Chapter 206 No one believes the truth(1/2)
"Fantasy Domain" began to spread rapidly under the spread of enthusiastic players!
First, Tang Ying and several other big anchors tried it out. The program was very effective, and then it started to spread rapidly among the independent game player group!
Moreover, what Wu Minghao himself did not expect was that the plot design of "Fantasy Domain" was actually well received!
The quality of "Domain of Fantasy" itself is excellent, and its characteristics are also very prominent.
This kind of high-difficulty game has very good communication effect!
Especially after several big anchors were tortured to death, many fans were curious and competitive and got into the trap.
In the process of in-depth gameplay, in addition to the hard-core difficulty, unique art style, and perfect world view planning, the storytelling method has also become a very attractive highlight!
For many players who are first exposed to this game, they don’t feel the plot at the beginning, or in other words, there are very few plots.
After entering the game, after a simple initial guide, I love to go wherever I love, basically without any restrictions.
In the first chapter, there are more than a dozen different horizontal scenes, and these scenes are distributed at different entrances, and the difficulty of monsters is different, with very high freedom.
Players feel that they are free and do not have to be bound by the plot at all. Those players who are determined to advance the game progress do not have to be frustrated in the plot framework.
However, as the game experience deepens, these players will find that the plot is actually everywhere!
A pool of blood was found on the ground, with a plot;
Picking up a book in the cellar, with a plot;
Get a prop with a plot;
I repeatedly talk to a certain villager, and there is also a plot!
These plots are very scattered, maybe in one sentence, maybe twenty or thirty words; half of them may be useless information, half of them may be useful information; or maybe some kind of metaphor, or hint.
However, these plots are basically useful. As long as you dig carefully, they all imply a piece of content in the game.
As long as you explore according to the plot, you will inevitably find hidden elements in the game, which may be a hidden scene, a hidden side mission, or just a dusty truth...
Take the cannibal couple in Chapter 1 for example. Many players may find clues, such as why villagers disappeared bizarrely, why some children were kidnapped, and why there were mysterious blood on the ground outside the village...
If the player ignores all these, then there is a very embarrassing situation, which is that he has taken on a task from a certain villager, but when he finishes the task, he comes back and sees it, the villager is missing! Naturally, he can't hand over the task again.
If the battle in the cellar was triggered before this, the villagers would survive and receive more mission rewards in the future.
This fragmented plot design greatly stimulates players' desire to explore, as if everyone has turned into a big detective, searching for various clues in the game, and enjoying it.
What’s even more unethical is that some stories in the game are not fully told clearly at all!
For example, in Chapter 4, there is a very powerful boss, a monster wearing a black cloak, who will attack all passers-by in different ways, whether it is a player, a monster or a NPC. As long as he appears in the scene wearing heavy armor, he will be attacked indiscriminately.
Players can choose to avoid him and just change their clothes; they can also choose to kill him in the early stage and get the rewards.
In battle, he will make crazy, harsh laughter, and sometimes burst into tears. Between the transition from crying to laughter, his attack method will change.
After defeating him, you will obtain a token, and in Chapter 6, after defeating the wronged soul of a beautiful woman, you can obtain another token in the woman's tomb.
These two tokens look the same style and have their names engraved on them. Did this beautiful woman be killed by a gangster or monster in heavy armor, which caused the monster to go crazy and attack all passers-by indiscriminately?
What kind of story has happened between them?
There is no conclusion, only hints. There are many props in the game, and each prop has an vague description, revealing a little unknown secret to the player. As for the truth hidden behind it... the player will do his best to make up for it.
Many players were completely fascinated by the process of thinking, and even became a little crazy. The plot discussion of "Fantasy Domain" was directly overwhelmed by hundreds of floors on the forum. And the most terrifying thing is that when players are constantly exploring a puzzle, they are introduced with new puzzles, and even new side plots...
This plot design allows many players to work tirelessly to pass certain difficult chapters over and over again, explore clues in every corner of the map, and find the secrets hidden by the designer.
This group of people is also nicknamed "Phantomists" to commemorate their research in the game "Domain of Fantasy".
"The Realm of Fantasy" became popular inexplicably!
...
A week later, Glimmer Studio.
Zhong Ming had just met with Brother Dahui to meet several new features of "Ink and Wash Clouds and Smoke".
A month has passed. Although Zhong Ming is busy with the plot of "Fantasy Domain", he naturally has not let go of the development progress of "Ink and Wash" at all.
After this period of development, the big framework of "Ink and Wash Clouds" has been set up long ago, and the progress is pretty good.
Of course, in terms of unique combat systems, art styles, etc., it is definitely not enough to do it alone. It also needs to be adjusted slowly to a level that is excellent enough and satisfactory enough.
Overall, the workload is still quite large.
While busy, Wu Minghao sent a message.
"Zhongming, we plan to hold a player meeting this weekend. Do you have time to come?"
Zhong Ming was stunned and replied: "Player meeting? I have nothing to do on the weekend. Where will the meeting be held?"
