chapter 450. the growth of the player
When I played a four-minute hunting video and thought there was no room for improvement, [Shao] scored less than three and a half points with his backhand, and said that this was "imperfect hunting".
This is not ridicule, so what is ridicule?
[Teacher White Cat] After watching the video carefully, she even felt lucky at the beginning. For example, maybe the calculation time of [Shallow] starts from seeing the monster, and she uses acceleration software.
But after watching the video, [Teacher White Cat] was completely speechless.
[Shallow] means using the most orthodox method and relying on operations to deal with monsters to reach this time.
But for example, [Teacher White Cat] does not guarantee that every attack can hit all the weak points. Due to the distance, some of the arrows that were just shot did not hit the target. Due to the monster's movements, sometimes they can only hit the hind legs and other parts. Even, [Teacher White Cat] thought at first that the dragon would definitely use a palm technique that fell from the sky, so he was very careful, but in the [Shallow] video, he did not see this move being used at all.
As long as there is a Demon Dragon and a White Thorn, [Shallow] can break it with extremely accurate shooting at the first time, causing the Demon Dragon to fall to the ground and struggle. During the whole video, except for just meeting, Demon Dragon almost kept falling.
Even due to the extremely precise damage control of [Shallow], when the Destroyed Dragon falls to the ground, it attacks the white thorns in different parts, accumulates damage, and then attacks the first time it gets up, causing the white thorns to be eliminated and it falls down again.
This is totally pressing up.
The white thorns on the Dragon's body were either pulled out or they would not turn into black thorns on the way to be pulled out, so naturally there would be no such move.
With the use of curved shooting - after using this move, many small balls will fall in the sky, and the damage is very low. [Teacher of White Cat] thinks this skill has no effect, so it has never been useful - if curved shooting hits the head, it can accumulate stun value. If it reaches a certain stun value, the monster will faint. This is the content displayed in the hunter's manual.
[Shallow] It is to cooperate with the curved shooting, causing the Mielong to stun the ground in the gap between the white piercings. In this way, the Mielong seems to be falling on the ground all the time, as if the football player's fake fall.
In other ways of playing, [Shao] is nothing special, that is, the flat shot and straight shot combination is the same as [White Cat Teacher], and does not use the powerful but long forward-shaking "Dragon One Arrow".
In other words, the [shallow] really relies on basic skills, which is more than forty seconds faster than the [White Cat Teacher].
[Teacher White Cat] was stunned and felt that there was heaven beyond the sky and there was no one outside the sky, and when there was someone outside the sky, I saw [Shao] change his id.
【Cloud Hunter shallow】.
"Grass!"
[Teacher White Cat] I was completely out of Taiwan now. I thought my skills were already very good and my understanding of games was superior. At this time, [Shao] told [Teacher White Cat] with practical actions that if you play games more and talk less, you will never know how powerful others can do.
What's more blowing at people is still behind.
[Teacher White Cat] After watching the [Shallow] video several times, feeling that he had mastered the opponent's playing style, he secretly tried to destroy the dragon.
After finishing the game, he felt that he had improved a lot. The next processing optimization may only be a few seconds faster than now. [Teacher of White Cat] looked at the hunting time.
Three minutes and forty-five seconds.
It was 25 seconds shorter than the three-minute and twenty seconds that were played casually.
Looking back at what [Shanghai] said, [Teacher Baimao] has only one thought in his heart.
If you are not as skilled as others, you will be willing to give up on the disadvantage.
......
The dispute about racing is just a small episode. For most players, racing is the world of big shots, and it is already very fulfilling to be able to defeat the Destroyed Dragon.
For example, Mengerde finally soloed the Destroyed Dragon five days after the game trial version was released.
On the way, he tried to change his weapons, tried to use the traps on the ground, and learned to wake up the sleeping dragon with a big bucket. In the end, after going through a lot of hardships, Mengerde spent thirteen minutes to defeat the dragon with the first Taidao.
The moment the monster fell, Mengerde, who was holding the handle, cheered. He realized that his palm was covered with sweat and soaked in the handle. Mengerde stood up and took two steps in place, regretting that no one could enjoy his excitement at this moment.
Menld opened a bottle of Coke to celebrate, and poured carbonated soda in big mouthfuls, and then he sat back on his chair and recalled the battle just now.
Close your eyes, as if everything is vivid in your mind. Mende sighed and then felt the charm of this game.
If multiple people fight and the influence and running-in between teammates is a kind of happiness, then fighting and defeating monsters alone is another kind of happiness.
Because "Monster Hunter" is really difficult. Although you can use weapons to use it and some combos do not require hard conditions such as hand speed when trying them, it is difficult to stay calm in the fierce battle and use the most appropriate moves at the most appropriate time.
Especially the monster has no blood bars and the attack damage is very high. You don’t know when the monster will die, nor do you know if it will suddenly slap you to death, making it full of pressure.
Especially monsters like Demon Dragon, their weaknesses are all in the areas that can cause damage. If you want to defeat it, you must lick blood from the blade, which is even more nervous and exciting.
But it is precisely because "Monster Hunter" is so difficult that Menger feels that now he and his gaming technology have completely crushed himself five days ago.
In many games, the growth of characters is actually the growth of numerical values. After getting good equipment, you can defeat enemies that you cannot defeat in the past by getting the level and ability values.
Of course, there should be similar mechanisms in "Monster Hunter". After all, in the publicity, it is said that monster materials can be used to make and upgrade equipment, but from the trial version, the role of equipment in combat is limited, and only the player's own operations are the only way to defeat monsters.
Mengerde felt it deeply. At the beginning, he just slashed a few times. Later, he learned to see through the sword and the dragon, and mastered Juhe. Until now, Mengerde has a 50% chance of using the sword to avoid the destruction of the dragon.
This improvement is a reminder of the player's own strength.
Compared to losing good equipment and obtaining new skills, the intuitive feedback method of improving your own operation level is more difficult to reflect, but it is also more enjoyable!
Mengerd looked at the name of the game again. If it was "monster", "hunter" and "people" at the beginning, then now Menger can indeed call himself "monster" and "hunter".
"purchase!"
Menger made a quick mouse and immediately made an appointment with "Monster Hunter".
Chapter completed!