Chapter 409 Theme Park Tour
"Quick, here."
After leaving the subway station, Wei Yong turned around to greet the students who came with him.
The name of the subway station is "Weak Light Theme Park Station". When the theme park was built, Zhong Ming had already negotiated with the Ming'an Municipal Government to add a subway station. This subway, or strictly speaking, should be considered a light rail, extending from Ming'an City, is about 20 minutes' drive away.
Several of Wei Yong's classmates came out of the subway station and followed Wei Yong forward.
Several people were talking and laughing, and after they came out of the subway station, they had already arrived at the main entrance of Weiguang Theme Park.
It happened to be that Wei Yong and his classmates graduated and Wei Guang Theme Park officially opened, so I must have a fun place.
"I envy Wei Yong. I can be responsible for a mobile game project in Tianji Studio as soon as I graduated."
"What do you envy? You have already found a job."
"Wei Yong is in a game company and Weiguang Interactive Entertainment, can it be the same?"
Several people joked with each other and came to the main entrance of Weiguang Theme Park to check the tickets.
Because it was the first day of Weiguang Theme Park opening, tickets were not sold online, and they could only be obtained through some internal channels. As an employee of Weiguang Interactive Entertainment, Wei Yong can of course get tickets for all of these friends.
Although it was approaching summer, the weather was not very hot. Several people walked through the main entrance and came to the central square.
"It's such a luxury to use such a large piece of land to build a square..." A classmate of Wei Yong sighed.
As a student of Ming'an University, Wei Yong's classmates have also visited the Wei Guang Theme Park under construction before. Wei Yong had moved to the new headquarters with Tianji Studio more than a year ago, and you can usually see the Wei Guang Theme Park in the office building.
But whether you are taking a speed car or looking in an office building, you can see from the sky from the sky. You know that the Wei Guang theme park covers a large area, but there is no concept of how big it is.
Now that I really put myself in my shoes and came to the main entrance square of the theme park, I have a very clear understanding of the area of this park.
In the central square, there is a huge fountain in the center, above it is the statue of the protagonist Xinglan in "The Guardian of Zodiac". He held up his sword and looked into the distance, showing a firm image of a warrior well.
Around the star railing, there are statues of the twelve zodiac guardians. These statues have undergone some artistic treatment and are not strictly made according to the original proportions. At the same time, they are similar in size through adjustments to their postures.
For example, the dragon is made into a hovering shape rather than fully unfolded.
The guardians of the twelve zodiac signs sprayed out the mouths of water, pouring into the huge fountain in the center.
At night, this fountain will also have a special fountain performance. By controlling the changes in water flow and combining the lighting effects around the fountain, it gives people an extremely dreamy feeling.
Around the central square, there are many characteristic buildings and some scattered game scenes, such as a statue fishing by the river, which is an npc in "Ink and Wash".
There are some shops here that sell some official and authentic peripherals, such as headwear, clothing, plush toys, figures, etc.
The entrance and exit of the theme park are the same. Visitors can buy some headdresses and hair accessories when entering to take photos and take photos. When leaving, they can buy some clothing, figures as souvenirs, or gifts to friends.
Wei Yong and a few classmates walked into the souvenir shop and walked around casually. Some people also ran to the bathroom next to them to go to the toilet. After all, they had to take the subway all the way to get water in advance so that they could better visit.
"This one is only sold for ten yuan, which is quite cheap." A girl checked out at the front desk, holding a little devil's headdress in her hand, the kind that could flash.
Similar headdresses are sold in many tourist attractions, and they also have a variety of appearances. In addition to the little devil headdresses, there are also some special Os-suits for game characters in the Glimmer Game. For example, you can directly purchase the suits of the scholar in "Ink and Wash" and also have matching scrolls and brushes.
However, the things here are not expensive, they are all priced with conscience, except for the slightly more expensive figures.
After a brief tour, Wei Yong took a map of the theme park from the side and started a formal tour with a few classmates.
