chapter 153. lucky audience
Wang Ze is one of the lucky audiences.
When he got off the stage, his hands were still trembling slightly.
He has never played a turn-based rpg like this.
Wang Ze is also a heavy gamer. His home is full of consoles and he pre-ordered the new game before it was released. Today he didn't know that there would be a live trial, but because he came to the comic exhibition, he wore a cultural shirt from Hakka Video.com, and was beaten in the front row.
When he first got the account familiar, Wang Ze quickly browsed his skills. At first he felt that the skills of the turn-based game were not just causing xx points of xx damage to the enemy, causing xx effects to the enemy, etc., but after reading the skills, he was a little surprised.
Because the skill design of "Blood Source: Curse" is very interesting.
For example, the protagonist has a skill called "Armor Breaking", which, as the name suggests, reduces defense. This skill can cause damage of a certain value and reduces the opponent's defense. However, the duration is not calculated based on rounds, but based on the actual time, with only 180 seconds.
The cooldown time of this skill is five rounds, which means that within three minutes, Wang Ze must attack for five rounds to ensure that he continues this debuff.
This invisibly adds a lot of urgency to the battle.
Coupled with the special monster action that will appear in a specific health, the six people have to rely on communication to maintain the rhythm of the battle. The characters and characters, and players, need to cooperate. It seems that the few people are not playing a turn-based web game, but a large copy in the orpg.
According to Xu Rui, this battle has been simplified, and even a newcomer who has just started can pass it, but Wang Ze thinks it is so difficult!
The ten-minute battle finally ended, but Wang Ze felt like an hour had passed. When he saw the monster fall, he suddenly felt an inexplicable sense of pleasure, as if everything before had been rewarded.
When he stepped down, Wang Ze could hardly imagine that he was playing a web game just now, and the web game he had always despised. Because the quality of this game is amazingly high. Apart from the depth of combat, the game's art design, music, and operational sense are all first-class. Wang Ze even is willing to call it by artwork.
While excited, Wang Ze also had a huge question in his heart.
So when can I play?
According to Wang Ze's many years of gaming experience, the shortest time between a game from release to release is more than a year, and it may be delayed for two or three years. Some games release promotional posters in the first year, trailers in the second year, and films are still broadcasting in the third year, and not released until the fourth year. This behavior is called the Painted Cake by players, taken from Painted Cake to satisfy their hunger.
After that, this title has evolved. For example, when a promotional poster was released, it was just sowing wheat, a cg trailer was ground into flour, a real machine soaked film was kneaded into dough, and a real machine soaked into cakes.
In this way, "Blood Source: Curse" has probably reached the stage of cake. As for when it can be eaten, Wang Ze is not optimistic.
Because the trial version just now was obviously specially developed, with no other functions, only combat demonstrations, this kind of trial version called the early stage deo by Wang Ze, and only that kind of trial version with complete system functions indicates that the game development is approaching its end.
Although I don’t understand the development cycle of web games and mobile games, according to Wang Ze’s calculations, it will take at least half a year to play this game.
If he hadn't actually experienced this game, then it doesn't matter to Wang Ze. If he didn't smell the fragrance, he would just treat it as a cake that did not exist.
But now that I have actually played it, Wang Ze is a little itchy and looks forward to the release of the game as soon as possible.
When Wang Ze returned to the audience, Xu Rui had already summarized the battle and introduced the character development and the enhancement mechanism of the weapon plate. However, after everything was introduced, Wang Ze did not hear any news about the release date.
"The trial has been released, so I will give you an approximate date, right?"
He murmured to himself and looked at the stage.
At this time, Xu Rui suddenly spoke.
"I believe everyone is a little curious about the current development progress of "Blood Source: Curse" and when will everyone get it?"
His words caused a stir because it was obvious that Xu Rui was just keeping him in hiding.
During a burst of "Hurry up" urging, Xu Rui switched to ppt and spoke at the same time.
"I am honored to tell you that "Blood Source: Curse" will be at 4 pm on August 16th. Yes, that's right, that's it now. You can take out your phone, log in to our official website, and you can play it directly."
His words were digested in everyone's mind for several seconds before finally getting feedback. At first, everyone thought that Xu Rui was joking, but with a wave of confusion, someone took out his mobile phone and scanned the projected QR code.
The QR code jumped to the official website of "Blood Source: Curse". Wang Ze was surprised to find that there were only some websites that introduced them, but suddenly there was an option to start the game!
He clicked in and started the plot directly.
"It's true!!!"
Wang Ze couldn't help but scream. He raised his head and looked around and found that everyone was looking down at his phone, playing "Blood Source: Curse"!
For a moment, the originally noisy venue became quiet inexplicably.
Hatsune Video Network's direct encounter will end here, but the subsequent aftertaste has not yet been eliminated.
Most people are playing "Blood Source: Curse". They quickly finished the tutorial for beginners, pushing the plot while exchanging their experiences.
The monsters in the novice tutorial are simple, but some players who are used to skipping the plot are stuck when they hit the bottom of the first map.
At the end of the first map, there is a boss battle. The monster is a priest beast. It is not difficult to fight with just a little attention to the special actions and use skills reasonably.
But after fighting this boss, there is also a multiplayer copy version of the Priest Beast that is opened at the same time as the second map.
Players with fast progress directly lob, but soon found that they could not defeat this monster alone. Compared with the plot, this priest beast not only has more blood, but also has higher damage, but also has more special actions.
"Damn, why am I dead?" "What about my protagonist? Why is my big protagonist? Why is it gone all of a sudden?" "The grass, it was instantly gone again!"
For a moment, the entire venue was in such a wail.
Even Wang Ze was stumped by this monster and fell in 75's special action with hatred.
"It can't be so difficult?"
Wang Ze frowned slightly and began to observe the details of the game. Soon, he found that there was a 130 sign above the interface, and below, there was a button to send out a rescue.
He pressed this button and found that there were three options: sending it to everyone, sending it to friends and sending it to guilds. Wang Ze had neither friends nor guilds, so he sent it to everyone.
The next moment, accompanied by a ringing sound, Wang Ze watched the prompts of people entering the battle on the screen, and there were thirty people in an instant.
Then, the blood strips of the priest beast that made Wang Ze extremely difficult actually evaporated.
“???”
Chapter completed!