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Chapter 276 Promotional Video

Many game developers do not do lossless conversions in mobile games because this is a concession to players.

In short, lossy conversion means that when players change their lineup, change their gameplay, and draw new cards, they either have to bear certain losses or spend a longer period of time to grow. In short, it will cost more money, which naturally means more income for game developers.

But there is also a problem with doing this, that is, players will have a subtle resistance when consuming.

For example, I temporarily drew a pretty good card, but I also knew very well that this card was not a graduation card, and it could be replaced after only one or two weeks at most. Then many players would not invest too much resources in this card, but just enough. Only when the player draws a card that is very cherished and very strong, will he be assured and bold to spend money on this card.

But this is contrary to the game's mechanics because the stronger the card, the harder it is to get.

Therefore, in this kind of game, players are often in a state of wanting to spend money but not daring to spend it, because they know that cultivating a normal card is equivalent to losing to the naked eye. No matter how much or less it is, they hate this feeling.

Lossless conversion is to solve such a problem, so that players have no worries when cultivating any card. Some special materials and good equipment they have obtained can be thrown on ordinary characters with confidence, so that they can still consume with confidence even if they do not have those rare characters.

Moreover, lossless conversion is equivalent to a benefit for novice players.

Old players will not make mistakes. They know clearly where to spend money and what the best lineup is. However, new players are different, and they are likely to make mistakes. If you use lossy conversion, it is equivalent to punishing them for the mistakes they make. Then many players will not freely explore some of the niche fun of this game and will not try new lineups because the cost of making mistakes is too high.

There is no problem with lossless conversion. Players can try to match new lineups at will and do some tricks. They can try to throw some powerful equipment to ordinary characters and upgrade and create them in a direction suitable for ordinary characters to see if there will be any interesting chemical reactions. This is also a pleasure for players.

Therefore, in terms of lossless conversion, it is not only a "very conscientious" selling point of "Era of Dawn", but also a design that will bring real convenience and fun to players.

Moreover, lossless conversion will not affect Zhong Ming's revenue.

Players can recharge without any worries, and Tianji Studio's income will naturally increase. As for some people, this lossless will allow players to fill some pits quickly. This is completely unfair worrying about the pits and it is impossible to fill them.

Zhong Ming simply ran the game, and the display effect on the holographic projection made him very satisfied.

“How is the battery life?”

Zhou Sen replied: "If you can play the game at the lowest default resolution, if you play it at a high quality, it will take about 5 hours, and if you play it at a maximum of 3 hours. This is the limit that can be optimized at present. The holographic projection mode is originally more power-consuming than the regular model."

Zhong Ming nodded: "Well, it's very good. We just assume that players will carry a power bank with them."

Zhong Ming often sighed that the bracelets in this world are indeed one of the black technologies. Not to mention display, they are also awesome to the smart devices in their previous lives. The battery life of the bracelets is already so strong, and the power banks are naturally stronger. The power banks in this world are basically a cylinder as big as the No. 1 battery in the previous life, and they are also made into cuboids or cubes. There are a lot of energy contained in such a small thing. If you charge the bracelet, it will be enough to fill from 0 to 100 to 8 times.

Some heavy bracelet game players basically carry power banks with them when they go out. Some people simply bought a special strap to fix the special long strip power bank on their left forearm, successfully achieving the expansion of the bracelet battery.

Of course, the power bank is quite heavy, and most people don’t do this.

"If it's almost the same, just send the publicity g first." Zhong Ming said.

...

Although the development of the game has not been completed, the promotional preheating must be prepared early.

The Weiguang Game Platform is not a particularly powerful channel now, and Zhong Ming does not have many publicity methods, but at least he can send the publicity g first, so that the popularity of the game can ferment and let players spread it spontaneously.

Soon, a promotional short video in less than 5 minutes was uploaded to major video websites, and its popularity in the game area continued to increase!

Because this promotional short video is completely different from previous mobile game promotional videos!

At the beginning of the promotional short film, it was still the usual studio logo, but this time it appeared the logo of Tianji Studio: under a blue sky, a gorgeous aurora passed by, forming a beautiful arc, and then the art word "Tianji Studio".

Immediately afterwards, there is a line of words on the black screen.

【Hologram projection + 3a quality=?】

A floating bracelet appeared in the picture first, and the lens rotated quickly around the bracelet, and soon came to the projection lens of the bracelet. Then, the projection lens of the bracelet suddenly lit up, and a beam of projection was projected towards the lens, illuminating a brilliant brilliance!

At the same time, the lens began to rise quickly and saw the full picture of the holographic projection.

A roar came from my ears, and the holographic projection looked like a large warship. This kind of warship made by intelligent machinery was like an aircraft carrier in the air, an absolute behemoth, so that its deck occupied the entire holographic projection scale, allowing you to see the blue sky outside the aircraft carrier and the intelligent machinery patrolling on the aircraft carrier.

Some of these intelligent weapons are spiders with six legs that pass through the deck quickly; some are fixed large turrets, with four brackets below it, which can be fixed on the deck of large warships, or stand up and move; some intelligent weapons soldiers who are very similar to humans, but their right hand can be changed into the form of technological weapons at will, and are lined up in neat queues to patrol the deck.

And at this moment, a meteor passed by from a distance and fell accurately on the deck!

This meteor caused a loud alarm. The intelligent weapons were originally flashing blue light, but after detecting the threat, they quickly turned red and entered a state of combat readiness. The spider-like intelligent weapons were probably maintenance robots on the warships and began to escape quickly; while the soldiers formed an array, and their right hands turned into technological weapons to prepare for shooting; the muzzles of the large intelligent weapons were aimed at the uninvited guests, and powerful energy began to gather at their muzzles!

