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Chapter 214 First Prize(1/2)

The way to play the painting to generate props surprised many viewers.

Because the generated big stone is the same shape as the circle drawn by Zhong Ming, it is just a mapped through some special program algorithms, as if after a random circle is spent, professional art will beautify and modify it with this circle as the outline.

However, there are even more surprises.

Zhong Ming once again showed the use of many painting skills.

When the scholar fell off the cliff, he used his painting skills to draw a rectangle under his feet, which automatically turned into a large stone slab. The scholar jumped on the second stage of the large stone slab and easily jumped to the opposite side of the cliff.

By drawing a simple sketch of a villain, you can summon a warrior next to the scholar to fight side by side for a short period of time.

By drawing a simple animal, you can summon a hunting dog next to the scholar to fight side by side.

As the game progresses, scholars will also encounter some special altars, which contain many special symbols. At this time, players can activate new painting skills and use these symbols recorded in the altar (actually simple drawings) to summon some brand new things.

For example, drawing a symbol of thunder can summon thunder in the air and kill some monsters.

In the water battle level, thunder will be particularly useful. The summoned thunder will spread along the water surface, causing large-scale damage to monsters.

In addition, the painting skills can also erase monsters, other things outside the bottom scenes, and create unexpected program effects.

For example, a monster that was as tall as two people held a huge rock and wanted to smash it at the scholar. At this time, Zhong Ming activated his painting skills and directly wiped out the big stone on the monster's head.

After the stagnant time recovered, the monster continued to throw the big stone out, but ended up throwing it away. Looking at the empty two front paws, he looked confused.

The monster's silly expression caused the audience to burst into laughter.

Then, Zhong Ming began to demonstrate his calligraphy skills.

The first little boss I met was written using calligraphy skills to write the words "Iron Horse and Ice River Comes to Dreams". Zhong Ming first wrote on the virtual screen of the bracelet with his index finger, and finally determined that the completion rate was 47%.

I saw drizzle falling from the sky, and the ice river swept by. The cavalry troops in iron armor charged towards the monster opposite, and the monster suffered heavy damage.

Zhong Ming waited for the second time to cool down his calligraphy skills. This time he wrote it with a pressure pen, and the completion rate reached 96%!

In the sky, heavy rain was like rain, as if it was mixed with hail, and the ice even spread into the sea, occupying most of the screen, while the cavalry troops continued, with golden light flashing all over their bodies. The monster was damaged by massive amounts and died on the spot!

This is only the first time I have used calligraphy skills, and there are different calligraphy skills later.

When some monsters guided full-screen attacks, the scholar directly wrote "The spring breeze does not cross the Yumen Pass". A magnificent and magnificent pass appeared in front of him. The monster's large-scale attack was blocked by the hero, and the scholar did not suffer any damage!

...

The game scene of the ink style, sometimes melodious, sometimes nervous background melody, diverse monsters, and imaginative fighting methods, made the audience on the scene feel climaxed and completely lost.

"How did you come up with this painting skill? It's so interesting! It can release skills, summon, and erase weapons from monsters' hands?!"

"This calligraphy skill is also very interesting. Can you fight with the artistic conception expressed in the poem? Several of the ultimate moves are very imaginative!"

"This game is really amazing. Although it is just a horizontal game, it has outstanding art style and good details. The key is that the creativity is great!"

"I feel that there is no suspense, vote! If you don't vote for such a good game, what are you waiting for?"

There were several good independent games before, but the key is who to compare with.

After "Ink and Wash" was released, it immediately attracted enough attention. The audience watched it very seriously and exclaimed twice from time to time. Many of the gameplay were indeed very unexpected!

Several judges nodded frequently, especially Lao Jin, who could not hide the worship in his eyes.

Zhong Ming did not introduce it for too long, and he demonstrated all the exciting aspects of the game and ended.

Next is the review and comments, and the voting process.

Lao Jin couldn't wait to be the first to pick up the microphone.

"Let me say a few words first. "Ink and Wash Clouds and Smoke" is a game I have been paying attention to in the preliminary review, because I personally belong to the Calligraphy Association and love calligraphy very much. The reason why I am optimistic about this game is also because of the calligraphy elements in it! As you can see, "Ink and Smoke" creatively incorporates painting and calligraphy, a traditional Chinese art form, into the game, and does it very interestingly, which is very rare!"

"There is another very important point, that is, there are a large number of calligraphy works in the game "Ink and Wash Clouds and Smoke", which means the parts that players need to copy when releasing their skills. Please note that these calligraphy works are all written by the producers themselves, and their artistic level is very high! This is also something that I admire very much. In short, I am very optimistic about this game, Zhong Ming, keep cheering!"

Lao Jin's speech made other judges a little ache. Are you a little inobjective and fair enough?

It makes people wonder if our reviewer has collected black money!

The audience below was also stunned.

What does it mean? Is this a little over-praise? The judges want to jump on the table and praise it!

Wu Zhicheng also picked up the microphone: "Let me talk about it from the perspective of gameplay. In fact, when I first saw the design concept of this game, I thought it was very innovative. Painting and calligraphy, many games may have used similar elements, but they have never incorporated these elements into the game's combat system as well as "Ink and Wash". When it comes to painting and calligraphy, many people may say that this has nothing to do with combat?"

"However, this is the essence of this game. After adding these elements, the game's combat system can be said to be unique. Moreover, the game style, sound effects, and overall completion have all made me very satisfied. I think this is a rare independent game, which takes into account both gameplay and artistry, which is very consistent with the theme of our competition!"

Several judges spoke in turn, and were generous to "Ink and Wash".

