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Chapter 356. DLC

The game quality is excellent, the player's reputation is explosive, and major media have praised it.

These factors combined make "Breath of the Wild" the king of sales as soon as it was released.

In the first week of its release, the game sales exceeded 10 million. As of the end of June, "Breath of the Wild" had sold more than 15 million copies. This number has almost locked in the top sales list this year in advance, and there is even a chance to enter the top of the game sales list in the entire era.

In the first half of the month, almost all the anchors in Hakka Video Area broadcast "Breath of the Wild".

Although the same game is broadcast, each anchor has different focus.

Some anchors claim to be the God of Food in the Wild, specializing in collecting all kinds of strange ingredients on the Hailar continent, cooking them in various different proportions, and even cooking indescribable foods, such as dishes that even the small icons are mosaics.

Some anchors complete this game with a skateboard simulator, because when equipting a shield, you can use a key combination to step on the shield to the ground. If you are on a high slope at this time, you can slide down the slope.

Therefore, looking for high slopes became the anchor's highest pursuit. He tried to slide down high slopes from various angles and various tracks, and was named the title of skateboard king.

Some anchors are studying puzzles of various temples.

After trying dozens of temple puzzles, players will mostly use some strategies to check for missing and fill in the gaps in order to complete the collection. Hatsune Video Guide is the most popular. After all, the puzzle solution method in the game requires operation, and it is difficult to describe it clearly in simple words, and the video guide is simple and easy to understand.

After seeing other people’s video guides, many players suddenly discovered, hey, why did my way of unlocking this temple is different from that in the video?

Then, many people discovered that most temples had more than one solution. Through the combination of four abilities and mechanisms, various operations could be used to pass the level.

So, some anchors simply try to solve puzzles using different routines, and many viewers exclaimed in the live broadcast room. Is there such an operation?

In fact, as an absolutely stand-alone game, the social attributes of "Breath of the Wild" are very weak. A player can pass the main line without communicating with anyone and end the blockade.

Even if such a game is excellent, its popularity can only last for a while, and the discussion will gradually calm down.

Just like if "The Last Survivor" did not have the support of multiplayer online mode, it would probably only be popular for a while, and in the end, like other excellent game works, it will become the memory of players rather than continue to sell globally like today.

Xu Rui naturally became aware of this and took many measures.

The first is the live broadcast activities related to the live broadcast area. In addition to normal live broadcasts, since there are many mini games in the game body, competitions for mini games such as gliding competitions, snowball competitions, etc. have been carried out to maintain the freshness of players.

Secondly, the complex and diverse content of "Breath of the Wild" itself was implemented in Hatsune Video Area, resulting in a long-term and continuous discussion, various methods of clearance, and various hidden elements, which were enough to make people spend hundreds of hours of game time in it without realizing it.

Finally, the previous method is just external. If the game does not have continuous updates and continuous iterations, it will eventually be a day of tired of playing.

Therefore, after the game was released, Hatsune Games' development department did not relax, but instead stepped up its investment in the development of DLC.

Among them, the plot dlc, the expansion pack about the four heroes who had previously controlled the four god beasts, the main plot of the hero poem Xu Rong has been completed long ago, and the development department is carrying out production work. In addition to the plot, this dlc has added a new temple and a challenge to byiss, which is a complete dlc.

Another DLC Sword Trial is a game-oriented DLC, which opens up the master mode with higher difficulty and adds a trial field for players to challenge. If you pass successfully, you can strengthen your weapons.

In addition to these two dlcs under development, Xu Rui also prepared a third dlc.

In Hatsune Games' office building, Holofi, Holofi is confirming the screen on a computer.

This picture is a bit similar to the working interface of 3D software, but it is relatively simple. There are several different constructs to choose from on the right side of the screen.

In addition to simple steps, doors, guardrails, waterfalls, ropes, huge stone balls, etc., it looks like various mechanisms in "Breath of the Wild".

Holofi quickly completed a most basic level through clicking, dragging and other operations.

It looks like a level editor for Breath of the Wild.

But the real level editor is not that simple. The interface that Holofi is using is actually a level editor that has been encapsulated and simplified. Xu Rui calls it the temple editor and can only build the levels of the temple.

This temple editor was previously produced by the Development Department and was used to collect temple inspiration within Hatsune game. As long as you learn simple and basic operations, anyone can use this editor to create the temple in "Breath of the Wild".

As for Holofi, of course, he is not creating a new level for "Breath of the Wild", but rather confirming the operation and actual use of this editor.

Because according to Xu Rui's idea, this temple editor will be open to players for use.

This is the third dlc of "Breath of the Wild", which Xu Rui named as "Made in Wilderness.

As long as you obtain this dlc, you can directly enter the editing mode in the game, design the temple level, and upload it to the server.

Other players can enter a temple called Unknown Temple in a brand new area of ​​the map. Here, they can browse and challenge temples created by other players. After the challenge, they can also like and evaluate them. Temples that receive more likes will be displayed with certain priority.

Unlike the first two dlcs, the wilderness manufacturing dlc will be completely free!

As a purely stand-alone game, the social elements of "Breath of the Wild" are in social platforms and game communities, but "Breath of the Wild" can create players' interactions in the game, and at the same time, it can also absorb the creativity of players. After all, the 120 temples of "Breath of the Wild" are just the crystallization of the thinking of Hatsune game designers, and the brains of millions of players are the truly infinite treasure house.
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