Chapter 235(1/2)
This kind of small method has actually been used by many game providers, and it is a way to subtly expand the player group.
For example, Blizzard Battle.com, wegame platform, etc. in the previous life, integrate all of their own games and create a simple small login. Players will not care too much about adding such a thing in the early stage. After all, it is nothing more than clicking the mouse a few more times.
But gradually, more and more games will be integrated on this small login, and the section will be updated continuously, and even specific auxiliary plug-ins will be developed for some games. In a subtle way, this platform will be implemented.
Of course, if it is called a platform, there must be enough games on it, or in other words, the games must be heavy enough. So far, Weiguang Studio does not have such strength. Although the only four games are all high-quality, they are far from enough in terms of the number of players.
So, now it is just like planting a seed and waiting for the right time to take root and sprout.
...
On the other hand, Fu Xing'an, Wu Mingliang and Jia Jia were also having fun.
Not only do I play, but I also go online to read various posts, Weibo, real Q&A, and read players' comments on "Taiwu Painting Scroll".
Very happy!
This feeling is like a child who won the first place and was praised by the teacher. Not to mention how comfortable it is.
The program and art groups are also playing "Taiwu Painting Scroll".
Now that the game has been made, there is nothing to do except optimization in the short term, and there is nothing else to do except play games. Moreover, programs and arts actually don’t know much about the gameplay. They just experience the game with the mentality of players and have fun playing it.
There are still many people who don’t understand it themselves, so they can only ask the design team. Fu Xingan also worked part-time instructors.
Among them, Wu Mingliang is the one who feels most touching.
"Taiwu Painting Scroll" has become a hit!
Wu Mingliang really never thought about this, because from all aspects, this game does not have the possibility of becoming a popular game at all!
It is so difficult to get started, and the system in the game is so complicated that some hardcore players even study it themselves. They can't understand it for hours. How can such a game actually explode?
What's even more outrageous is that Zhong Ming didn't even look for any channel dealers, so he set up an official website and posted the game on it and it was done. Although he also bought some advertisements, how much did those advertisements cost? It's only hundreds of thousands! Which of the games of those big manufacturers cost several times the amount of money?
But "Taiwu Painting Scroll" became popular, which really completely subverted Wu Mingliang's three views.
To be precise, it is a game view.
The key is that from the data point of view, the popularity of this game is not accidental.
If the sales are just high, then it can be said that this game is just a gimmick, or many players bought it with a supportive attitude out of their love for similar topics.
But "Taiwu Painting Scroll" not only has high sales, but also has a considerable number of online users!
The current number of online users is basically maintained at around 40,000, which is very terrifying because the sales volume of the game is only 200,000.
If it is just a coincidence that this game is popular, then what does such a high number of online users mean?
These people not only bought "Taiwu Painting Scroll", but they were also constantly playing.
Some people's game duration has even reached dozens of hours, which has completely crushed many 3A masterpieces.
Of course, a sandbox game that is usually 3A masterpiece with a plot longer than the game, which seems a bit shameless, but the data on the game duration can at least show the players' stickiness and love for this game.
All these data are available in the data background. Wu Mingliang is an insider. He knows that these are all real data, so he is even more shocked!
...
"Everyone will pause the work you are doing first, let me briefly talk about the achievements made by "Taiwu Painting Scroll" so far."
Zhong Ming stood up from his seat and came to everyone's workstations, and everyone else looked at him.
"The first week of "Taiwu Painting Scroll" has reached 200,000, which may be known to many people. This is a very impressive achievement for an independent game and is also very proud of. This is the result of everyone's joint efforts. Here I would like to express my gratitude to everyone for their hard work!"
"Here, I would like to emphasize the issue of project bonuses. According to the company's regulations, 20% of the project net income will be distributed as bonuses to all members participating in the game. However, depending on the different positions and the amount of work, there will be a certain weight in the distribution. For the specific amount, I will emphasize to the heads of each department that if you have any questions, just look for your own person in charge, the art group finds Jiang Wanna, and the program group finds Zhou Sen."
"This is the first project we have worked together. Maybe before this, many people distrust our studio's capabilities and prospects. I hope this game can make everyone understand that we want to build Weiguang Studio into the world's top game manufacturer. It is definitely not a casual talk. I also hope that everyone can continue to work hard in the future. Our next model, the next model, and every game in the future must be a hit!"
After Zhong Ming finished speaking, everyone applauded.
Awesome!
This is different from ordinary leaders painting cakes. Others painting cakes are to make everyone work overtime, and they are given empty checks; Zhong Ming is not painting cakes, because the cakes have been distributed to everyone!
Judging from the current sales volume, the sales volume reached 600,000 in the first month, which is not a big problem.