There are not many tourists in the park. On the one hand, it is because the theme park opened on the first day of today, and the tickets were not sold publicly. Most of the people you can get are internal personnel, relatives, ashes players of Weiguang Interactive Entertainment, major media staff, etc.; on the other hand, it is because the theme park will also control the number of people every day under normal circumstances, and do not want to queue for 2 hours and experience 5 minutes.
Following the officially recommended route, everyone decided to visit the ancient museum, the future era, the nightmare city and the fantasy world in turn, and finally returned to the main entrance, bought some souvenirs and gifts before leaving.
If everything goes well, you should be able to play most of the more interesting projects in one day.
"Let's make an appointment for an experience project first to save time from queuing. Do you want to make an appointment for real-life shooting in "The Legend of the Armor Plan" or a horror house in "Resident Evil"?" Wei Yong brushed his bracelet and planned to make an appointment on it.
The so-called appointment is actually a queue. Depending on the ticket price, each tourist can have appointment opportunities of varying times. Some popular events in the park often have a lot of people queuing. At this time, you can make an appointment first, and you can go directly to experience it when you arrive in the world without having to queue up.
Everyone immediately started a discussion, and in the end, the real-life shooting project of "The Legend of the Condor Heroes" had the upper hand, because two timid classmates didn't want to experience the horror house in "Resident Evil". Although this place is said to be fun, there will be staff playing the role of tyrants to catch people.
After making an appointment for everyone for the live shooting project of "The Legend of the Condor Heroes", Wei Yong brought everyone to the ancient building area.
As one of the four major regions, there are many ancient Chinese and Western buildings in the ancient architectural area, such as the Temple of Heaven, the Great Wall, the Arc de Triomphe, etc., all of which have been carefully copied and can be said to be a holy place for taking photos.
After entering the ancient building area, every tourist can rent a small kart for free for tours. The small kart has complete protective measures, and it has enough buffering even if there is a collision, and the speed is not fast. However, compared to the tourists' legs, it is still very convenient.
Under the guidance of the staff, everyone got on their karts and drove to the tour.
The driving of a kart is very simple, similar to that in the game. You only need to turn the steering wheel, brakes and accelerator, and even children can drive smoothly. Some tourists who know deliberately drove the kart and hit each other, and played a bumper car well.
Drive a kart and take a look, you can see these characteristic buildings in the ancient architectural area.
Visitors can enter these characteristic buildings for visiting, and the interior of the building has been completely restored, and some small souvenirs will be provided.
In addition, tourists can also simply visit outside. Karting competitions will be organized between different buildings, and tourists who win the first place will be given small gifts.
Of course, there are also very good natural scenery here. Visitors can also drive a kart to the river, sit down on the bench to eat, and look at the quiet river to think about life.
After driving a kart for more than an hour, everyone came to the exit of the ancient building area with unsatisfactory satisfaction, handed over the kart and continued to enter the next area.
Karts are a feature of ancient architectural areas, but other areas do not rely entirely on two legs. Visitors can rent balance bikes. After using them, just find any balance bike stop and stop and charge.
After leaving the ancient architectural area and entering the Future Era, the surrounding architectural styles changed instantly.
All buildings in the future Era are in science fiction style. Like "The Legend of the Condor Heroes", even the doors of some buildings have become automatic sensing doors, and they will make "clicks" sounds when they are opened and switched.
After arriving in the Future Era Zone, everyone couldn't wait to rush to the special section of the "Xuanjia Plan".
Because I have made an appointment before, I can now experience the real-person shooting project through the direct channel.
This live shooting project perfectly reproduces part of the map of "The Legend of Armor". The terrain is very complex, and everyone has to wear protective clothing in "The Legend of Armor". Of course, there will be things like the protective clothing in the game, such as the mecha exoskeleton. It is just a flower stand, but it has a special body feeling and surface color change function.
