "The creativity is good, but you have to focus on the operation and combat system of this game. From the picture, as an independent game, it is definitely the top-notch. Even this traditional Chinese ink style game is rare in the game market, and it can be said to be innovative. However, the game must be able to hold on, otherwise the game will collapse."
Another judge nodded and said, "Yes, hurry up and talk about the operation and combat system. Is this a bracelet game or a computer game?"
Zhong Ming said: "Bracelets and computers can be played. However, the operation methods are slightly different. The bracelets are operated with a virtual joystick and touch, while the computers are operated with a keyboard and a mouse. Of course, if the computer is a touch screen computer, it can also be operated with a touch. In addition, we allow players to connect external devices such as hand-painted boards and pressure pens to play games."
Wu Zhicheng was stunned: "External hand drawing board, pressing pen? I heard it right, playing games, why do you do external things?"
Zhong Ming smiled slightly: "I will continue to talk about the operation mode of this game first."
"This game can be regarded as a 2D horizontal pass game. The basic operations include, movement, jump, second-stage jump, defense, basic attack, etc. You can see the general layout when operating on the bracelet. The bottom left corner of the screen is a virtual rocker, and the bottom right corner of the screen is a five button: jump, attack, defense, book, and painting."
There is a basic button layout on the concept draft.
Needless to mention the virtual rocker in the lower left corner, most of the function keys are integrated in the lower right corner. The largest button is [Jump]. When pressed in the air, it is a second jump.
The four icons surrounding [Jumping] are sword (basic attack), shield (basic defense), brush (calligraphy skills), and scroll (painting skills).
Of course, attack and defense are just the icons of swords and shields, which are for easy understanding by players. In fact, the attack method in the game is that the scholar waves his brush and throws out his brush and ink to cause a ranged attack on the enemy, while the defense method is to block the scroll in front of him like a shield.
This layout is the default operating mode on the bracelet.
The bracelet of this world can expand the virtual screen. When players want to operate, they operate directly on the virtual screen.
Therefore, the operation of the bracelet and Zhong Ming’s mobile phone in his previous life is basically the same, except that the screen of the bracelet is a virtual image, not a physical body like a mobile phone, and you need to adapt to it when playing.
Of course, it is just for Zhong Ming to adapt. People in this world have often played bracelet games and have long been accustomed to this virtual image.
On a computer, all these keys can be replaced by ASWD, spaces, UIJK and other keys.
At this stage, this is actually a relatively common horizontal level-pass game. Movement, jumping, and attack are not much different from traditional horizontal level-pass games.
In fact, the special feature of this game is not only in the style of painting, but more importantly, in terms of the two skills [Calligraphy Skills] and [Painting Skills].
These two skills can be said to have completely changed the gameplay.
Zhong Ming continued to explain.
"The biggest difference between this game and other horizontal level-passing games is the two skills of 'painting' and 'calligraphy'."
"It has been told in the background story that this scholar was fighting the nightmare beast in his dream, so the brush and scroll he carried were given special abilities, which was to rewrite the dream to a certain extent!"
"First of all, painting. Painting skills allow players to create things in the scene, or to erase some elements permanently."
"The specific operation method is as follows:"
Chapter completed!