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Chapter 326 Holographic Projection Display Mode

"Teacher Zhong, this is the general design of the current holographic projection display, you can take a look."

Lin Xiaoguang sent a design plan to Zhong Ming's bracelet.

This time, Zhong Ming did not design it himself, but asked Lin Xiaoguang to give it to him first.

I opened the design and looked at it. This holographic projection monitor is a square structure, flat, and looks like a black table.

A preview of the effect is also drawn above. The content in the game can be displayed in a certain proportion on the projection display stage. The characters controlled by the player will be in the center of the stage most of the time, but not in the center, and will be slightly offset to the direction where the player is located, which can ensure that the player plays with a shoulder-sided perspective most of the time they spend playing.

Of course, this specific position and perspective can be adjusted freely.

This holographic projection display is like a conventional display and is also recommended to be placed on the desktop. The projected picture is roughly flush with the player's sight.

"Can't this picture be bigger?" Zhong Ming asked.

Lin Xiaoguang explained: "It was OK to be bigger at that time, but there were two problems, one was the distortion problem of the projection, and the other was the display accuracy of the picture."

"The previous holographic projection module projected Chanel is about the same size as a real person, because it is only responsible for projecting characters and not projecting the entire scene. In fact, the projection equipment in the holographic projection module can be turned freely. When Chanel is walking around, the projection equipment is actually turning, which makes people feel that the projection can cover a very large range."

"But our holographic projection device does not just project one character, it must project a whole scene. The base is so big. If the projection is enlarged to... For example, half a room is so big, the projected light will become a pyramid with a huge proportion. The bottom is smaller and the top is larger. Can you understand, Teacher Zhong?"

Zhong Ming nodded: "I know, but can't the projection of the bracelet also be enlarged?"

"Yes, but the magnification of the holographic projection of the bracelet is also strictly limited. This principle is similar to the usual projectors." Lin Xiaoguang explained, "The traditional projector can indeed be projected very large, but the resolution is certain, and the larger the projection, the less clear the more it is. The device itself has trapezoidal correction, but the effect of trapezoidal correction can only be adjusted within the projection coverage area."

Zhong Ming instantly understood: "Oh, I understand. In other words, you can also zoom in, but you can only cut out a cube in this 'pyramid-shaped' holographic projection space, right?"

Lin Xiaoguang nodded: "Yes, that's what it means. We mainly consider that the picture is enlarged and the resolution remains unchanged, and the entire scene will only become more blurry, so it doesn't make much sense to do so."

Zhong Ming considered it and found that this design plan was indeed a relatively safe design plan.

It is not impossible to make holographic projection very large, but it will inevitably lead to worrying resolution. Chanel's holographic projection module only needs to project one character, and the projection direction moves with Chanel, which is very saving. The final price is still sold at 998.

Although Zhong Ming has always said that "Ink Clouds and Smoke 2" does not require too high picture accuracy, it is compared with a traditional monitor as big as a wall. In this world, even the handheld machine has reached a resolution of 4k. The resolution of the holographic projection display cannot be lower than that of the handheld machine, right? In that case, it will be a joke at the press conference.

Therefore, the solution given by Lin Xiaoguang is to make the holographic projection monitor similar to that of a general PC monitor, which is basically the same as the feeling of placing the PC monitor flat on the table. This can ensure the highest accuracy, and the effect will be better if the player plays the game with his face.

"But it's better to add the function of adjusting the size. Players can't do it, we can't do it." Zhong Ming thought about it for a while and said.

Some players may prefer to play with larger sizes. Although the resolution remains unchanged after enlargement, some players may also need to place the projector on the floor of the living room and lie on the sofa to play.

Lin Xiaoguang nodded: "Okay, then we will add it to the projector settings. If players want to adjust, they can adjust freely according to their needs."

...

After roughly determining the holographic projection monitor plan with Lin Xiaoguang, Zhong Ming began to write new documents.

This time there are some display issues after porting the game to a holographic projection display.

Simply put, although the original game was a 3D game, because it was a flat display to display the game content, the ui was directly displayed on the screen in the game.

For example, the upper left corner of the screen shows the health volume and the task list is displayed on the right side. These ui are displayed directly on the screen.

However, holographic projection displays use a completely different display method, and it is unreasonable to replicate these ui designs.

