chapter 215.
After the preview meeting, Xu Rui received more than 200 carefully filled-in questionnaires.
Most of them have praised this new animation, and only a few people think the pace is slow.
Of course, Xu Rui cannot completely follow the audience's opinions and do whatever the audience says. After all, the audience will only consider what they like. If the animation is bad, it has nothing to do with the audience. At worst, it can abandon other animations.
He used big data to count these two hundred questionnaires and obtained a relatively comprehensive model for the analysis of his works.
For example, from the performance techniques of the reasoning process, the symbolic techniques are more suitable for viewers who have a certain experience in animation, while the direct flashback image is more suitable for viewers who are getting started.
For example, almost most of the questionnaire gave positive comments on the female protagonist's figure, and some did not notice it at all. These are things that need to be paid attention to when painting in the future.
Simply put, Xu Rui needs a certain depth to make the audience immerse in thinking and experience it repeatedly, and must ensure certain simple elements to attract the general public.
August is over soon, and September is the start of the school season again.
In early September, there were two industry news worth paying attention to.
First of all, Tomato Manufacturing announced that the animation "When the Seagulls Flying" originally scheduled to be broadcast in October was temporarily suspended due to production reasons, and the specific recovery time is unknown.
This news is related to Xu Rui's unexpected disclosure of the core trick of "When the Seagull Soars" at the Ningjiang Comic Exhibition. You should know that after that day, almost all the players who were immersed in the decryption began to spray the game production team, and the highly anticipated game turned into the target of public criticism in an instant.
Another so-called "industry insider" answered anonymously under the question of "How to evaluate the second season of "Seagulls Flying" animation that was delayed by the second season of "The Seagulls Flying"" that it was Tomato Manufacturing that directly cut off the controversial animation, which made people even more keen to explore the gossip in it.
As for the final outcome and truth of the game, no one will pay attention to it.
The second news is the revenue flow of mobile and web games in August.
In the monthly report of game flows in history, Hatsune Games occupies the top two in the rankings.
The first is naturally the first anniversary, and there are new swimsuit characters "Blood Source: Curse", which firmly ranks first with a flow of more than 900 million yuan. Compared with the popularity of most mobile games and web games that can only last for half a year or even one or two months, "Blood Source: Curse", which has been around for a year, has not shown any decline at all, and it even makes people feel that they have just begun to rise.
The second place is "Hatsune Miku: Idol Master" which was launched in mid-August. Surprisingly, this music game actually has the charm of making players spend money to spend money to spend money. Although the flow of water is not as good as the first month of "Blood Source: Curse", it also has flow of water of nearly 300 million. You know, this is a game that has only been launched for half a month.
The next few were familiar faces, and their income was much worse than the top two. Someone had a little statistics and found that the income from third place to fifth place with data was not enough to be played by "Blood Source: Curse".
This video was naturally reprinted on the v9 forum.
[WuShuang]: Two games earned more than one billion in a month. In comparison, the best-selling A this year is less than one million shipments. It’s really yours!
[Kid Eagle Rowing]: Don’t say it, I also went to play "Hatin Miku: Idol Master". Of course, it was downloaded and played at the strong request of my girlfriend. This game... is quite fun.
[Mango Mousse]: Damn, I have a girlfriend and I go to play mobile games. I have reported this double traitor.
[Orange]: To be honest, I also went to play "Blood Source: Curse". I think this game removes the elements of krypton gold card draw, and it is still a very hard-core turn-based RPG. Many RPGs on consoles cannot achieve some of the innovations in this game.
[Rainbow Mianmianbing]: Wait, I remember that you didn’t say that a month ago. Why have you changed your words now?
[Salted Fish Immortal]: I think, as players, we should still look at the problem objectively. There must be a reason why these two games can earn so much and have so many users. If you don’t have an actual experience, you can draw a conclusion. What is the difference between us and those players who have not even bought the game and have enough reviews.
[Cat and Bird]: I originally thought that those mobile game players were [Bee--], but I didn’t expect that the players in this forum also fell into depravity. I just hope that some new works will be released this month’s Tsunami Game Carnival.
[Eternal Night Fantasy]: Yes, I heard others say that the Tsunami Game has been recruiting people to do new projects some time ago. I suspect it is the fourth part of "Ultimate Destruction". This Tsunami Game Carnival can be watched.
Shi Tan closed the post of this discussion, and he looked at the schedule. In late September, before the long holiday, there was a carnival celebration of the Tsunami Game. As a game media, he naturally had to attend this celebration, and Shi Tan also received some internal news.
Tsunami Games is a game company with a history of many years. It started with the real-time strategy game "Cosmic War", and later bought an IP that other companies don't want. It developed "Orc War 2" and "Orc War", thus starting to make a name in the game industry. Later, the action-type RPG "Ultimate Destruction" was released, bringing Tsunami Game to the altar.
So far, Tsunami Game has three big IPs and countless derivative IPs, which are like veterans in the game world.
Shi Tan already knew that they were indeed developing a new work of "Ultimate Destruction", but it seemed a little different from the original expectation. Shi Tan himself was not very clear about the specific information, but according to the senior executives of Shi Tan, this would be a "surprise".
I felt a little strange, but Shi Tan still didn't find out the specific news.
He looked at the table and found several game companies. He wanted to ask him to make some special videos to recommend his own games. This kind of video is very common, and it is also called "Chafan" video in the industry. Shi Tan also took a few orders when he was short of money, and everyone just passed by Xiaoxiao, but now that his career has been on track, this kind of video feels not easy to make.
He refused it one by one, and finally relaxed a little, and could see the next special video just produced by the employees below, about "Hatsune Miku: Idol Master".
"Do I have to ask Xu Rui for advertising fees? It's a loss to promote it for free."
He smiled like a self-deprecatingly, Shi Tan clicked on the video.
Chapter completed!