Chapter 527: A Suitable Chapter Name
Chen Mo's series of numerical adjustments made Qian Kun feel very distressed.
What's the point of saying is that the difficulty will be reduced. This is obviously the difficulty level.
This level design made Qian Kun feel chill. If you describe it in one sentence, it would be that Chen Mo's malice is hidden everywhere in the level...
The monsters in "Dark Souls" have the following characteristics.
The first is that when you can see the temptation, there will be conspiracy.
For example, if you see a glowing prop or a delicious chrysanthemum in front, then look at it behind the left, back, or above, and there will definitely be a number of monsters waiting to hide.
The second is an enemy you feel can't beat, so you can't beat it.
For example, you suddenly see a majestic knight, a fat man trembling on the ground, or a magnificent flame-breathing dragon.
Your first reaction is: Damn, how could I beat such a cool enemy? But in order to pass the level, you can only try it without hesitation. You are still lucky in your heart, maybe it just looks awesome?
Then I tried it and found that, well, I really can't beat it!
In the early stages of Black Souls, there are many places where you can't beat enemies. Of course, if you have excellent skills and like to play Conra and have to fight on your head, it is not impossible to win at all, it will be very difficult.
This kind of monster is actually more suitable to push the picture and then push it to the next part and then fight.
Many players will be confused when they first come into contact with this level design.
Why? According to the process, I shouldn’t have encountered such a perverted monster, Damn!
But that's the truth. In "Dark Souls", it's not that you will always encounter even enemies if you follow the process honestly.
The third is that most of the more difficult levels hide simple methods of passing the level, such as terrain killing.
But new players generally can't find it.
To sum up, the level design of "Dark Souls" is very malicious. There are many seemingly unreasonable arrangements and crazy traps. If you still consider this game based on the brain circuit of an ordinary game, you will definitely be recognized by your mother.
But if you carefully understand the routines of "Dark Souls" level design, adapt to this brain circuit, and constantly use various methods to try, then you will find that in fact, there are relatively simple methods hidden in every seemingly difficult level, allowing many players who are not good at operating to pass the level.
Of course, this is the charm of the level design of "Dark Souls", but this charm is hidden deep and most people can't see it at first glance.
For Qian Kun, although he has done a lot of level design, the level design ideas of "Dark Souls" have somewhat subverted all his previous thinking inertia.
His first reaction was that this game looked really difficult!
He can't help this, and the players can only ask for more blessings...
...
In addition to developing "Dark Souls", Chen Mo also has some other things.
The courses of World First University are still being taught. After seeing the performance of Sith, the new handheld machine, everyone who questioned Chen Mo before shut up.
Although this handheld phone is far from competing with the mobile phone, everyone can see that this handheld phone still has room for development.
In addition, more than 20 independent games have been transplanted to the Sith platform.
Players can download these independent games directly on Sith. For some independent games with relatively large capacity, they can also purchase cassettes on the official website.
Currently, independent games ported to the handheld console platform are mainly mobile and PC terminals. The original designers are very active, because porting to the handheld console platform is not a particularly troublesome thing for them, and there is no workload at all.
If you make any changes, you can sell one more platform. Moreover, the competition for handheld console platforms is not fierce at all. As long as the game quality is slightly better, you can sell well.
Moreover, in terms of Sith performance, mobile games are perfectly supported, and some PC games that cannot run on mobile phones can run without pressure after optimization.
Some players even called for Chen Mo to quickly port "League of Legends" to the Sith platform so that everyone can lie down and slap.
Chen Mo replied very enthusiastically to this, go play with it!
Don’t think I can’t see it. You are trying to make an excuse for cheating your teammates and also throw the blame on me!
There are moba games for mobile devices, but "League of Legends" is not very suitable. The main reason is that the operating mode is that many settings and skills in League of Legends are not suitable for changing to devices such as mobile phones/handheld consoles.
This involves the basic rules of the game, hero skills, etc. If it is completely modified, it may be completely different from the characteristics of the League of Legends on the PC side. The handheld and PC side cannot connect to each other to each other because the mechanism is different.
In that case, it's no different from the two games...
However, some independent PC games, such as first-person adventure games, can be completely ported to the handheld platform, allowing many players to realize their dream of playing games while lying down.
The handheld machine itself has many buttons, and it supports body feeling and has a very mature operating mode. Therefore, many designers have seen the development prospects of this brand new handheld machine, and their enthusiasm for developing handheld machines is also increasing.
...
The first floor lobby of the experience store.
There was a large LCD TV above the wall, which was forced to add after players strongly requested.
Originally, according to Chen Mo's plan, there were bookshelfs next to the sofa in the hall, and there were many books on it for players to read and enjoy. However, he still overestimated the modern people's desire to learn.
In fact, except for Chen Mo occasionally flipping through these bookshelfs, most players have no interest in these books.
They want relatively modern multimedia devices like TVs.
To be simple, they need pictures and sounds...
This is a bit painful for Chen Mo, because when reading books in the hall, the sound of the TV will cause some interference to him. However, after thinking again, even if there is no sound of the TV, the people coming and going in the hall will not be quiet, and it is not suitable for reading.
Chapter completed!