Chapter 405. Exploration Queue
Hatsune game.
Xu Rui didn't pay much attention to online comments. He is focusing on the construction of the steam platform and the development of Monster Hunter.
"Two more companies sent us invitations to cooperate, which are contradictory games that focus on strategy games and biochemical software companies that are good at developing shooting games."
Holofei happily handed several documents to Xu Rui. Xu Rui had a workstation at Hatsune Games, but he basically didn't work here, and the workstation seemed a little empty. But at this time, the workstation was full of documents, all letters of intention to cooperate submitted by major game manufacturers.
After the development of the Steam Platform was completed in Breath of the Wild, Xu Rui felt that a comprehensive game platform should be developed, and in the future, he could not rely on console manufacturers and gain a foothold in the game circle alone, so he conceived this platform. The development of the platform is very simple, but the most important task is to contact major manufacturers.
After all, the most important thing about a comprehensive gaming platform is to look at the quantity and quality of the game.
During the release of Breath of the Wild, Xu Rui and Holofei also came into contact with many companies, so when the platform was first established, they received support from some manufacturers.
Of course, the bigger reason is that the sales of PC games on the PC platform are generally poor. For game manufacturers distributed on the entire platform, the sales of PC games are really just a fraction of the sales of consoles.
After all, a host with a total of 2,000 yuan can run all games on the market smoothly while ensuring the quality of the picture. However, if a computer with a total of 2,000 yuan is probably a bit stuck if it opens a few more web pages. If you want to achieve the same picture and operation level as the host, the price will be at least two to three times.
Therefore, most light gamers buy a console to finish it, which is cheap and affordable.
There are more online games on PC.
In this case, it is not a hassle for all platform manufacturers to get a share of the steam platform. It can not only broaden online channels, but also earn favors, so why not do it?
As for those manufacturers with a long history, Hatsune Games provides free transplant services, which can make their old works shine and heat up again on the PC platform, which is even more worthy of cooperation.
Originally, after the platform was not opened, many manufacturers were still on the wait-and-see attitude and did not refuse Hatsune Game's invitation to cooperate, but they did not start immediately. It was not until the platform was officially launched and the anchors' display received praise from the public that they began to try to cooperate.
In late April, the steam platform ended its preliminary testing and the official version was directly launched.
Xiao Xiao immediately bound his Hatsune Video Network account.
After shopping around the store, Xiao Xiao quickly discovered a recommended function called "Recommendation Queue".
Click to open the queue and you can perform a series of game recommendation displays. Xiao Xiao clicked in with the idea of trying it out.
The first game is a racing game. Unlike other racing games, which use supercars and luxury cars, this game is almost all rally sports cars, full of dust.
Xiao Xiao saw the name of this game and the review was next to it. Among the more than 350 reviews, it showed "mostly good reviews".
I looked down and saw that after a series of game information and dlc information, some players’ comments.
Unlike other platforms' game evaluations, all the evaluations above mark the player's game time. Xiao Xiao can filter it, block the game time of less than one hour, or filter out hundreds of hours separately.
Even these comments will show how long the player has played it.
For example, Xiao Xiao saw a comment.
[Boshan Bike God]: The track is full of dust, and the cars are broken. The driving feels so spicy. I regret buying this game
[Boshan Bike God]: Damn, this game is really fun!.
It can be seen that some players think it’s not fun at first, but they find it very interesting after playing for a while, which means that there may be a period of dismissal in the early stage of the game.
Soon, Xiao Xiao discovered that he could also click on the homepage of the player who commented, which would show the game and game duration he had, the achievements he had, etc. Xiao Xiao tried his own page and found that he could choose to display or hide it.
Go back to the recommendation queue, and the way to enter the next game is to click one of the four options in the interface.
Add to cart, add to wishlist, not interested and next.
It is easy to understand to add the shopping cart. As for the wish list, Xiao Xiao looked at it and found that it was something similar to a shopping list. When he added a game to the wish list, he would receive news about the game, such as discounts and price reductions and updates. In short, it was something similar to favorites.
Not interested in clicking nothing special, but Xiao Xiao, who is engaged in the Internet industry, keenly realized that this might be a part of building user portraits. Through the players browsing the selection of these queues, they can see their preferences, and thus make more targeted recommendations.
The simple next one is also an option, indicating that players may not be interested in this type of game for the time being, but they are not annoying either.
Thinking of this, Xiao Xiao quickly thought of Hakka Video Network's animation tag system. Through animation tags, Hakka Video Network can perform accurate pushes. For games, the tagged intelligent recommendation seems to be simpler.
For the sake of testing, he made a relatively extreme choice in the next queue, and he would hardly choose the next one directly, but would rather not be interested or add a wishlist. Of course, he also directly added a game to the shopping cart.
The first queue has a variety of games, from racing games to rpg, from text adventure to fps, it looks like a preliminary establishment of the queue system that Xiao Xiao, a player likes.
What surprised Xiao Xiao was that after completing the ten games in this queue, he also obtained a card. According to the instructions, these cards are the collection elements of the platform. After collecting specific styles, they can be redeemed for badges and hung on his personal homepage. It is a gadget to mobilize user activity.
After completing the first queue, he immediately started the second queue. This time, the recommended games were obviously directed. Among the ten games, Xiao Xiao had three of them added to the wish list, and the other seven were acceptable, but he did not have a clear idea of playing them.
At the same time, the platform also told Xiao Xiao that only by exploring the queue for the first time every day can you get card drops, and at the same time, you can also get corresponding cards by playing games.
As an Internet practitioner, this recommendation mechanism aroused his interest. Just when Xiao Xiao entered the queue for the third time, he suddenly discovered the name of a familiar independent game.
"Someone has uploaded it?"
Xiao Xiao was very surprised.
Chapter completed!