Wu Minghao: "I'm in a hotel near our company, I'll send you the address. There's nothing special about it. I just give back to the players, give some small gifts on the spot, and then tell the players about the inside story of creation, share the next stage plan, etc. I feel that players must ask about the plot. If you don't play, I may be a little unstoppable."
Zhong Ming smiled and said, "Okay, then I'll go there."
Wu Minghao quickly sent the hotel address.
It seems that the sales and popularity of "Fantasy Domain" are indeed good, otherwise Wu Minghao would definitely not be in the mood to have a player meeting.
The scale of the player meeting this time is not large, maybe only one or two hundred people, all of whom are loyal fans of "Fantasy Domain" and the core players, most of whom are from Ming'an City. Of course, there must be some people who are flying from other cities.
Although the eggs are delicious, there are always people who want to see the hens that lay the eggs. These fans of "Fantasy Domain" naturally want to see Wu Minghao and the entire "Fantasy Domain" design team.
The nature of the meeting is not much different from that of many novelists and comic authors signing and selling books. Players come from all over the world, on the one hand to see the main creators, and on the other hand to get some souvenirs.
For the studio, this also helps to gather players, and you can also communicate with players on the spot, listen to opinions, and better improve the game.
...
Sunday.
Today, Weiguang Studio is not at work, so Zhong Ming slept late before getting up and made some lunch by himself.
Now that the studio is crowded, various ingredients are often available in the refrigerator at home. When Zhong Ming is in a good mood, he will cook a few dishes, which is healthier than ordering takeaway.
After eating and drinking, I took a taxi in the air to attend the afternoon player meeting.
Arrive at the hotel venue in advance and find Wu Minghao.
Wu Minghao is directing the hotel staff to arrange the meeting site, including seat placement, some banners, posters, surrounding layout, etc.
Zhong Ming looked at it and found that it was quite like that.
Games with a more unique art style like "Fantasy Domain" have the opportunity to sell the game around them.
With the initial sales, Wu Minghao also plans to sell the collector's version of "Fantasy Domain".
The digital version costs 10 yuan, and the collector's version costs 48 yuan. It contains a small figure, a model of the sword used by the protagonist, a small ornament, and an activation code. Enter the activation code in the game to get a random set of collector's character appearance.
Of course, small figures of various characters in the game will be sold separately at night, basically ranging from more than 20 to more than 30.
These figures can be customized by relevant companies, and they are made very quickly, and can basically make a batch in one week. A batch will be given at the exchange meeting today, and some of the collector's version of "Fantasy Domain" gift boxes will be sold on site.
As soon as Zhong Ming arrived, Tian Yuan ran over and gave him a collector's version of "Fantasy Domain", which is a benefit handed by the team's main creators.
I opened the collector's edition gift box, took out the figure inside and played with it. It felt pretty good and could be placed on my desk as a decoration.
"The figures are pretty good, and you can customize them in the future."
When playing around, Wu Minghao walked in front of Zhong Ming. In fact, Zhong Ming had this idea for a long time, but the game produced by Weiguang Studio is not suitable for making moves.
After "Ink and Wash" is made, some figures can be produced to give back to players.
Soon, the "Fantasy Domain" player meeting began.
As a producer, Wu Minghao is of course the main speaker. He talked about his mental journey of quitting his job and starting a business, and also talked about the series of setbacks he encountered in entrepreneurship and making games.
Including where the idea of the game "Fantasy Domain" comes from, how the prototype came about, and how it was improved.
The players in the audience listened carefully, and burst into laughter or applause from time to time.
Wu Minghao spoke in an understatement and brought up many difficulties in a few words, mainly sharing some interesting stories in the entrepreneurial process, which made players laugh.
Of course, the creators present knew that interesting things were just a very small amount of content in entrepreneurship, and most of the hardships were not worthy of being told by outsiders.
There are still some links afterwards, such as the game's main art painting, the players are given away, some small gifts are given on site, and the follow-up development plan of "Fantasy Domain", etc.
The last part is the free questioning session for players.
Zhong Ming also came on stage with other creators and prepared to answer various questions from players.
"Okay, then the Q&A session has officially begun. Players with questions can raise their hands to ask questions."
As soon as Wu Minghao finished speaking, a male player in the front row immediately raised his hand, and the staff handed the microphone.
"May I ask, what is the relationship between the funny and crying monster in the game and the wronged soul of the woman? Who killed that woman?"
Wu Minghao didn't expect that the first player was asking about the plot and looked at Zhong Ming sitting next to him: "This question will be answered by our plot designer. Oh, by the way, many old players may know that there has been some changes in our project..."
Wu Minghao briefly introduced the problem at that time, praised Zhong Ming's wave, and also advertised Zhong Ming's game "Ink and Wash".
The microphone was handed over to Zhong Ming.
Zhong Ming pondered for a moment: "Uh...you guess."
The player who asked the question looked confused.
To be continued...