Of course, then again, are there any drawbacks in this game?

If you have to say anything, it is probably that this game is a horizontal level-passing game. The game type itself is a bit outdated. If it is a 3D effect, it may be more trendy.

But then again, letting players draw on the screen into scenes, or writing directly on the screen, these gameplays are more suitable for 2D effects.

Therefore, as an independent game with limited investment, "Ink and Wash" is already quite good to be able to achieve this level!

In the final voting session, the number of audience votes was 328, the number of review votes was 14*10, and a total of 468 votes!

It seems that there is a big gap between the 500 full ticket, but after all, it is difficult to adjust, and not everyone likes good things. It is not surprising that some people don’t like the style of “Ink and Wash”.

But then again, the number of votes is already very terrifying, and it directly crushed the second place with more than 50 votes!

There are several games behind, but there is no suspense in the end. After watching "Ink and Wash", players are basically not interested in these games. They just want to know when "Ink and Wash and Wash" will be launched and where to play it!

...

The game art concept competition ended successfully.

"Ink and Wash" won the first prize with a huge difference in votes, with a prize of 1.8 million.

The bonus has not been issued yet, and it will take a few days to arrive.

In the future, "Ink and Wash" will be used as an excellent work and will be posted on the official page of GGAC for a long time to promote it.

Of course, this kind of publicity is a win-win situation. GGAC can use this to showcase excellent works, showing "You see how prosperous our competition is", which obviously attracts more partners. "Ink and Wash" can also take this opportunity to get more exposure, and the data will definitely be better when it is launched.

After the game, Lao Jin caught Zhong Ming directly in the background.

"Don't leave in a hurry. When will the "Preface to the Lanting Collection" be written for me!"

Zhong Ming couldn't help laughing and crying: "This kind of post is all famous posts, not the cabbage sold on the street, so how can I write it as soon as I say it? If you ask the Calligraphy Association to help me promote "Ink and Wash Clouds and Smoke". Maybe when the game data is improved, the influence will also increase. I can write "Preface to the Lanting Collection" with inspiration."

Lao Jin: "Don't worry, even if you don't say it, the Calligraphy Association plans to promote "Ink and Wash Clouds". Now the art of calligraphy is declining, and there are not many young people who are interested. Taking advantage of the opportunity of "Ink and Wash Clouds", the art of calligraphy can attract more people to pay attention. Of course, the Calligraphy Association is willing. Haven't eaten yet, right? Let's go, invite you to dinner!"

Zhong Ming waved his hand: "Next time, I'll have an appointment."

Lao Jin was very upset: "Hey, you boy. Forget it, remember, "Preface to the Lanting Collection"!"

Zhong Ming didn't scare him, he really had an appointment.

Tang Ying knew that Zhong Ming was coming to Guanghua City, so she made an appointment in advance to invite her to dinner, which was also a thank you to Zhong Ming for his previous help.

night.

A high-end restaurant near Guanghua Art Academy.

"Thank you for your help. I heard my sister talk about you a lot. I really didn't expect it to be such a big mess. It is said that the original world architect left a pit of hundreds of thousands of words? Did you fill it all in?"

Although it was to thank Zhong Ming, Tang Ying was obviously very interested in Zhong Ming’s help before.

Zhong Ming was silent for a moment: "Strictly speaking, it was not filled in."

"Ah? Didn't fill it in?" Tang Ying was a little confused. "I heard that the feedback from the players was very good, and they all said that the plot was very outstanding."

Zhong Ming smiled: "It's really not filled in. It's just a trap that has been turned into a trap, and then put some small surprises and gifts under the trap. So that when players step on the pit, they won't think it's a pit, but instead think it's a carefully prepared content."

"Puchi." Tang Ying covered her mouth and smiled, "You are so funny. The first time I have seen such a fun designer like you."

"How many designers have you met?" Zhong Ming asked.

Tang Ying: "Uh, you're the only one."

She thought for a while and explained: "I mean, I used to think that designers were all those very tall and elite workplace people, who were planning and winning thousands of miles away..."

Zhong Ming shook his head quickly: "No, no, no, this is a complete misunderstanding. In fact, most designers are Internet-addicted teenagers who are autistic, similar to programmers, but they don't wear plaid shirts."

The two of them chatted casually, and Tang Ying talked about the situation on Tian Yuan again.

"It seems that Fantasy Time Studio has no job before the New Year. The entire studio is in a free-range state. My sister still feels bored. I am so envious. It is difficult for me to want a holiday. I occasionally want to take a day off, so I'm going to be told that the Pigeon King is another pigeon. I'm so angry."

Zhong Ming smiled: "After all, your job is to broadcast live. Many viewers think that live broadcasts have no technical content, and think that less broadcast time is just lazy. In fact, it's not, the anchor is also very tired."

"Then, "Ink and Wash" won the first prize, it's time to be released next?" Tang Ying asked.

Zhong Ming nodded: "Yes, these are the main things before the New Year. If you want to change your job location and recruit a few more people."

“Change workplace?”

"Yes, if you want to rent a formal office building, you can't always stay in a private house and can't accommodate so many people."

Tang Ying was interested: "Come to Guanghua City. When I'm fine, I can still visit you and see the new games you make."

Zhong Ming laughed and said, "Ah? Then I have to move the entire company and all the employees here. That's how hard it is. If you want to see it, it's so convenient for you to move to Ming'an City."

Tang Ying was silent for a moment: "I'm lazy... Alas, okay, I'll discuss this later. So, can you find out what you are going to do in the next game?"

Tang Ying was really curious about this.

So far, Weiguang Studio is mainly engaged in independent games.
To be continued...
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