Font
Large
Medium
Small
Night
Prev Index    Favorite Next

Chapter 186 Cultivation System

Entering the game, the opening scene is a simple dynamic picture.

It is just an ordinary original painting, but the characters and other elements inside have some simple dynamics.

Right in front is a glamorous building with a few big words written: Diplomat Co., Ltd.

In front of the building, some office workers in suits and ties were walking in a hurry, with their faces very serious.

The protagonist walked towards the building with anticipation.

A few voiceovers appeared.

[After four years of college life, you finally entered the company you want to go to and became an intern.]

[You are full of expectations and longing for your future work, but will the future be the same as you imagined?]

[There is no difficulty option in the workplace, because everyone faces the most difficult Hard+ mode.]

[With ten years, can you successfully realize your wishes in the workplace, get promoted and raise, become CEO, marry a rich and beautiful woman, and reach the peak of your life?]

【Please start struggling!】

After a simple opening, we entered the official screen of the game.

The screen shows the work station where the protagonist is located. There is a computer on the work station. The work summary is displayed on the display screen, and the table is written in a dense manner. There are a lot of things on the work station, including professional books, potted plants, water cups, and a small doll.

It can be said to be very realistic.

The arrows guided by the beginner made Tang Ying's eyes focus on the right side of the screen, which was probably something similar to a mission goal.

【This is the boss’s expectation.】

[The boss always has a lot of expectations for employees. Completed within the deadline can improve the boss's satisfaction with you. Otherwise, the boss's satisfaction will decrease.]

[However, you have to do your best, after all, most of the time your boss always puts unrealistic needs for you.]

Tang Ying took a look and found that the boss’s current expectation for himself is: to adapt to work quickly.

[Quick adaptation to work: Although your work is not a particularly complex and technical job, it still requires learning and adaptation. Only by adapting to work quickly will the boss feel that the salary you paid to you is not in vain. IQ: 5/25. Limited time: 2 weeks.]

According to Zhong Ming's plan, the "Working Dog Survival Manual" has a total of 10 years, one round per week, with a total of 48 rounds ending.

Tang Ying doesn't know much about this, but he probably knows that 2 weeks will take 2 rounds.

In other words, you have to increase your IQ from 5 points to 25 points within 2 rounds.

Well, a relatively simple goal should be to guide familiarity with the process in the early stage.

On the left side of the screen is the character attribute panel, namely IQ, EQ, Physical, Memory, Imagination, and Charm.

The current attribute is 5 points, while the talent attribute is an additional 5 points per turn. That is to say, after 2 rounds, even if you do nothing, you can get a total attribute of 15 points.

It seems that this 25-point IQ is a very simple task, probably just completing the IQ requirements required by the intern...

An arrow points to the protagonist who is working hard: [Click to dig a brain hole to obtain attributes.]

Tang Ying clicked and a simple game page popped up.

The mini game is very simple. There are a lot of small grids on the screen. Under each small grid, there are attributes of different shapes and colors hidden, namely IQ, EQ, Physical Power, Movement, etc. In short, the necessary attributes in the game can be dug out through this mini game.

The green triangle represents IQ. Tang Ying used up his energy after digging two times. The system prompts to click the [Arranging] button to arrange the work this week and enter the next round.

The structure of the arrangement interface is also relatively simple. The left half is a matter that can be arranged, divided into two tabs: [Work] and [Entertainment].

The right half is the schedule, from Monday to Sunday. There is no limit to what to arrange for, but there is a line of small words below: Monday to Friday is a weekday, and if you arrange entertainment activities, it will reduce the boss's satisfaction.

In other words, the studio cannot arrange entertainment activities, but work can be arranged on weekends...

Tang Ying: "…This setting can be said to be very real."

She looked at it and found that there is very limited content available now.

There are two options on the work tab, namely [Intern Basic Business] and [Communication and Eral Running].

There are three options on the entertainment tab, namely [Play Games], [Exercise and Fitness] and [Sleeping].

When selecting different options, the attribute values ​​added to the protagonist are also different.

For example, [Intern Basic Business], the added attributes are: IQ + 2, memory + 2, and boss satisfaction + 1.

[Communication and Erection Running], the added attributes are: EQ + 2, Physical + 1, Memory + 1, Boss Satisfaction + 1.

But both tasks will increase mental stress and reduce health.

There is also a brief introduction to the two attributes of mental stress and health. Simply put, it is... the mental stress value is as low as possible and the health level is as high as possible.

People with too high mental stress will be crazy, and people with too low health will die suddenly.

Entertainment options will also cause some changes in attributes.

[Play the game] Added attributes to: IQ + 1, memory + 2, imagination + 2, greatly reducing mental stress.

[Exercise and Fitness] The attributes are added: Physical +3, Memory +1, Charm +2, which slightly reduces mental stress and slightly improves health.

[Sleeping] The attributes are: memory +2, imagination +1, which slightly reduces mental stress and greatly improves health.

Of course, it is actually quite difficult to be serious about whether these attributes are added in detail.

After all, life in reality is not energetic. As a cultivation game, these options are just to allow players to have a clear direction of cultivation. Among several seemingly similar choices, one must be the most preferred for their own route, and the main pleasure of players is to filter out this most preferred.

Overall, the goal is very clear now.

It is to ensure that the character does not die suddenly, improve its attributes as much as possible and meet the needs of the boss, and ultimately achieve the goal of "promoting and salary increase, becoming CEO, marrying a rich and beautiful woman, and reaching the peak of life."

Tang Ying thought about it and decided to follow the normal work flow. During the five-day working days, three-day arrangements were arranged for [intern basic business], two-day arrangements were arranged for [communication and errands], and for the remaining two days of the weekend, all of them were arranged for [exercise and fitness].

Obviously, these two contents of work represent two different directions. On the one hand, they focus on basic business and on the other hand, they focus on company management. That is to say, if the role continues to move up from interns in the future and encounters different positions, attribute support is required.

Business departments may pay more attention to attributes such as IQ, imagination, and memory, while management and administrative departments may pay more attention to attributes such as emotional intelligence and charm.

As for entertainment activities, although Tang Ying really wanted to arrange [play games], she wanted to take into account both mental stress and health after work, and she subconsciously felt that fitness might make people feel more at ease...
Chapter completed!
Prev Index    Favorite Next