Afterwards, all participating tourists will be grouped according to the team and randomly scattered to various areas of the map through a special underground device.
Wei Yong and his classmates were divided into two groups, and entered an underground facility with other tourists, standing on different plots in teams. Then, the entire facility advanced underground, and different plots gradually separated and walked on different paths. After rising to the surface, all players will automatically be scattered in different areas of the entire map.
The first time he appeared on the surface, Wei Yong and his teammates began to look for various weapon module supplement points on the ground.
All guns are simulated. Like in the game, players come with a pistol, a long spear, and both guns can be hung up or used with dual-held. Unlike the game, the weapon module is no longer scattered on the ground, but some special module points will be refreshed on the map. These module points are pillars one by one. As long as the gun simulator is touched on it, the corresponding weapon module functions can be automatically obtained.
After all, weapon modules are easily lost when thrown on the ground and are not convenient to recycle. Making this form of pillars will save a lot of trouble.
The live gun battle here removes the settings of various thrown objects, while shooting is achieved through the shock, light effect, somatosensory and color-changing functions of guns.
When a player pulls the trigger, the gun simulator in his hand will vibrate and the muzzle will glow, which is consistent with the experience of the gs1 simulator. The simulated signal emitted by the muzzle will search for the target in a straight line and react with the enemy's somatosensory suit.
After being hit, it will provide corresponding feedback to enemy players based on bullet trajectory, damage and other information.
The player who is hit will feel shock in the corresponding part. At the same time, the shot area of the somatosensory server will change color. According to the player's total health, a special area on the back and chest will also change color accordingly, green, yellow, red, and even gray, representing death.
After death, the player's gun simulator can no longer be used. Find the exit point nearby and enter the underground and exit the field, waiting for the next game.
Of course, considering that it is not fun to be all real people, a large number of fixed and mobile targets will appear randomly in the game. These targets will appear randomly in various areas, and will also shoot at tourists and cause damage. Killing these targets can also get a certain reward.
Finally, the winning team will receive a souvenir, not only with special gun models and character figures in reality, but also with some virtual rewards in the game, such as out-of-print skins specially made for theme parks.
Wei Yong and others played inside until 11 o'clock before they walked out reluctantly.
"This is fun, more fun than the simulator!"
"Well, it's a pity that I'm tired of playing, and my body feels a little hot. Where to go next?"
"Let's go, it's time for the "Star Fire" section."
When you enter the "Star Fire" section, the first thing you see is the huge planetary engine in the distance. Although it has been reduced by many times compared to the game, from a high point of view, it still feels very grand and grand.
Before entering the planetary engine, everyone first visited some other places, such as the fiery red planet surface scene, snow scene, Zerg nest, etc. These scenes have some mini games, such as the planet surface scene that can control a specific robot to shoot + pick up garbage, and the shooting simulation game can be experienced in the Zerg nest.
After entering the planetary engine, everyone took the sightseeing elevator to the top floor, experienced the jumping machine, and then went to the middle floor, and experienced the escape room.
At the building jumper, everyone experienced the stimulation of weightlessness. Moreover, the building jumper was inside the planetary engine, and you could clearly see the structure inside the engine, and you could also see the outside, see the panoramic view of the entire theme park, and the sightseeing and frightening two-in-one.
Escape room simulates a special situation: due to special reasons, the planetary engine is shut down, and various failures occur inside the entire planetary engine, facing an urgent survival crisis.
Visitors will play a team that restarts the planet's engine, including combatants, technical experts, and record personnel. Each person plays a role and performs his or her own duties.
Starting from the entrance to escape room, tourists have to solve puzzles within the countdown, open blocked doors, and have to have a relatively simple exchange of fire with the rebels in the middle, and some places need to be opened with heavy weapons...
In the end, the players performed their own duties and solved the crisis facing the planetary engine successfully restarted, and they could receive a small gift carefully prepared by the official.
Chapter completed!