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Chapter 184 An Article (March 3000

According to Zhong Ming's regulations, 20% of the project income is used to pay the bonus. Now Zhong Ming, Zhou Sen and Jiang Wanna also have more than 200,000 yuan in savings, which can be said to have changed the previous poor state.

Why is there only more than 200,000?

Then I have to ask the tax department of the world government...

Of course, many small studios will take advantage of loopholes to avoid taxes, but Zhong Ming doesn't do that. First, he doesn't have any awesome finance department to find these loopholes for him, and secondly, there is no need for him. After all, if the company grows bigger in the future, these are hidden dangers.

The company's books also changed from the initial 2 million to more than 5 million, which can be said to be a steady increase.

After all, the development costs of the two games "Land of Red Path" and "Work Dog Survival Manual" are not low, especially when Zhong Ming needs to compress development time as much as possible, it is even more necessary to spend money if he wants to do it quickly.

On the other hand, Zhou Sen, Jiang Wanna and Dahui each received some shares, only counting dividends and not participating in company management.

Zhong Ming made it clear to several people that even if the company is established in the future, it will not be listed, so it is impossible for these shares to obtain a large amount of profits through listing and cashing out. However, holding these shares can be paid dividends based on the company's operating conditions, and there will be no less profits in terms of income.

These three people are not interested in company management, and are relatively more interested in money, so they are all very satisfied.

As for whether to go public, that was Zhong Ming’s personal decision. If you can’t go public now, maybe you will go public in the future, which is something that is indefinite. These three people don’t care. Anyway, as long as you can maintain your current income in the future.

...

Soon, the research and development work of "Work Dog Survival Manual" is coming to an end, and everyone started to make guest appearances and start testing bugs in the game.

Zhou Sen said: "Zhong Ming, it's time for us to recruit testers. We always test them ourselves. Although we have the help of intelligent programs, it is not professional enough."

Zhong Ming nodded: "Well, that's right. Don't worry, after the game is online, you have to consider all these."

Zhong Ming has not yet fully thought about what to do for the next game. If he continues to make independent games, he will recruit two more arts, one program, one design and one test, and five more people, so the development progress will be faster.

If you want to play bracelet games, you will need more staff.

There must also be programs specifically responsible for the server and special customer service.

Of course, considering the financial situation of the studio, a dedicated financial and administrative staff may also be required.

When I think of recruitment, Zhong Ming was a little overwhelmed because it was very troublesome.

Large companies have special human resources departments to recruit, and small companies have to go to them themselves.

Moreover, the current working environment of Weiguang Studio is not even as good as that of ordinary small companies. If you recruit people, you will definitely have some premiums, which is certain.

Therefore, Zhong Ming plans to consider recruiting people after the "Work Dog Survival Manual" is officially launched. At that time, he will hold two successful independent games and attract more talents.

"Let's have a rest."

Zhong Ming was a little dizzy when he thought about these things himself. After looking at the watch, it was already four o'clock in the afternoon. According to the habits of many large companies, it was time to prepare afternoon tea at three or four o'clock.

There was no afternoon tea here, but I bought a bunch of ice cream and snacks in the refrigerator. Zhong Ming went to get a few ice cream, one for each person.

Several people also stood up and moved, looked out the window, or browsed their circle of friends.

"Hey? Brother Dahui, have you read this article? It seems to be flooding the screen in the circle of friends." Zhou Sen said while browsing the circle of friends.

Brother Dahui came over and said, "What article?"

Zhou Sen: ""To die of overwork - tired, you will be gone"."

Brother Dahui: "...Why does this article seem to be hinting at me crazy? I almost disappeared more than two months ago."

Jiang Wanna looked at her circle of friends: "Yes, I have many colleagues and classmates forwarded it. The number of readings of this article seems to have exceeded 100,000 yuan in a day, and it is now very popular."

Zhou Sen said: "It is because of several sudden deaths that occurred last month, right? And it has them in various industries, which is so scary."

Zhong Ming also saw this article.

The article lists several examples at the beginning.

On the 27th of last month, the chief physician of the trauma department of a university-affiliated hospital died in the hospital dormitory at the age of 45. He worked overtime two days before his death and underwent surgery until late at night.

On the 5th of last month, the deputy editor of a website suddenly fainted on the way off work, then lost consciousness, died of ineffective rescue, at the age of 34.

On the 14th of last month, a technician of an Internet company died suddenly in his sleep. He graduated and worked overtime to join the company for only 4 months. He complained on Weibo many times that he was tired and sleepy, and he had been sleeping for 48 hours to catch up with the progress.

On the 3rd of this month, an IT engineer died suddenly on the toilet in the hotel rented by the company. At 2 a.m. that night, he replied to a work email. It is said that he often worked overtime until the early morning, sometimes even until five or six o'clock in the morning, and then continued to work as usual the next morning.

After listing these examples, this article uses a string of cold data to list how common is the phenomenon of overwork death:

The IT industry has become the hardest hit area for "overwork death", with the lowest age for overwork death, with an average age of only 37.9 years old.

60% of white-collar workers in first-tier cities are in a state of "overwork" and 76% of sub-healthy people. These are potentially dangerous groups of people who die of "overwork".

More than half of the office workers do not exercise during working hours.

67% of office workers work overtime for more than 5 hours a week.

Only 20% of office workers are satisfied with the work environment.

More than 70% of overtime workers have symptoms such as constipation, back pain, weakness in the limbs, mental depression, dizziness, etc.

57% of overtime workers sleep less than 7 hours.

Only 26% of overtime white-collar workers can ensure a normal diet for three meals.

The number of sudden deaths in China reaches 600,000 every year, the highest in the world. The sudden deaths of many of them are closely related to long-term overtime work.

...

All these data come from the analysis reports of authoritative institutions.

Next, this article briefly analyzes the causes of overwork death and the current difficulties in protecting rights around the world in overwork death.

According to current laws, there are three basic requirements when determining work injuries, namely: working hours, workplace (location), and work factors (or work reasons).

However, "overwork death" usually occurs in the worker's home, which is hard to say is working hours, while the family members of the deceased are usually difficult to prove that death is during the work process or at the job.

In addition, "overwork death" is usually caused by myocardial infarction or other types of sudden death caused by overwork. It is difficult for the family of the deceased to prove that the deceased was caused by overwork due to work.

In short, in reality, the process of overwork death is usually caused by a long time or high intensity of work, which causes the normal routine of life and rest to be affected, which in turn causes fatigue to accumulate and thus achieve a state of overwork, and ultimately lead to death due to the continuous overwork.

Therefore, the location of overwork death may not be in the workplace or workplace. Most "overwork deaths" will not be considered as work-related injuries, because even if a single employee spends money to hire a good lawyer, it is difficult to compete with the legal team of a large company.

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Chapter completed!
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