The falling meteor was a small single cabin that opened quickly, spread out on the ground and folded into a small square. A girl in a tight combat suit appeared in the single cabin.

This is the first character Tang Hongyu that players will come into contact with in "Age of Dawn". The background is set by Chinese people and the weapon they use is long weapons.

In order to show exciting fighting scenes in the game, the characters use different weapons, including cold weapons, such as long swords, spears, double swords, etc., as well as hot weapons, such as two pistols, sniper rifles and even powerful artillery. However, these weapons are only different in combat methods, and all weapons use technological packaging, just like Genji's long sword in Overwatch.

Tang Hongyu's combat suit is also very Chinese. The characters' combat suits use red and brown as the main color, with cloud brocade dark patterns and Chinese knots, which give people a feeling of being somewhat similar to those of the Ming Dynasty clothing, but there are some technologically-rich armor and luminous color blocks, which do not feel abrupt in this high-tech environment.

The weapon in Tang Hongyu's hand was a long weapon, and the shape it showed was a spear. A long metal stick full of mechanical poles appeared on the top of a spear with a faint blue light. It was as flexible as a snake in Tang Hongyu's hand. Several intelligent soldiers had no time to shoot. They were already empty one by one by the spear in Tang Hongyu's hand. They were poked into sieves in the air, and the parts fell all over the ground.

Immediately afterwards, Tang Hongyu's hands twisted slightly on the gun rod of the spear, and the shape of the entire gun changed instantly. The spear head with a faint blue light disappeared, and instead a hole was cracked on the side of the spear head. A crescent-shaped blue blade appeared and turned into a battle axe.

Tang Hongyu jumped high, and the battle axe smashed hard at a large intelligent weapon that was about to open fire in the distance. A half-moon-shaped blue ion beam burst out, directly cutting the large intelligent weapon in the distance in half!

Then, Tang Hongyu twisted the long pole again, and the sharp blade of the battle axe disappeared, and the long stick turned into two pieces in Tang Hongyu's hand. Two blue sharp blades appeared on each tip, turning into two short swords.

Tang Hongyu held two short swords and rushed directly into the crowd of intelligent soldiers. The two short swords stirred up the storm, and the intelligent soldiers exploded wherever they went!

The entire shot was only more than ten seconds. In a very short time, Tang Hongyu's weapon was transformed three times, which was impressive!

Immediately afterwards, a second single cabin fell on the deck, and a neon girl with a long ponytail joined the battle.

This is the character that Zhong Ming used to try it out before. Saeko Takeshita was still wearing a battle suit decorated with blue-black florals. She held a long sword with a flashing light in her hand and began to slash in the intelligent machine group!

"Saeko, you're still here. I've said I'll be alone!" Tang Hongyu said while chopping and killing the intelligent soldiers.

After giving Saeko Takeshita a few more shots, the third character fell on the deck.

This is a long-legged lady wearing a black tight combat suit. The weapon in her hand is two pistols. Her fighting style is more unique. While kicking the enemy with both legs, the pistols in both hands will also open fire. When they hit the enemy, they can only see the long-legged legs flying around, and there are two pistols in the middle shooting from many incredible angles. It is very fancy.

"Saeko, Tang, you two are really too slow. They are just a mothership. Get rid of them quickly. We have other tasks to carry out."

But at this moment, the whole picture suddenly trembled violently. On the holographic projection, the deck of the entire mothership suddenly cracked from the middle, and a huge intelligent machine heavy mecha rose from the deck!

The three characters were surrounded by more and more intelligent weapons. Tang Hongyu merged the two short swords in his hand into long weapons. He said coldly: "It seems that it's going to be serious!"

...

The video came to an abrupt end here, and the entire holographic image instantly shattered into blue particles all over the sky, and then formed a line of subtitles: The next-generation holographic projection mobile game "Age of Dawn", will be officially launched on October 1!

On the barrage, many players were amazed and amazed.

"Is the holographic projection mobile game finally coming to a masterpiece? It turned out to be made by a studio I have never heard of?"

"This promotional video is really amazing. The main three characters are well-made. I wonder what will happen in the game? Such a good fight scene, don't be a seller show."

"Can the real picture of holographic projection really achieve this accuracy and level? If so, I will definitely have to play!"

"Is it a krypton gold game again?"

"Just krypton, how many mobile games are there now that don't krypton gold? You're just having sex for nothing."

"A small R&D I haven't heard of before is a bit vague. The last time the Hongguang Game incident taught us a lesson. Small companies can't play games!"

"Look at the quality...there are really few mobile games that can be played now."

Although this video is not long, it has caused heated discussions among the player group, and the popularity of the video is also rising.

Because this promotional video shows the biggest gimmick in the early stage of the game well, it uses holographic projection technology, and the picture accuracy is much higher than that of mobile game products on the market at the same time!

During the promotion, Zhong Ming used the better term "next era". In fact, this is just a general concept, which means that the quality of our mobile games is one level higher than that of the regular mobile games on the market.

Of course, the comparison is not traditional mobile games, but mobile games that use holographic projection technology.

Although this technology has been around for a while and mobile game manufacturers are following up, there have not been many popular products so far. Because the development of mobile games with holographic projection mode is very different from the traditional model, many major manufacturers have put the addition of holographic projection mode to popular mobile games on the agenda, but they have basically not been developed yet.

In "Age of Dawn", Zhong Ming is created completely based on the quality of "Zodiac Guardian", striving to be able to be the first to be successful in the picture and leave a great first impression on the players.

What players see in the video is also displayed in the whole process by holographic projection. The lens is constantly rotating and changing, and the visual experience is completely different from the previous traditional mobile games.
Chapter completed!
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