Whether it is the current "Ink and Wash 2" or Zhong Ming's plan to turn on a holographic projection mode for most 3D games on the GL platform in the future, these require re-determining the ui and interactive interface in the game.

These are the same as shooting simulators, and they also need to determine a standard.

Of course, Zhong Ming doesn't have to start from scratch. The "Age of Dawn" and "City Guardian" that I made before were a game in holographic projection mode. At that time, Zhong Ming had tried the ui design in this mode, but because both games are mobile games, the ui is relatively simple, and most of the troops in "City Guardian" can be carded, so there is no very clear rule.

Now "Ink and Wash" is a real 3A masterpiece. Its holographic projection mode will determine a rule for all masterpieces that will be introduced with holographic projection in the future, so this ui interaction must be done well.

Zhong Ming thought about it roughly and determined a plan.

In short, the UI design in the holographic projection real mode needs to follow a principle, which is to minimize the UI in the scene and some necessary UIs, as much as possible, and integrate them into the game scene as much as possible.

In fact, many movie games have been trying this point and have achieved certain results.

Specifically in the game "Ink and Wash 2", the ui information on the interface is no longer floating above the game scene, but is integrated with the game scene.

For example, the scholar has the concept of "ink quantity", which is similar to energy value to support him to release special actions. "ink quantity" will be displayed in the form of Yin-Yang Fish + Tai Chi Diagram. Every time the scholar uses special actions, "ink quantity" will appear next to his model and begin to consume. The consumption method is that the Yin-Yang Fish in the Tai Chi Diagram begins to rotate, and the Bagua Patterns of the Tai Chi Diagram begin to be consumed one by one. After the Bagua Pattern is consumed, the Yin-Yang Fish will begin to become smaller, and the complete disappearance of the Yin-Yang Fish means that the "ink quantity" has been consumed.

When the scholar talks with the NPC in the scene, the pop-up options will be displayed directly on the top or side of the NPC head. As for the subtitles for the NPC speaking, the player can freely adjust it, which can be displayed directly below the holographic projection facing the player's position, or it can be selected to be displayed on the NPC head.

In addition, when a scholar conducts a ranged attack, the original display method is to have a cross on the screen, and the holographic projection screen will turn into a dotted parabola. The right rocker and gyroscope can be used to adjust the direction of the aiming.

In addition, there are some specific functional interfaces in the game, such as open maps, backpacks, etc., which will be displayed directly in front of the player. Especially the map interface, which will show the player a 3D map, reducing the fear of players being dominated by the map hierarchy.

...

Linghu Live Platform, President's Office.

Zhang Xinjie, who was broadcast by Linghu Live, was so angry that he threw a file in his hand on the table: "Waste!"

Manager Bai stood aside, lowered his head, and did not dare to reply.

There is a reason why Zhang Xinjie got angry. Manager Bai lost the big anchor Tang Ying, which was a very serious work mistake no matter what.

Of course, strictly speaking, this is not Manager Bai’s fault, because Linghu Live Platform has always done this, which was instructed and tacitly approved by Zhang Xinjie. When the contract of a declining anchor has expired, it will more or less lock in popularity and reduce the price.

This matter itself is understandable. After all, live broadcast platforms must also consider their own interests, reduce popularity and reduce contract fees. As long as you pick out a little something from these big anchors, it will be quite a lot of money.

But unexpectedly, Tang Ying not only left casually and rejected the contract given by Linghu Live, but also became even more popular than before!

Judging from the current situation, Weiguang Live Platform is still in a low-profile state in the industry, but Tang Ying’s personal popularity is higher than before. Whether it is Weibo popularity or hot search index, data in various aspects such as her status when she was at Linghu Live (suppressed).

In the final analysis, I borrowed the east wind from "Xuanjia Plan".

"The Legend of the Black Armor Plan" became popular, especially the GS1 simulator became popular. Who would have thought that Tang Ying, who has always won games, would be so powerful to play the GS1 version of "The Legend of the Black Armor Plan"?

Moreover, the most terrible thing is that Linghu Live cannot find someone who can replace Tang Ying.

The platform originally wanted to promote Buqi, but she was good at playing games in all aspects, but she couldn't play the gs1 emulator. But now the audience likes to watch the anchor play on the gs1 emulator.