After deducting all costs, tax deductions, and then taking out 20% to pay the bonus, that is also a bonus of several million!
Nowadays, even if these people in the project are not the person in charge and are just ordinary employees, they can get a bonus of tens of thousands of yuan a month.
Everyone is applauding not only for their success, but also for money...
Miao Zhu asked in a low voice: "Then, are you still preparing for the celebration banquet?"
Zhong Ming thought for a while: "Prepare, come and report it to the company."
Although Zhong Ming is not very interested in formal things like celebration banquets, if you like them, you still have to do it.
...
"Taiwu Painting Scroll" was released for a whole week.
Zhong Ming’s personal Weibo and Wei Guang Studio’s official Weibo also posted a message.
"Warmly celebrate the sales of "Taiwu Painting Scroll" exceeded 200,000 in the first week!"
"Hello everyone, I am Zhong Ming, the producer of "Taiwu Painting Scroll". I am very happy to share this good news with you. The sales volume of "Taiwu Painting Scroll" exceeded 200,000 in the first week, and the number of active people was more than 40,000. Even for Weiguang Studio, which has produced several boutique games, this is a proud achievement."
"Thank you for your attention from all parties, and thank you for your strong support. It is you who have made "Taiwu Painting Scroll" a lively world and our efforts have been rewarded. In the future, Weiguang Studio will continue to launch more high-quality games. I hope everyone can still witness with us!"
As soon as this Weibo post was posted, there were a lot of comments.
Many people also forwarded it, and a hot topic was instantly formed and spread quickly!
"Sales in the first week are 200,000???"
"Damn, is this going to go against the will of heaven? This is just an independent game!"
"The key is that this game sells for 68, won't it be that the turnover in the first week exceeded 10 million?"
"It's so scary. There are more than 40,000 active people. This data is too good, right?"
"It's nothing surprising in terms of popularity. So many anchors are playing, and several friends around me who don't play games have heard about it!"
"Sister Dangdang is invincible!"
"Damn it, brag, I don't believe it. How can the quality of this game be worthy of this sales? To be honest, how many navy soldiers have you bought?"
"That's right, the data has not been published anyway, and it cannot be verified. If you say that the sales volume in the first week is one million, no one can slap you in the face."
A bunch of congratulatory comments are mixed with a few slightly harsh comments.
However, it was soon submerged and no storm caused.
After all, this is Zhong Ming’s own Weibo. Most of the people who follow him are his fans and loyal players of "Taiwu Painting Scroll". The first person who sees this news after forwarding is basically the group of people who like "Taiwu Painting Scroll", and of course most of them support it.
And this sales figure is enough to shock many industry insiders.
It's incredible!
A hardcore independent game with almost no promotion and no platform can actually achieve such sales? Isn't it too much?
For a moment, there are those who are jealous and those who are suspicious.
But no matter how much praise or how much slander there is, "Taiwu Painting Scroll" has undoubtedly become the most popular independent game during this period, with the sensation!
...
The next morning.
As soon as Zhong Ming arrived at the company, Fu Xingan ran over.
"Boss, look, there is someone who is hacking us in the real Q&A!"
Zhong Ming didn't care: "So what's wrong? The game cannot be liked by everyone. It's normal for people to become famous and people to blame."
"The key is that there are still many likes. It feels like I'm being led by the rhythm!" Fu Xingan said.
"Then let me see." Zhong Ming opened the link sent by Fu Xing'an.
Originally, Zhong Ming thought this was the result of a peer who was jealous of "Taiwu Painting Scroll", and deliberately found faults.
As a result, it was not.
The person who wrote this article was actually an excellent answerer to a game topic. Moreover, after this article was published, it has received more than 2,000 likes so far. Search the topic "Taiwu Painting Scroll" on the real question and answer. If you look a little further, you can see this article, which ranks very high.
The title of the article is: "Don't hold on to Taiwu's paintings anymore, and have a blind carnival!"
Go through the content of the article carefully.
First of all, the article briefly introduces the high attention, high sales, and the achievements so far, and calls it a "miracle that cannot be ignored."
Then, the author went to play for himself and played with a very positive attitude, but after countless sleepy times, he chose to give up.
Then we came to a conclusion that although this game is very hard-core, has a very attitude and rich content, it is really not very fun.
Finally, we came to a conclusion: "Taiwu Painting Scroll" is so popular that it is supported by Chinese players. It is just that because Chinese-themed games have never been very good, this game has been praised.
Then, he went to read the comments on Weibo and found that there were many positive reviews in it, all given by the Chinese theme of this game.
For example: "It's not very fun at the moment, and the disadvantage is 12345, but Chinese-themed games are not easy to make, and independent games with conscience must be praised!"
Such things.
To be continued...