So, Zhang Xinjie was very angry. What he was angry was not that Manager Bai suppressed Tang Ying's popularity, but that Manager Bai suppressed him for a long time and refused to sign a relatively low contract!

"And, the problem now is that our new generation of anchors is very problematic, and Weiguang Live is more attractive to new anchors than us." Zhang Xinjie had a gloomy face.

Zhang Xinjie's words were not an unreasonable guess, but were indeed true.

Linghu Live Platform has been digging for the anchors of the GS1 version of "Xuanjia Plan". They not only look for them on their own platforms, but also go to the high-segment segments of the game.

As a result, after searching, I found that a large number of these high-score players had signed contracts with Weiguang Live Platform!

This incident made Linghu Live very disgusting. You should poach people. You have signed a contract, and the contract is a dynamic contract. If you pay less money, you will poach people. If you pay too much, Linghu Live feels that it is a loss.

Of course, if you are willing to spend money to poach people, you will definitely be able to poach people. Moreover, the staff of Linghu Live will also watch and investigate, and think that only if you have a hot foundation will you spend a lot of money to poach people. But in the final analysis, there are still a few who are really willing to spend money to poach people.

Moreover, the penalty for signing contracts with Weiguang Live Platform is not low. If the anchor’s popularity has already risen, the penalty for liquidated damages will be even higher. Moreover, the signing of Weiguang Live is relatively long.

What's more, when poaching people in the middle, you have to consider litigation after breach of contract. The compensation is small, and the ban on broadcasting will be a big problem. It is very likely that a dozen lawsuits will be banned, and both people and money will be lost.

In the past, when Linghu Live was poaching people with other live broadcast platforms, many lawsuits were filed and banned from broadcasting, so naturally they knew the dangers.

Of course, if Linghu Live cannot find someone or encounters great difficulties? That is impossible, but this matter is simply a bit disgusting.

Many newcomers with potential have lost their money, and they have to pay liquidated damages and risk being banned from broadcasting.

This is exactly what Zhang Xinjie was angry about, and he felt a sense of crisis.

At present, Weiguang Live Platform has not poached big anchors with great fanfare, so most of the top anchors who mainly contribute traffic and income to the platform are still staying on Linghu Live with no nesting, so there is no need to worry about this.

However, the Weiguang Live Platform's attractiveness to some newcomers has exceeded that of Linghu Live, which is equivalent to making Linghu Live's hematopoietic ability worse.

In the past, newcomers who had some skills and wanted to start live broadcasts had their first reaction to try to broadcast them at Linghu Live. If the popularity is good and they can sign a contract with Linghu Live, they may sign a contract directly. Linghu Live itself does not need to spend much effort. Just screen potential newcomers on their own platform and sign a contract.

In other words, Linghu Live has always been the largest platform among so many live broadcast platforms, and naturally the strongest hematopoietic ability, so it is impossible to win new anchors one by one, and being poached one or two big anchors is simply not bad.

But now, many newcomers who want to start broadcasting have regarded Weiguang Live as their first choice.

The reason is simple, it is easier to come forward.

Although Linghu Live is large in size, most newcomers cannot make a name for themselves. No one can watch the live broadcast room at the bottom. Even if you really have the skills and strength, you have to slowly accumulate popularity. Although the staff will discover it, there are too many newcomers after all, and the staff can't discover so many.

But Weiguang Live is completely different. Its biggest advantage is that it can directly read the data in the game and automatically label new anchors. The audience can quickly filter out the content they want to see if they just search for the filtering conditions.

If an anchor plays "The Legend of the Condor Heroes" with very good data, then the player can search it casually based on the data, and the exposure is much greater than that of Linghu Live.

This creates a very sharp contrast: no one cares about Linghu Live, but when it comes to Weiguang Live, many people come to watch their live broadcasts, so naturally they prefer to broadcast on Weiguang Live.

Moreover, many people didn't plan to broadcast live, just playing games. A box popped up in the game to prompt you to click a button to start the live broadcast directly for everyone. So these players clicked it casually. After a live broadcast, they found that they actually had a lot of viewers!

In this way, many newcomers will sign contracts with Weiguang Live when they are happy. They didn’t think too much about signing the contract. After all, it is dynamic salary. The higher the popularity, the higher the salary. Everyone has unified standards and is not afraid of contract being cheated.
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